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Need Help With Making Questing Profiles

Maria

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Joined
Jun 8, 2010
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I have searched the forums and also tried some google searching. I am trying to make sense of how the questing works when making a profile. I have tried a few profiles and they just don't work out to well for me.

So I am going to start a 1-60 questing profile. I am trying to figure out what makes HB accept the quest and what makes it turn in a quest. For instance I will start my profile as a human and the first quest you receive is (A threat within). That means I would do my code as.


Code:
<SubProfile>
      <Name>NorthShire Abby LvL 1-4 </Name>
      <MinLevel>1</MinLevel>
      <MaxLevel>6</MaxLevel>
      <Factions></Factions>

<Vendors>
  <Vendor Name="Godric Rothgar" Entry="3075" Type="Repair" X="-8892.787" Y="-121.9584" Z="82.04719" />
  <Vendor Name="Brother Danil" Entry="3075" Type="Food" X="-8902.466" Y="-114.5921" Z="81.86441"  />
</Vendors>

<ForcedQuestList>
   <Quest Id="783"  Name="A Threat Within" />
</ForcedQuestList>

<Hotspots>
   <Hotspot X="-8937.613" Y="-130.0012" Z="83.41243" />
   <Hotspot X="-8915.352" Y="-133.9185" Z="80.5458" />
   <Hotspot X="-8903.126" Y="-161.0851" Z="81.93958" />
</Hotspots>

So with this code I would want my toon to take the Quest ( A threat Within ) The quest requires that I speak with Marshal McBride. So I dropped 3 hotspots that lead to Marshal McBride. Now once my toon makes it to Marshal Mcbride. Is there another code you need to add to make him turn in the quest ?

Then He will be giving the quest ( Kobald Camp Clean Up) I will also be able to pick up the quest (Wolves Across The Border) From Eagan Peltskinner. So I would then like to place Hotspots leading to Eagan Peltskinner. Then drop hotspots to the quest objectives, then drop hotspots back to the quest giver.

Is there anything else that is needed to make my character accept quests and turn in quests ? Or does it automatically accept and turn in quests as long as you have the quest in the forced questlist. Should I map out hotspots to the quest givers ?
 
Last edited:
I have searched the forums and also tried some google searching. I am trying to make sense of how the questing works when making a profile. I have tried a few profiles and they just don't work out to well for me.

So I am going to start a 1-60 questing profile. I am trying to figure out what makes HB accept the quest and what makes it turn in a quest. For instance I will start my profile as a human and the first quest you receive is (A threat within). That means I would do my code as.


Code:
<SubProfile>
      <Name>NorthShire Abby LvL 1-4 </Name>
      <MinLevel>1</MinLevel>
      <MaxLevel>6</MaxLevel>
      <Factions></Factions>

<Vendors>
  <Vendor Name="Godric Rothgar" Entry="3075" Type="Repair" X="-8892.787" Y="-121.9584" Z="82.04719" />
  <Vendor Name="Brother Danil" Entry="3075" Type="Food" X="-8902.466" Y="-114.5921" Z="81.86441"  />
</Vendors>

<ForcedQuestList>
   <Quest Id="783"  Name="A Threat Within" />
</ForcedQuestList>

<Hotspots>
   <Hotspot X="-8937.613" Y="-130.0012" Z="83.41243" />
   <Hotspot X="-8915.352" Y="-133.9185" Z="80.5458" />
   <Hotspot X="-8903.126" Y="-161.0851" Z="81.93958" />
</Hotspots>

So with this code I would want my toon to take the Quest ( A threat Within ) The quest requires that I speak with Marshal McBride. So I dropped 3 hotspots that lead to Marshal McBride. Now once my toon makes it to Marshal Mcbride. Is there another code you need to add to make him turn in the quest ?

Then He will be giving the quest ( Kobald Camp Clean Up) I will also be able to pick up the quest (Wolves Across The Border) From Eagan Peltskinner. So I would then like to place Hotspots leading to Eagan Peltskinner. Then drop hotspots to the quest objectives, then drop hotspots back to the quest giver.

Is there anything else that is needed to make my character accept quests and turn in quests ? Or does it automatically accept and turn in quests as long as you have the quest in the forced questlist. Should I map out hotspots to the quest givers ?

you dont need hotspots leading to things. HB will be able to figure out how to finish the quest on its own with only using <ForcedQuestList> .
 
So it knows the quest objective and that it needs to accept quests and then turn them in with no hotspots needed ? That sure seems like it leaves alot of room for error. Perhaps, why its beta and sucks at questing. There is no way to override it and manually hotspot the locations of the quest givers and the location of the quest objectives ?
 
You can place a single hotspot near a quest giver or quest hub so that it will always visit and pick up those quests at some point, this helps with quest givers that are randomly placed within the zone and not near others.
You can also force how and where a quest is completed with the following tags;
Code:
<Quest Id="1" Name="Quest1" /> - Using this line without list tag allows you to force where to complete the quest, data can be taken from wowhead.
<Objective Type="Collect" ItemId="1" CollectCount="10"> - On this line you add the specific requirements for the quest.
<CollectFrom> - This starts a list of all the possible mobs your item can be collected from.
<Mob Id="1" Name="Mob" /> - Here you declare a single mob per line.
</CollectFrom> - This closes the list of all the possible mobs your item can be collected from.
<Hotspots> - For HB to find those declared mobs you need to hotspot the area, so this is where we start the hotspot list.
<Hotspot X="1.0" Y="1.0" X="1.0" /> - This is how we declare a single hotspot, these can be pulled from HB using the My Location button.
</Hotspots> - This closes the hotspot list for your override quest.
</Objective> - This closes the objectives so it does not bleed into any other override quests.
</Quest> - This closes the whole quest so that it does not bleed into any other override quests.

Also take note that there are a few quests types which HB can not currently do so you need to blacklist those until HB can do them, if of course HB is going to be able to do them :)
 
You can override where to turn the quest in with
Code:
<Quest Id="1473" Name="Creature of the Void" >
    <TurnIn X="1711.594" Y="57.16721" Z="-62.28914" />
 </Quest>

Honestly tho its pretty good at working out where stuff is.... in the very rare occasion that it can't you can use the bypasses.
As a rule of thumb if you can see the quest on the default mini map then it will be able to work out where it is (unless it on a platform)

The current beta has some very bad bugs with its targeting list so i would avoid profile making with it.
 
Well I want to make a complete 1-60 profile that will do quests and grind. I noticed that 80% the profiles on the forums here are not properly made. HB will only attack targets within a radios of a hotspot. So with people throwing out grind profiles with 3-5 hotspots. Most are having the problem of there HB running threw to many mobs then when it gets within the radios of a hotspot it will begin to attack with to many mobs on them. I just finished up my 1-20 grind only profile and its flawless. Not one extra pull. No mobs ran threw and skipped. Northshire lvl 1-4, 4-8, alone has 50+ hotspots.

The current beta has some very bad bugs with its targeting list so i would avoid profile making with it.
I think the only reason its having trouble with the targeting is lazyness on the part of who is programming these. There just simply not putting in enough hotspots. HB will ignore and run threw any targets not within a certain range of a hotspot.
 
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