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[A1 - Inferno] Champion-Hunting

Is this profile only for DH? Im thinking to use for WW barb. if not what spec should I use for this profile? thanks
 
Hey Radonic, I dont know why this is happening. When I start from Start_Here... it loops through like normal... then when it gets to Old_Tristram... which is the last profile in the series... it just endlessly loops through there skipping all of the other ones. Is there anyway to fix this?

Edit: Ohh, didnt see there was an update on profilechanger. Was using 0.8.6. Will update if still continues to be an issue
 
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This profile is NOT for DHs... Because DHs cant tank!

Cheers for the great profile Rad.

Currently running with a DH with 450+ All Res, 55k Life, 80k DPS.

1 death per run max.

Tip: Aim for good vita/dex along with LOH/LS gear.
 
Cheers for the great profile Rad.

Currently running with a DH with 450+ All Res, 55k Life, 80k DPS.

1 death per run max.

Tip: Aim for good vita/dex along with LOH/LS gear.
NIce, sound sick. I never managed to run it with my DH after 1.0.4
Which build do you use?
 
Edit: Ive been able to solve the problems ive been having with running the bot itself, its not picking up items so im assuming its the item rules thats having a problem, Ill check the other thread.
Btw, thanks for your efforts! The profile looks beautiful
 
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NIce, sound sick. I never managed to run it with my DH after 1.0.4
Which build do you use?

Rain of Vengance - Dark Cloud, Shadow Power - Gloom, Sentry Turret - Aid Station for Life Regen or Guardian for Damage Reduction. For the 4th Skill, I haven't decided whether I will use a companion for Hatred, Vault or Fan of Knives. As you tend to get struck a few times, I will probably go towards FOK. Cannot emphasises how important the DR skills are however with DH.

With my Hatred Regen, I use Hungering Arrow with Spray of Teeth due to 44% Crit, and Cluster Arrow with Loaded for Bears for high damage hits. May try Impale along with Overpen or Awareness as they're quite decent as well for High damage AOE and have a lower Hatred cost.

All that said, I do believe Barbs would manage to do it more efficiently then a DH. Is the only Char I have, and is already at 15+ Paragon.
 
I seem to be having an issue with it getting stuck trying to leave the north exit of town. It just stands there and unstuck tries and relogs, and it gets stuck again, and the process repeats itself indefinitely.

I am using most of Giles plugins (minus equipper) with UnstuckMe and RadsProfile Manager.

