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Honorbuddy Beta Builds

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Full "application not responding" crash, running Kick's profile and not much else other than his plugins and a warlock CC. Removing them doesn't seem to affect it.

Three logs included. Always crashes when the bot tries to move to a mob.

Those logs do not tell me of anything that happens, want to take a picture and explain in more detail on how to recreate?
 
There's not much to post. The bot picked up quests in Nagrand, went to go do them, landed, and crashed after a moment with that last entry in the log. There's not much to screenshot. If I had the time I'd give you something a bit more in-depth but right now I'm personally inundated.

If it helps any switching back to Stable -seems- to have worked. I'll swap back to Beta later and see if the problem crops up again.

As a sidenote the bot seemed to drop all quests when it crashed, either that or when it started back up. It has redone the Giselda the Crone quest a few times now, haha. I'll keep an eye on the Stable version and make sure it works right.
 
Still having the same problem with the beta as far as crashing when trying to move to a POI target to kill it. Additionally when it crashes and I relaunch it, it clears all my quests and picks them up again. Ouch ouch ouch. It has done this like 4 times now.

Gonna swap back to the stable until this is addressed.
 
Build 28:

  • Native Flying is now enabled for all of outlands!
  • LocalPlayer.InVehicle has been added
  • More building fixes and dismounting at certain locations
  • Radically changed how the questbot handles targets, now much more effective
  • Questbot now uses game objects based on the closest ones to you
  • Native Flying handles quest mobs far better now
  • Questbot will now move to targets rather then letting the CC handle it
  • Questbot Travelers Trundra Fixes
  • NPC Finding fixed for Native Flying
 
Which Bot? (Grind, Quest, Archaeology Buddy, BGBuddy, etc) - All

Character Information (Class, Level, Race, Spec) - Warlock, 44, Goblin, Demonology

Date the bug occured (please be as specific as possible, eg; Weds, 12th of October, at 5:36 AM EST) - 10/24/2012

Please list all plugins currently enabled (as well as links to any plugins not packaged with HB by default) - Default

Which Custom Class are you using? Please include the version, and link if applicable. - Singular Customized

I have found and described a number of issues, here are their topics:
http://www.thebuddyforum.com/honorbuddy-forum/developer-forum/80708-iswithinmeleerange.html
http://www.thebuddyforum.com/honorbuddy-forum/developer-forum/79981-debuff-check.html
http://www.thebuddyforum.com/honorb...s/79909-development-singular-core-issues.html
http://www.thebuddyforum.com/honorbuddy-forum/support-issues/78784-spell-cannot-cast.html

And a Simple Request as Well:
http://www.thebuddyforum.com/honorbuddy-forum/support-issues/79222-request-swimming-mount.html


Natforth, if you could please review the issues with the Warlock spells at the very least so that CodenameG and I may prefect the Demonology portion of Singular and move onto the rest. It would be a great help!
 
Which Bot? BGBuddy
Character Information: Level 90 Undead Affliction Warlock
Date of Bug: Not really a bug, but 10/30/12
Plugins: None
CC: CLU

Both WSG and Twin Peaks have the same BG logic, and I believe I read somewhere that these two were reworked. The issue is that regardless if the flag is in the Flag room or not, the bot runs into the enemy flag room. It will also defend the flag even if no one else is there and in this day and age of BG's that's just suicide. Instead of forcing the bot to run a loop, its path should be prioritized to the flag carrier if possible. One last thing I did notice is that instead of running out of the side door in Twin Peaks it runs out the front when the BG first starts. This isn't the fastest method of getting outside and looks kind of suspicious.

Also the bot is seeming to have an issue dismounting to heal. Would that be a CC issue or a bot logic issue? I have watched it just follow someone a few times on its mount while they are taking damage. If its a bot logic issue I will post a log covering that, currently AFAIK a log won't show you any problems because there are no errors so the log looks clean.
 
