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Singular monk Brewmaster modification.

Bengan12

Well-Known Member
Joined
Feb 24, 2011
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This is not tested with latest HB release, and i do not have any plans on test it and make it work, it still might work.
You can if you want open my Brewmaster.cs and compare it with Singulars, then copy the lines and spells you want, it is really easy to learn what you need to copy and how to write it.
The get a nice wiew colored the right way i recommend that you get the free Notepad++.




Functions added in my release so far.
  • Guard
  • Elusive Brew
  • Expel harm if taking damage
  • Touch of Death as soon as possible
  • Spinning Crane Kick when surounded by 3 mobs or more within 8 yards
  • Do not run from me god damn it!!! 2x Disable Only use one for now as it was still spamming.
  • Chi Wave, Zen Sphere, Chi Burst Atleast one should be used when needed, well most likely not going to be needed.
  • Farts fire
  • Sweeps down evil enemies if they are many
  • Sweeps down a casting enemy
  • Other ways interrups casting, no bloody mage can beat this tank.
  • It should now use Fire Breath more often, and lets them burn for the 9 seconds :D
  • For some reson it stoped casting buffs think this is a bot/singular issue, i now added my own check for it so it will self buff.
  • Fixed Tiger palm Blzzard changed this to no longer be stackable.
  • Test: added a function so it can cast healing sphare, and do so at nearly half health.

Code:
Updated 2013-05-28 10:21 +2GMT
[ATTACH]93608.vB[/ATTACH]
 

Attachments

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Things to do.

  • Slow running enemies. Done even better it will stun them.
  • More self healing, like chi weave or something. Done
  • Make the code look nice. Well better then before :D
  • Eat a taco pie Still hungry but will fix something up right now :D
  • Look in to singulars resting code that i do not like.
 
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Been using this for running grind profiles, works beautifully for the most part and barely takes any damage at all. +Rep :)

Criticisms:
- Could maybe use fire breath a bit more, rarely seems to use it in situations with 1-2 mobs
- Clash doesn't work all that great, i removed it from the routine entirely. It has a habit of targeting enemies out of LoS and standing on the spot spamming clash even though it cant use it.

Also I've never seen it use chi wave, i guess my health never got low enough to reach the threshold? Not sure :P

Oh and good job on the interrupts. Its really, really good at them :D
 
Been using this for running grind profiles, works beautifully for the most part and barely takes any damage at all. +Rep :)

Criticisms:
- Could maybe use fire breath a bit more, rarely seems to use it in situations with 1-2 mobs
- Clash doesn't work all that great, i removed it from the routine entirely. It has a habit of targeting enemies out of LoS and standing on the spot spamming clash even though it cant use it.

Also I've never seen it use chi wave, i guess my health never got low enough to reach the threshold? Not sure :P

Oh and good job on the interrupts. Its really, really good at them :D

Thank you for the respond.
I have never barely seen him use chi weave to, and normally it just wont trigger unless you ar really in a bad situation. I run on a PVP realm, and that is the reson i made this, i got killed to much, now not many classes can beat me well unless i get ganked by a high level.

About the Clash yes it is horrible once it was trying to use it over a cliff but could not, i to have replaced it wirth a roll and now mostly only use it when the guy manages to run away from me. will post that update soon.

I might add more use off firebreath but the risk is that it keeps spamming it to much :D but i will look in to it. as it is right now it will only trigger if there is 3 or more mobs.
 
I noticed you updated it so giving it another test run with the new version. Looks good so far; seems you fixed the fire breath thing, it keeps the dot up all the time now :)
I've not tested clash (don't know if you made any changes to it), I've still deleted it from the profile because i just don't need it for grinding.

Thanks again for an awesome CC, i can't see how anyone could do this better than you have :D
 
I noticed you updated it so giving it another test run with the new version. Looks good so far; seems you fixed the fire breath thing, it keeps the dot up all the time now :)
I've not tested clash (don't know if you made any changes to it), I've still deleted it from the profile because i just don't need it for grinding.

Thanks again for an awesome CC, i can't see how anyone could do this better than you have :D

It will roll 3 times with skill 2 without and if it still is not at the target it will clash, it should also clash if it gets pushed away from the target, it should also toss a barrel at pull to get aggro, and if for some reson none of this works it might cast that lightening spell, other then that i don?t se any use off the lightening spell. i am also coming to the part where i might start to clense the staggered damage, just havent dinged yet so i can test my thoughts of how to dispell it, i might add it right before jabb in priority, might lead to it to dispell even low levels of damage.
 
I came across a bug last night testing - it seems to target players occasionally instead of the mob that's attacking the monk. Not sure of the cause and it doesn't happen very often, but might be something to look into.
 
I came across a bug last night testing - it seems to target players occasionally instead of the mob that's attacking the monk. Not sure of the cause and it doesn't happen very often, but might be something to look into.

I have not edited any targeting stuff, targeting is handled by Singulars helpers, in helpers/target something. I think this has to to with it some time stick to targeting dead people.

I will remove my Singular modification for now, they released some changes in singular and i will look in to and se if i am happy with them or what modifications i need to do.
Might release a new one in a day or 2.
 
Singular doesnt:
- Use Guard
- Use fire breath
- Use Expel Harm
- Use Touch of Death

It also spams blackout kick rather than only using it when shuffle is about to fall off.

So I'm still using my old copy of your brewmaster.cs :P
 
Singular doesnt:
- Use Guard
- Use fire breath
- Use Expel Harm
- Use Touch of Death

It also spams blackout kick rather than only using it when shuffle is about to fall off.

So I'm still using my old copy of your brewmaster.cs :P

Uploading a new version, to fit their new build better, thought they where to add some options, they added the code for it, but not in the GUI.
 
been using it all day, suddenly its not working. move and roll to target work fine but its just auto attacking
 
been using it all day, suddenly its not working. move and roll to target work fine but its just auto attacking

Strange, just stoped working? mine worked well yesterday, but i have not tested it today. try to redownload the file, restart HB reset the setings, and also i log file might help.
 
It would be nice if you can add " Black Out Kick " to the Routine .

THX

It should already do Black out kick, but as a low priority spell, Silence/heal/spinning crane goes before it in priority. i?l test i and se if it acts strange.
 
Hi there, just a new user of your modification, but i have to say it.. God bless you, sir for your work. Finally my brewmaster doesn't die so often, actually, so far he didn't die yet :). Thank you very much, that now I don't need to keep the finger on my panic button, as it uses Guard on cooldown (yay!) and puryfying brew.
 
Hey, I am sorry if this is a dumb question but I am wondering how to install and operate this profile thing for honorbuddy and how to work is with no problems. I downloaded brewmaster.cs but confused on what to do next.
 
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