beardi
Member
- Joined
- Sep 20, 2012
- Messages
- 586
- Reaction score
- 21
Giles, can you please permanently remove Archon - Melee from the code, disintegrate is always more DPS.
At the moment I'm using Archon - Teleport, and once the CD of teleport returns it tp's away from elites, and then runs back in to melee distance. Its fine most of the time, but anything with fire chains = instant death lol.
Also the use of teleport vs trash mobs works fine, but for some reason it fails to teleport away from Elites half the time? Don't know if you can sort something out, I may have a go at the coding later to see if i can improve it.
Also is there any way to make it so that the bot moves away from elites once they enter a certain range? Countless times deaths occur because it stayed in one place and became stuck, instead of moving back 10f and killing. Obviously this is only applicable in Archon mode.
Thanks
EDIT: Sorry for double post!
EDIT 2: Having looked at the teleport script I think the issue is with Melee attacks + Teleport, for some reason if it's spamming Melee it doesn't teleport away, perhaps because TP range is <15f and melee range is <13f? The overlap seems to be causing problems.
EDIT 3: Could you add in an option to remove the "use ET then use Spectral blades" spam, it's fine with a decent APS, however with lower APS it proc's about 1/3 the amount that just spamming ET till you can't anymore.
I know that you changed it to this as per request, but until 1.05 it actually decreases overall killspeed and survivability, especially against 1 elite.
At the moment I'm using Archon - Teleport, and once the CD of teleport returns it tp's away from elites, and then runs back in to melee distance. Its fine most of the time, but anything with fire chains = instant death lol.
Also the use of teleport vs trash mobs works fine, but for some reason it fails to teleport away from Elites half the time? Don't know if you can sort something out, I may have a go at the coding later to see if i can improve it.
Also is there any way to make it so that the bot moves away from elites once they enter a certain range? Countless times deaths occur because it stayed in one place and became stuck, instead of moving back 10f and killing. Obviously this is only applicable in Archon mode.
Thanks
EDIT: Sorry for double post!
EDIT 2: Having looked at the teleport script I think the issue is with Melee attacks + Teleport, for some reason if it's spamming Melee it doesn't teleport away, perhaps because TP range is <15f and melee range is <13f? The overlap seems to be causing problems.
EDIT 3: Could you add in an option to remove the "use ET then use Spectral blades" spam, it's fine with a decent APS, however with lower APS it proc's about 1/3 the amount that just spamming ET till you can't anymore.
I know that you changed it to this as per request, but until 1.05 it actually decreases overall killspeed and survivability, especially against 1 elite.
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