[17:33:07.559 N] ========== Grid segmentation resetting!!! ============
[17:33:07.559 N] Game joined, Reloading profile.
[17:33:08.034 N] Loaded profile [A1 - Inferno] Champion-Hunting 2.2 Antidote - Old Tristram
[17:33:08.034 N] [Profile Restarter]-> Counters reset.
[17:33:08.946 N] Using Waypoint Waypoint_Town-140 Number:1
[17:33:20.022 N] [UnstuckMe!] We have enough logged positions
[17:33:51.970 N] Interacting with object g_Portal_Square_Blue-750
[17:33:52.229 N] ========== Grid segmentation resetting!!! ============
[17:34:05.441 N] Interacting with object g_Portal_Rectangle_Blue-835
[17:34:05.692 N] ========== Grid segmentation resetting!!! ============
[17:34:39.124 N] Leaving game, reason: Thanks for using Ciggarc's profiles! Feel free to donate to us so we can keep doing amazing projects!
[17:34:39.124 N] Profile completed
[17:34:39.124 N] Number of games completed:6
[17:34:39.138 N] Last run acquired 851 gold.
[17:34:39.138 N] [UnstuckMe!] Resetting
[17:34:39.157 N] [Profile Restarter]-> Scheduler loading profile Antidote_START_HERE.xml
[17:34:39.534 N] Loaded profile [A1 - Inferno] Champion-Hunting 2.2 Antidote Profile Starter!
[17:34:44.535 N] Waiting 4.4 seconds before next game...
[17:34:49.017 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72801 QuestStep:36 ResumeFromSave:False IsPrivate:True>
[17:34:54.622 N] GameChanged. Clearing actors
[17:34:54.834 N] ========== Grid segmentation resetting!!! ============
[17:34:54.834 N] Game joined, Reloading profile.
[17:34:55.326 N] Loaded profile [A1 - Inferno] Champion-Hunting 2.2 Antidote Profile Starter!
[17:34:55.326 N] [Profile Restarter]-> Counters reset.
[17:35:00.433 N] [RadsProfileManager beta] Been asked to load a new profile, which is Antidote_LeoricsHuntingManorA.xml
[17:35:00.949 N] Loaded profile [A1 - Inferno] Champion-Hunting 2.2 Antidote - Leorics manor + Leorics hunting grounds A
[17:35:00.949 N] [RadsProfileManager beta] Reset death count to 0.
[17:35:02.808 N] Using Waypoint Waypoint_Town-142 Number:13
[17:35:07.577 N] ========== Grid segmentation resetting!!! ============
[17:35:07.582 N] [UnstuckMe!] We have enough logged positions
[17:36:20.920 N] [UnstuckMe!] We have enough logged positions
[17:36:25.883 N] Interacting with object g_Portal_Ladder_Orange-1320
[17:36:26.507 N] Interacting with object g_Portal_Ladder_Orange-1320
[17:36:27.636 N] ========== Grid segmentation resetting!!! ============
[17:36:40.795 N] Blacklisting lootable (Shrine_Global_Fortune-1334) after 10 seconds
[17:36:55.177 N] [UnstuckMe!] We have enough logged positions
[17:36:58.526 N] Shrine_Global_Fortune-1705 is a shrine with id 2111045645.
[17:36:58.526 N] Using shrine Shrine_Global_Fortune-1705 2111045645
[17:36:59.062 N] Blacklisted True
[17:37:07.398 N] [UnstuckMe!] We have enough logged positions
[17:37:19.680 N] [UnstuckMe!] We have enough logged positions
[17:39:18.966 N] [UnstuckMe!] We have enough logged positions
[17:41:26.776 N] [UnstuckMe!] We have enough logged positions
[17:41:39.276 N] [RadsProfileManager beta] Been asked to load a new profile, which is Antidote_FesteringWoodsA.xml
[17:41:39.862 N] Loaded profile [A1 - Inferno] Champion-Hunting 2.2 Antidote - Festering Woods A
[17:41:39.862 N] [RadsProfileManager beta] Reset death count to 0.
[17:41:42.050 N] Using Waypoint Waypoint_Town-4351 Number:8
[17:41:50.949 N] [UnstuckMe!] We have enough logged positions
[17:42:03.192 N] [UnstuckMe!] We have enough logged positions
[17:42:50.390 N] Shrine_Global_Fortune-5154 is a shrine with id -1962082180.
[17:42:50.390 N] Using shrine Shrine_Global_Fortune-5154 -1962082180
[17:42:50.913 N] Blacklisted True
[17:42:55.959 N] [UnstuckMe!] We have enough logged positions
[17:43:21.848 N] Interacting with object g_Portal_Square_Orange-5292
[17:43:22.583 N] ========== Grid segmentation resetting!!! ============
[17:44:35.798 N] [GilesStashReplacer 1.9.7.3] No more space to pickup a 2-slot item, now running town-run routine.
[17:44:44.445 N] ========== Grid segmentation resetting!!! ============
[17:45:36.783 N] ========== Grid segmentation resetting!!! ============
[17:45:56.895 N] [UnstuckMe!] We have enough logged positions
[17:46:11.827 N] [UnstuckMe!] Taking portal (1/3)
[17:46:15.069 N] [UnstuckMe!] Taking portal (2/3)
[17:46:18.409 N] ========== Grid segmentation resetting!!! ============
[17:46:18.432 N] [UnstuckMe!] Resetting
[17:46:23.877 N] Waiting 5.5 seconds before next game...
[17:46:29.458 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72801 QuestStep:36 ResumeFromSave:False IsPrivate:True>
[17:46:34.981 N] GameChanged. Clearing actors
[17:46:44.969 N] Path with 23 hops received (partial: True)
[17:46:46.591 N] [UnstuckMe!] We have enough logged positions
[17:46:51.698 N] [UnstuckMe!] Looks like we are on the move again
[17:47:03.973 N] [UnstuckMe!] We have enough logged positions
[17:47:08.351 N] Path with 14 hops received (partial: True)
[17:47:13.937 N] Path with 18 hops received (partial: True)
[17:47:16.277 N] [UnstuckMe!] We have enough logged positions
[17:47:23.733 N] Path with 23 hops received (partial: True)
[17:47:24.779 N] [UnstuckMe!] Resetting
[17:47:27.895 N] Waiting 5.9 seconds before next game...
[17:47:33.773 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72801 QuestStep:36 ResumeFromSave:False IsPrivate:True>
[17:47:39.378 N] GameChanged. Clearing actors
[17:47:49.459 N] Path with 24 hops received (partial: True)
[17:47:49.765 N] [UnstuckMe!] We have enough logged positions
[17:48:02.015 N] [UnstuckMe!] We have enough logged positions
[17:48:11.408 N] Path with 14 hops received (partial: True)
[17:48:15.318 N] [UnstuckMe!] We have enough logged positions
[17:48:17.539 N] Path with 23 hops received (partial: True)
[17:48:24.220 N] [UnstuckMe!] Resetting
[17:48:27.340 N] Waiting 11.6 seconds before next game...
[17:48:38.999 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72801 QuestStep:36 ResumeFromSave:False IsPrivate:True>
[17:48:44.697 N] GameChanged. Clearing actors
[17:48:52.747 N] Path with 24 hops received (partial: True)
[17:48:55.124 N] [UnstuckMe!] We have enough logged positions
[17:49:07.355 N] [UnstuckMe!] We have enough logged positions
[17:49:14.588 N] Path with 23 hops received (partial: True)
[17:49:20.219 N] Path with 18 hops received (partial: True)
[17:49:20.563 N] [UnstuckMe!] We have enough logged positions
[17:49:27.987 N] Path with 23 hops received (partial: True)
[17:49:29.033 N] [UnstuckMe!] Resetting
[17:49:32.148 N] Waiting 12.1 seconds before next game...
[17:49:44.304 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72801 QuestStep:36 ResumeFromSave:False IsPrivate:True>
[17:49:50.007 N] GameChanged. Clearing actors
[17:49:58.143 N] Path with 24 hops received (partial: True)
[17:50:00.500 N] [UnstuckMe!] We have enough logged positions
[17:50:12.730 N] [UnstuckMe!] We have enough logged positions
[17:50:20.029 N] Path with 23 hops received (partial: True)
[17:50:25.646 N] Path with 18 hops received (partial: True)
[17:50:26.004 N] [UnstuckMe!] We have enough logged positions
[17:50:33.429 N] Path with 23 hops received (partial: True)
[17:50:34.482 N] [UnstuckMe!] Resetting
[17:50:37.596 N] Waiting 3.1 seconds before next game...
[17:50:39.439 N] Stopping the bot.
[17:50:39.488 N] Bot Thread Ended. Was this requested?

