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PathPrecision

djlorenzo

New Member
Joined
May 20, 2010
Messages
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I know theres another plugin for this, wich is great because it reacts to ping.
Personally i like tweaking settings more then relying on fluctuating ping etc.

So heres a plugin that does nothing other then change the pathprecision.
For questing don't go above 1.5f/2f for pvp it should be fine.
 

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instead of running it via pulse everytime, it might be better to do something like
public override void Pulse()
{
If (Styx.Logic.Pathing.Navifator.PathPrecision != 3f && !Me.Combat)
{
Styx.Logic.Pathing.Navigator.PathPrecision = 3f;
}
}

should save on some valuable Cpu Cycles, although 1 thing like that shouldnt make much of a diffrence
 
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