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Which Bot? (Grind, Quest, Archaeology Buddy, BGBuddy, etc) : quest
Character Information (Class, Level, Race, Spec) : frost mage 81 BE
What profile were you using? (if applicable. Please provide a link, or an attachment for the profile) : kick profile
Date the bug occured (please be as specific as possible, eg; Weds, 12th of October, at 5:36 AM EST) 5h36Am GMT
Please explain, in as much detail as possible, what the bug is. cant load frost mage routine -.- , it bugged with build 28 , yesterday im using build 27 without problem .

im using fresh HB beta , download build 27 and update to build 28 . open HB and got bugged

View attachment 3268 2012-10-31 12.23.txt

im found problem , download newest version dont got problem , maybe problem is updater -.-
 
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FlightMaster - MAP has issues, too like in the Public Release. Sometimes my Toon opens the Flight Map but do nothing, if i "ESC" or even restart HB it works again.
 
FlightMaster - MAP has issues, too like in the Public Release. Sometimes my Toon opens the Flight Map but do nothing, if i "ESC" or even restart HB it works again.

i got this error too, but, only when the bot is mounted, if i dismount e take the flight path.
 
Native fly some times get stuck in this hut in Zabra?jin in zangarmarsh when e try to get the quest or deliver it.
 

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Native fly when mounted dont dismount to interact whit gameObjects when the gameobject is above the bot, because the bot never touch the ground.
 

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Native fly when mounted dont dismount to interact whit gameObjects when the gameobject is above the bot, because the bot never touch the ground.
Do you have your "WoW" settings checked, if you have enabled "dismount automatic"?
 
Styx.Helper.UISettings error :(
Fresh install doesnt work

"Log":
Fehler – Anschli?en der Beendigungsscene fehlgeschlagen: Could not setup Executor; unknown func passed to hook : Bytes System.Byte[]
An WoW mit der ID 6500 angeheftet
 
Same error for me with fresh install of latest HB Beta (Windows 7 64, WoW 32 DX9):

Code:
[17:58:53.258 N] Honorbuddy v2.5.6466.29 started.
[17:58:53.260 Q] This is a BETA build of Honorbuddy. This is not meant for general usage. Please report any issues you may have in the beta thread on our forums.
[17:58:53.260 Q] This build may have bugs, and new features which may not be fully tested. Use at your own risk!
[17:58:53.284 N] Logging in...
[17:58:55.526 D] Attached To : D3D11
[17:58:55.584 N] Error - Endscene hook failed: Could not setup Executor; unknown func passed to hook : Bytes System.Byte[]
[17:58:55.604 N] Attached to WoW with ID 10864

View attachment 10700 2012-10-31 10.58.txt
 
Same error for me with fresh install of latest HB Beta (Windows 7 64, WoW 32 DX9):

Code:
[17:58:53.258 N] Honorbuddy v2.5.6466.29 started.
[17:58:53.260 Q] This is a BETA build of Honorbuddy. This is not meant for general usage. Please report any issues you may have in the beta thread on our forums.
[17:58:53.260 Q] This build may have bugs, and new features which may not be fully tested. Use at your own risk!
[17:58:53.284 N] Logging in...
[17:58:55.526 D] Attached To : D3D11
[17:58:55.584 N] Error - Endscene hook failed: Could not setup Executor; unknown func passed to hook : Bytes System.Byte[]
[17:58:55.604 N] Attached to WoW with ID 10864

View attachment 64114

Same.
 
Should I use Singular with this only, or can I use any of the available CCs on the forum, as well as profiles and such? The first post just told how to report bugs, not really so much on what can and can't be used with the Beta builds, lol.
 
I tested a few classes of FTW with it, it seems to work OK. (occasionally returns a wrong value for CanCast, but I fixed the class to accommodate that.)

Should I use Singular with this only, or can I use any of the available CCs on the forum, as well as profiles and such? The first post just told how to report bugs, not really so much on what can and can't be used with the Beta builds, lol.
 
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