Is this something anyone else is having an issue with? Is it a bug?

I really appreciate your hard work on this, it's pretty dang awesome.
 
I seem to be having an issue with it getting stuck trying to leave the north exit of town. It just stands there and unstuck tries and relogs, and it gets stuck again, and the process repeats itself indefinitely.

I am using most of Giles plugins (minus equipper) with UnstuckMe and RadsProfile Manager.



Is this something anyone else is having an issue with? Is it a bug?

I really appreciate your hard work on this, it's pretty dang awesome.
seems to be some problem with unstuckme... Please post it there!
 
hi guys, anyone care to share whats your loot radius value and kill radius value on DB....
i dont understand what this setting means... what if its high and what if its low..
someone care to enlighten me?
 
hi guys, anyone care to share whats your loot radius value and kill radius value on DB....
i dont understand what this setting means... what if its high and what if its low..
someone care to enlighten me?
The profile will set everything, you dont have to worry about that!
 
Hmm.. I'm using all those plug ins but after it goes to town to ID/Sell/Salvage/Store sometimes when it goes back it gets stuck and I have to make the character go to the next area for it to continue. Also it gets stuck randomly for 5+ mins
 
I was just reading the version notes for 2.2 and was wondering what Radonics Security System actually does? I'm guessing it's added protection from Blizz?
 
I was just reading the version notes for 2.2 and was wondering what Radonics Security System actually does? I'm guessing it's added protection from Blizz?

Security randomization is designed to make the path you take each game slightly more random, by randomizing which version of each segment of the profile it loads.
Example: There is a version A and version B of each part of the profile. If you enable it, your game may look like this; Loaded leorics manner-A -> hunting grounds B -> festering woods B -> Cemetary A etc. the next game the ones it pick could be entirely different
 
Security randomization is designed to make the path you take each game slightly more random, by randomizing which version of each segment of the profile it loads.
Example: There is a version A and version B of each part of the profile. If you enable it, your game may look like this; Loaded leorics manner-A -> hunting grounds B -> festering woods B -> Cemetary A etc. the next game the ones it pick could be entirely different

Thanks very much for the info, devious. :) I will give it a whirl!
 
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