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[Beta] Demonbuddy daily beta builds

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Could we please have a box that will allow us to choose for auto updating or not cause the update release made my bot just sit there after dieing and all i saw was there is a new update do you want to update now?

Thanks for your work.

Well its Beta, use Release version. Problem solved.
 
forced? !

I just assumed it was because i lost authentication to the buddy server as soon as the release went out - thats the only reason I updated. I've never lost authentication b4 when a release is pushed.
 
didnt think of that. Do you know if the releSe was updated since 1.05 cause i had issues after the update. Thanks
 
Getting this message [07:59:49.952 D] Start/Stop Button Clicked!
[07:59:52.068 D] System.ArgumentException: Field passed in is not a marshaled member of the type '.'.
Parameter name: fieldName
at System.Runtime.InteropServices.Marshal.OffsetOf(Type t, String fieldName)
at Zeta.Internals.Actors.ACD..ctor(IntPtr ptr)
at Zeta.Internals.ACDManager..()
at Zeta.Internals.ActorManagerEx.()
at Zeta.Internals.ActorManagerEx.Update()
at Demonbuddy.MainWindow.HandleStartStopBot()
 
DemonbuddyBETA v1.0.1078.30 is not working
+++
after an automatic update and download the profile bot does not start

[11:09:47.322 D] Start/Stop Button Clicked!
[11:09:52.581 D] System.ArgumentException: Переданное поле не является упакованным членом типа ".".
Имя параметра: fieldName
в System.Runtime.InteropServices.Marshal.OffsetOf(Type t, String fieldName)
в Zeta.Internals.Actors.ACD..ctor(IntPtr ptr)
в Zeta.Internals.ACDManager..()
в Zeta.Internals.ActorManagerEx.()
в Zeta.Internals.ActorManagerEx.Update()
в Demonbuddy.MainWindow.HandleStartStopBot()
[11:09:53.714 D] Cannot stop a bot when it is not running.
[11:09:53.714 D] Forcing closed all current windows.
[11:09:53.779 N] [RadsAtom] - Inactivty thead is Closing.
[11:09:53.800 N] [RadsAtom] - MrWorker thead is Closing.
 

Attachments

New build up #32, note that you need version v1.6.3.2 of trinity for this version of DB


  • Accidental error that broke the bot fixed
  • Replace ACD->AnimationState with AnimationInfo. Contains information about the current animation being played and the state.
  • Updated the SNOPower enumeration
  • LoadProfile tag added, let's you load a profile from a profile if you wish to split up your profile into smaller profiles, note: it only check the directory of the current profile for other profiles used in the "profile" attribute. Usage: <LoadProfile profile="SomeProfileHere.xml" />
  • LogMessage tag added. example usages:
    "<LogMessage output="I'm a little teacup!" logLevel="Verbose" />" "<LogMessage message="short and stout!" />" "<LogMessage output="here is my handle!" logLevel="Verbose" />".
 
the LoadProfile doesn't seem to work.
should use it like this?

Code:
<Profile>
	<Name>A3</Name>
	<KillMonsters>True</KillMonsters>
	<PickupLoot>True</PickupLoot>
	<GameParams quest="101758" step="29" act="A3" difficulty="Inferno" resumeFromSave="False" isPrivate="True" numGames="-1"  />
	<Order>
	
		<If condition="(not Me.IsInTown)">   
			<UseTownPortal questId="1" />       
		</If>
		
		<WaitTimer questId="1" waitTime="5000" />
		<LoadProfile profile="BigRed_DamnedTower.xml" />
		<LoadProfile profile="BigRed_DamnedHeart.xml" />
		<LoadProfile profile="BigRed_Stonefort.xml" />
	</Order>
</Profile>
 
RadsAtom isnt working with the latest Beta i think.

Im gettin some errors and it wont load.
 
of cause. profile load process has been changed in this build.

the tag db uses has a different name, "LoadProfile" not "Continue"

RadsAtom isnt working with the latest Beta i think.

Im gettin some errors and it wont load.

...

Use this one till he updates it.
 
Last edited:
Ah, didnt read the change notes. Only got it to get rid of the tp/sprint bug.

Thanks for epic support Nesox! Will try this version out.
 
New build up #33

  • Added ACD.CurrentAnimation
  • Added ACD.AnimationState

Edit: Rads etc. should work again, don't need to use the one i posted.
 
  • Added ACD.AnimationState
  • Added ACD.CurrentAnimation
  • ACD - Added AnimationInfo. Contains information about the current animation being played and the state.

Awesome thank you sooo soo much that's something we've wanted for ages. About the new version it self well it aint broken anymore thats for sure.. also so far its running pretty smoothly I've tested everything except profile tags and Dungeon explorer so I can't comment on these two but the rest is working pretty damn fine.

On another note doh your Auth-Servers seem to have issues I've been getting kicked several times today (no its not the version tested with both beta and stable)
 
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