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Avoiding Grotesque explosions?

Sweet Atom

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Hi there. Thanks for this great plugin, Giles.

I'm currently running act 1 with the bot and everything is smooth except for when my Wizard runs into Grotesques - especially champions/rares. She is able to kill the grotesques, but afterwards she is just standing next to them waiting for them to explode (and kill my character). This happens all the time.

I am new to this, so I don't know if it is something you can take care of or it is something that I myself can change somewhere in the files.

Thank you :)
 
The problem is that this is preventing me from running anything else than mp0 in act 1 although mp 2-3 works fine in later acts.
 
How is mp2-3 ok, but you die in mp0, makes no sense.

find a fat guy, kill him, pause bot, dump sno while explosion is going off, add to avoidance, problem solved
 
How is mp2-3 ok, but you die in mp0, makes no sense.

find a fat guy, kill him, pause bot, dump sno while explosion is going off, add to avoidance, problem solved

Makes a lot of sense considering that these monster explosions (in act 1) are the only kind, that my Wizard doesn't try to avoid. And I have no idea how to add this to avoidance you're talking about. I'm new to this. Hence this topic.
 
Last edited:
Just found this - nice to know:

Any chance you can grab their SNO code (have DemonBuddy open but STOPPED - and while close to the shaman's in-game, go to "Info Dumping" tab of DemonBuddy, and click "Dump Ractors" - huge list of all objects within a radius of about 150 yards from you, and all their SNO codes etc.). Will see if they're accidentally on a blacklist or something (or if I can force them onto a "monster whitelist" to cover any bugs reading their data)?
 
Sweet Atom,

Did you manage to find the SNO for grotesque explosions? just curious.
 
I think the actorSNO for Grotesque explosion is this: 4176 but I don't know how to add it to the avoidance list. There are several "avoidance" files in the trinity plugin folder :(
 
Last edited:
Also having the same issue here. Stands next to grotesques when they explode and gets instagibbed.
 
http://www.thebuddyforum.com/demonbuddy-forum/plugins/trinity/118999-no-avoidance-wotb-mode.html

from this topic

you need edit
RefreshDiaObject.cs

like i did for molten
i replace decreator avoidance on molten

but i dont know how ADD another avoidance

// Use half-health for anything else except arcanes or molten core with wrath up
if (c_ActorSNO == 219702 || c_ActorSNO == 221225)
{
// Arcane
ignoreAvoidance = true;
DbHelper.Log(TrinityLogLevel.Debug, LogCategory.Avoidance, "Ignoring avoidance as a Barbarian with WOTB");
}
else if (c_ActorSNO == 4803 || c_ActorSNO == 4804 || c_ActorSNO == 224225 || c_ActorSNO == 247987)
// Molten Core
minAvoidanceHealth *= 1;

else
// Anything else
minAvoidanceHealth *= 0.3;
 
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