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[BUILD] Barbarian - Seismic Slam: an Earthquake Bulild. Translated from Chinese

ChineseMate

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[BUILD] Barbarian - Seismic Slam Build. Translated from Chinese

[BUILD] Barbarian - Seismic Slam: an Earthquake Bulild. Translated from Chinese

This is a post from a Chinese forum, originally posted by a guy from Malaysia. And it was originally not a botting build discussion thread till I translated and put it here :)

English is not my first language so if the translation is not accurate, my apology in advance.

I tried this build with Giles Plugins. It seems work alright. Maybe need better bot attack rotation to make it work better.


The post as following:

Hi, everyone. This is me again, a player from Malaysia. I had never thought I would post anything until I saw some posts in this forum. I felt I would like to share my understanding from playing my Witch Doctor. Of couse, many of you maybe have already tried this build, however I've never seen anyone post an discussion tread related to this build.

Let's talk about the play style first which is inspired and evolved from the Bear build of Witch Doctor. Some say fury cost can be reduced by upgrading and using better gears. However, if we look at Witch Doctor, they can cast Zombie Bears skill(translater: I'm not fimilar with the bear skill) all the time because of their fast mana generation. I started to think if a Barbarian could be easy as Witch doctor standing there cast a powful skill over over again. First we should pick up a skill that has to be as powful as the one Witch Doctors' got. Of couse, Blizz give us one, Seismic Slam. not only this, they also give us a rune, Strength from Earth which cut down half fury cost.

Take a look at the skill first: Seismic Slam

I think this skill is similar as Zombie Bears. (personal feeling is that the visual effect is slightly different, in essence, is very similar) A similar attack that is 240% weapon damage. Knocking back effect is the thing Zombie Bears doesn't have. The effect can go through wall, from uphill to downhill, can hit more than 3 targets(only 3 targets for witch doctor, Zombie bears has limited distance aswell) etc.

Next, How can we, Barbarians, regenerate fury as quick as WD generating their mana?

WD's mana regeneration normally depends on their gears. If Barbarians dont have the full Immortal set, another feasible method is fury generation while combat with Into the Fray rune from Battle Rage. With high crit rate, Barbarians can use Seismic Slam like Witch Doctor using Zombie Bears endlessly. In addition, Seismic Slam has AOE effect. Chance of fury generation by crit dmg has been dramatically increased bu using Seismic Slam instead of using a fury generation skill (frezy, bash...)

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About the build:

1. There is not fury generation skill (no frezy, no bash...)
2. Fury is from crit, combat fury gen and passive skill: unforgiving
3. LOH or Life steal is necessary
4. Escape/avoid elite skills is Furious Charge
5. double skills to increase crit, Overpower & Revenge. Revenge can be replaced by other defense skill. (like Leap for armor or Rend for life gen)

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(This is the original author's panel data. Mine doesn't have immortal set at all, AR is slightly lower than him, but this build still works)

In the end, the two 10% dmg increases from Overpower & Revenge do overlap.

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[Original post end here]

code modified:

Code:
// Seismic slam enemies within close range
if (!bOOCBuff && !bCurrentlyAvoiding 
                    && hashPowerHotbarAbilities.Contains(SNOPower.Barbari  an_SeismicSlam) 
                    && !playerStatus.bIsIncapacitated 
                    && playerStatus.dCurrentEnergy >= 30){

    return new GilesPower(SNOPower.Barbarian_SeismicSlam, 44f, vNullLocation, -1, targetCurrent.iThisACDGUID, 0, 1, USE_SLOWLY);
 }

Just made these videos to show this build might be feasible, but needs tweaking.
[video=youtube;rGgzdgUO3n0]http://www.youtube.com/watch?v=rGgzdgUO3n0[/video]

another one: Dual Wield Seismic Slam - YouTube
 

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with zoom in/out feature from a program, mobs can be killed without being seen in normal zoom range.
 
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_ My crit change ( full buffed ) is about 75%, i ve tested this build, it works ! thx for sharing. Btw, u can use Furious Charge with Merciless Assault for even better result. 4-5 targets you hit with FC-MA = reset cd, Charge again n again ( very good damage n more fury ! )
 
why would u ever wanna use this over ww build?

ww does more dmg/better survivability/much faster runs.

profit?
 
why not use HOTA with rune rolling thunder, range 22 -> crit many, and it give you 5% crit more
 
why would u ever wanna use this over ww build?

ww does more dmg/better survivability/much faster runs.

profit?

fun son, not everybody bots to be the king of a virtual empire. (besides i think those positions are taken by more qualified peeps than you)
 
why not use HOTA with rune rolling thunder, range 22 -> crit many, and it give you 5% crit more

Probably the following, HOTA: Rolling Thunder
- Doesn't proc LoH
- It cost 5 more fury
- Doesn't knockback mobs far enough
- AOE is smaller

I would prefer HOTA:Rolling Thunder though but my gear has only 2% LS but plenty of LoH :(
 
You using Skorn and stacking IAS?

