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[Beta] Demonbuddy daily beta builds

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[00:00:24.832 N] Stopping the bot.
[00:00:24.837 N] Session is invalid!
[00:00:24.860 N] Bot Thread Ended. Was this requested?
[00:00:25.022 N] Logging in...
[00:00:30.214 N] Was not able to attach to any running Diablo III process, are you running the bot already?
[00:01:27.857 N] Session is invalid!

Happens every time after death :(
 
The AFK fix is still not working for me. Its checked in the settings, this is a 100% fresh install of DB Beta.

Right now its doing absolutely nothing for me and this is ridiculously worrisome. People were commenting that with the box enabled you would always hear sound from the game. For me this is not the case. The window is actually unselected all time and I have to manually click no it to force it to the front. I can hear sound then, but after combat ends it immediatley goes back to being unselected with no sound and goes afk.

I know I can't be the only person with this problem. This "fix" has yet to work for me on ANY Build. My thread got locked and they told me to come here and post about it, which I already did a couple days ago and got no response.

This is with the most up-to-date version of Rads Atom and Giles. I know they can't be causing problems because people have said it works for them with both of those enabled.
 
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The AFK fix is still not working for me. Its checked in the settings, this is a 100% fresh install of DB Beta.

Right now its doing absolutely nothing for me and this is ridiculously worrisome. People were commenting that with the box enabled you would always hear sound from the game. For me this is not the case. The window is actually unselected all time and I have to manually click no it to force it to the front. I can hear sound then, but after combat ends it immediatley goes back to being unselected with no sound and goes afk.

I know I can't be the only person with this problem. This "fix" has yet to work for me on ANY Build. My thread got locked and they told me to come here and post about it, which I already did a couple days ago and got no response.

This is with the most up-to-date version of Rads Atom and Giles. I know they can't be causing problems because people have said it works for them with both of those enabled.

Same problem here. I also posted about it, unfortunately no response and no fix that I know of. :(
 
You need to fix the problem with bot stopping by itself Nesox; the problem existed fir well over a week and nothing is being done about it.

How the fuck are we meant to bot afk if the bot stops by itself?
 
You need to fix the problem with bot stopping by itself Nesox; the problem existed fir well over a week and nothing is being done about it.

How the fuck are we meant to bot afk if the bot stops by itself?
yeah its pretty frustrating, coupled with session invalid/auth issues my bots are lucky to get more than 2 hours a night. 259 was the last build I used without having error
 
New build up #42

Changelog

  • LogMessage tag now works.
  • Added CurrentLevelAreaId in ZetaDia.
  • ConditionParser now uses the LevelAreaId property in ZetaDia instead of attempting to acess it directly, this should stop the bot from stopping randomly because Me.CurrentScene is null causing it to display the error message NoneType has no member Mesh when evaluating conditions.
  • WaitWhile tag added. Example usage: <WaitWhile condition="not Me.IsInTown" />
  • Siege_wallMonster_A_captainAmbush added to the summoner list, wallmonster that spawns demon troopers in stonefort.
  • LoadProfile, "file" added "file" as an alias for the profile, eg; <LoadProfile file="" />
  • LoadProfile now supports loading a random profile, see example below.
    <LoadProfile loadRandom="True">
    <Profiles>
    <Profile>BigRed_DamnedTower.xml</Profile>
    <Profile>BigRed_ArreatCraterLevel1.xml</Profile>
    <Profile>BigRed_Battlefields.xml</Profile>
    <Profile>BigRed_CoreAzmodan.xml</Profile>
    </Profiles>
    </LoadProfile>
 
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what would be the sequence if I want to load new profile then leave game?
LoadProfile then Leavegame
or
Leavegame then LoadProfile?
 
what would be the sequence if I want to load new profile then leave game?
LoadProfile then Leavegame
or
Leavegame then LoadProfile?

PHP:
<Order>
  <LoadProfile profile="SomeProfile.xml" />
  <LeaveGame reason="done" />
</Order>
 
my GPU temps have risen about 20 degrees after these past two updates. i don't know if it's the updates or what. i turned off the foreground, but it hasn't helped.

edit: Looks like it had to do with the max dps for foreground/background. Thanks Colossus.
 
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I think that might be becasue 1.05 changed all the settings back to default, shouldn't be DBs fault.

check ur d3 video settings, set everything to lowest and lower the max frame rate down to like 30ish.

or maybe it's just getting hotter where u live :p
 
loadprofile is not working for me
profile is just simple one like this:
Code:
<Profile>
	<Name>[A1 - Inferno]</Name>
	<KillMonsters>True</KillMonsters>
	<PickupLoot>True</PickupLoot>
	<GameParams quest="72801" step="36" act="A1" difficulty="Inferno" resumeFromSave="False" isPrivate="True" numGames="-1"  /> 
	<Order>

		<If condition="(not Me.IsInTown)">   
			<UseTownPortal questId="1" />  
			<WaitWhile conditon="not Me.IsInTown" />
		</If>

		<LoadProfile profile="LeoricsManor.xml"/>
	</Order>
</Profile>
View attachment 6652 2012-10-19 21.01.txt
 
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WaitWhile seems to work though.
Rads' continue works at least, have to move back last profile.
 
WaitWhile seems to work though.
Rads' continue works at least, have to move back last profile.

LoadProfile should work fine, make sure the profile you are trying to load is in the same directory as the profile you are loading it from.

I'll run that snippet tomorrow too when i Wales up and see if mine has any problems
 
LoadProfile should work fine, make sure the profile you are trying to load is in the same directory as the profile you are loading it from.

I'll run that snippet tomorrow too when i Wales up and see if mine has any problems


Any information for those few of us who still seem to be having issues with the anti afk measure not working?
 
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