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Out of range

Drude

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Joined
Jul 8, 2010
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What is your toon's class? [Druid, Paladin, Warlock, etc] Priest

What is your toon's race? [Troll, Orc, Human, etc]
Undead

What CC were you using? Default

What profile were you using?
Bosslands Horde 68-80

List any plugins you were using: None

What was the bot's current action? (Check your logs)

Killing Gurloc Steam Belcher at Distance 18

Explain the bug in as much detail as you can:

Occasionally, HB will pull a mob (usually with a dot) and then attempt to pull another mob that is out of the pull distance (usually at a distance 40 +). It will then sit there attempting to attack the mob while "out of range" spams my screen. It does this until he dies, or I take over manually and switch him to the mob killing me. My pull distance is set at 35. The range for my spells are 36.

This may not be a bug, and may just be something I'm doing wrong.
Hope someone can help.
Thanks
 
Happens to me too. And it's not the CC because i used khryses and ecliptor2 and it still did this. I think it might have something to do with the fact that the bot runs into the first target then sees the second target before realizing something had aggroed him and therefore he targets the second(farthest out of range) target and tries to kill it first while getting beat down by the first target.
 
Happens to me too. And it's not the CC because i used khryses and ecliptor2 and it still did this. I think it might have something to do with the fact that the bot runs into the first target then sees the second target before realizing something had aggroed him and therefore he targets the second(farthest out of range) target and tries to kill it first while getting beat down by the first target.

I don't think this is the case as his bot DoTs the initial target before pulling another.
 
Could this have to do with the losing target after the initial pull then waiting for re target? As this happens with my mage. Maybe he loses target, and thinks his pull was unsuccessful so he targets another, unfortunately the next target is out of range and he doesn't check for it.
 
Could this have to do with the losing target after the initial pull then waiting for re target? As this happens with my mage. Maybe he loses target, and thinks his pull was unsuccessful so he targets another, unfortunately the next target is out of range and he doesn't check for it.

It could be. That's a problem with HB2 (although I've been told it's working as intended but profiles are not updated for it). Try using HB1 with this profile see if it helps.
 
I've seen this on occasion with those steam belchers and nowhere else. Not sure if it has any meaning on anything, though.
 
today that started to happen to me aswell.

What is your toon's class? [Druid, Paladin, Warlock, etc] Priest

What is your toon's race? [Troll, Orc, Human, etc]
BloodElf

What CC were you using? Khryses

What profile were you using?
[Horde] acket's 63-68 Windyreed Village | East Nagrand (HB2)

List any plugins you were using: eRefreshment, eTalent, AutoEquip

What was the bot's current action? (Check your logs)

Activity: Combat

Explain the bug in as much detail as you can:


1 out of 2 the my toon clears her target right after Activity: Combat is written on the log. I've re-checked my CC over and over and there is not any single Me.ClearTarget(); in it.

I've added a line to the Combat() class to target last target if it doesn't have one. It then gets in a loop of clearing target and retargeting until the mob hits me.
 
today that started to happen to me aswell.

What is your toon's class? [Druid, Paladin, Warlock, etc] Priest

What is your toon's race? [Troll, Orc, Human, etc]
BloodElf

What CC were you using? Khryses

What profile were you using?
[Horde] acket's 63-68 Windyreed Village | East Nagrand (HB2)

List any plugins you were using: eRefreshment, eTalent, AutoEquip

What was the bot's current action? (Check your logs)

Activity: Combat

Explain the bug in as much detail as you can:


1 out of 2 the my toon clears her target right after Activity: Combat is written on the log. I've re-checked my CC over and over and there is not any single Me.ClearTarget(); in it.

I've added a line to the Combat() class to target last target if it doesn't have one. It then gets in a loop of clearing target and retargeting until the mob hits me.

Are you using HB2? Try the profile with HB1 or try using another profile.
 
One side note. Clearing target bugs HB, so that it won't loot the mob. Same bug at body pulls.
 
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