I'm using 1400 dps skorn with 5%+ life steal. No ias on any item.

And I made a lot of changes in Trinity, to fit better Seismic slam usage. It's almost perfect, the only setback is a little difficult to kill Azmodan :)

btw how much exp/hour are you guys getting on act 3 with a ww build? (~15 mil per hour here with seismic slam)
 
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Were can i find this zoomin/out program? been trying to find one for awhile.

It's in Chinese. It is built by a formal gaming media not some hacking/botting sites. Nearly all Chinese players are using this.

I dont think I'm allowed to post any other programs here. If you want the link please pm me, or just take a look at their site, duowan , use translation or sth. they are like SKGaming site not software development site.

Regards
 
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I'm using 1400 dps skorn with 5%+ life steal. No ias on any item.

And I made a lot of changes in Trinity, to fit better Seismic slam usage. It's almost perfect, the only setback is a little difficult to kill Azmodan :)

btw how much exp/hour are you guys getting on act 3 with a ww build? (~15 mil per hour here with seismic slam)

If you could provide your tweak, ppl would love to test it. 15mil that's great.
 
notonlyawp said:
If you could provide your tweak, ppl would love to test it. 15mil that's great.

Sure, here.

brbbX said:
threatening shout + grim harvest - why? It doesn't look like a very good option IMO? Warcry + impunity still looks better?

threatening shout (with grim harvest) gives me much more gph and iph, and doesn't increase my deaths per hour, so... :rolleyes:
 
I'm using 1400 dps skorn with 5%+ life steal. No ias on any item.

And I made a lot of changes in Trinity, to fit better Seismic slam usage. It's almost perfect, the only setback is a little difficult to kill Azmodan :)

btw how much exp/hour are you guys getting on act 3 with a ww build? (~15 mil per hour here with seismic slam)


Since I took out bash and replaced it with overpower/killing spree my exp/hour went from 14.2 mil to well over 17 mil with 0.4 dph. Ive seen it spike to around 25mil in fields of slaughter and high denisty white mob areas as well. Fury generator not necessary imo. screen shot below and link to my build.
i run 71kdps unbuffed
42k hp
750 AR
6% LS and 1000LOH (changing to all ls once patch hits)
40% crit unbuffed (60 with wotb and overpower which with all that crit keeps itself buffed all through combat.)
atm 2.15 attacks per sec but workin on gettin some more ias
dual wield with main hand Blade of the warlord.
all giles looting stats at default except i dont pick up blues and extend combat range is unchecked
also have gold min set to 800 to speed up runs and up IPH
The GPH may seem a little low but the SS is before the first town run, usually ends on a 6 hour session around 390k-450k per hour (paragon 90+ atm)


http://i1285.photobucket.com/albums/a587/decard_cain/barb_zps91b6716b.jpg
Barbarian - Game Guide - Diablo III

EDIT: Forgot to mention, using latest versions of Giles and DB
 
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Since I took out bash and replaced it with overpower/killing spree my exp/hour went from 14.2 mil to well over 17 mil with 0.4 dph. Ive seen it spike to around 25mil in fields of slaughter and high denisty white mob areas as well. Fury generator not necessary imo. screen shot below and link to my build.
i run 71kdps unbuffed
42k hp
750 AR
6% LS and 1000LOH (changing to all ls once patch hits)
40% crit unbuffed (60 with wotb and overpower which with all that crit keeps itself buffed all through combat.)
atm 2.15 attacks per sec but workin on gettin some more ias
dual wield with main hand Blade of the warlord.
all giles looting stats at default except i dont pick up blues and extend combat range is unchecked
also have gold min set to 800 to speed up runs and up IPH
The GPH may seem a little low but the SS is before the first town run, usually ends on a 6 hour session around 390k-450k per hour (paragon 90+ atm)


http://i1285.photobucket.com/albums/a587/decard_cain/barb_zps91b6716b.jpg
Barbarian - Game Guide - Diablo III

EDIT: Forgot to mention, using latest versions of Giles and DB

what your settings for range for non elite?
 
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