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Bowman - Survival / Marksman Hunter PvE & PvP CC [LazyRaider]

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how come this isnt mounting up?
It's a LazyRaider CC, which means you control all movement aspects ... including mounting and dismounting. All this CC does is your rotation. It doesn't target, it doesn't move, it doesn't mount, it doesn't do anything except your combat sequence.
 
so whats better aimed or arcane or explosive rotation ?
 
so whats better aimed or arcane or explosive rotation ?
If you have the newest one, and you're using the PvE version, then there's no rotation to choose from since it's only Survival. If this is being used for PvP, then I can honestly say I have no clue, and I'm sorry for trying to answer your question, and failing, lol. I don't do PvP very much, and when I do, it's on a rogue. I would say use the one that allows for the most damage with the most movement, which is usually the Arcane rotation. I figure it'll be hard to get off the aimed shots since you'll be moving a lot. Just an idea, or rather, my opinion.
 
Region.webp

This is the type of thing BM PVP CC can do.. Just Had WSG And 25ish minutes Not even full Cata PVP Geared. Set Is Cata PVP trinkets and Polearm (Kirils) Ruthless. Ranged Damage - Unbuffed = 5499-6498 Buffed= Around 25% Increase so roughly 8100.

Falldown, you should make a small spoiler at the bottom of your topic with player/user reviews :) Be sure to use mine if you wish.

Also Orange is Non BM PVP CC user. Yellow is My Leaderboard.
 
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If you have the newest one, and you're using the PvE version, then there's no rotation to choose from since it's only Survival. If this is being used for PvP, then I can honestly say I have no clue, and I'm sorry for trying to answer your question, and failing, lol. I don't do PvP very much, and when I do, it's on a rogue. I would say use the one that allows for the most damage with the most movement, which is usually the Arcane rotation. I figure it'll be hard to get off the aimed shots since you'll be moving a lot. Just an idea, or rather, my opinion.

i only use it for Pve and i never have used survival tbh i only use it in LFR

but thnx for the answer
 
i only use it for Pve and i never have used survival tbh i only use it in LFR

but thnx for the answer
Ah, then yes. With falldown's most recent release, the PvE version only supports Survival hunters' rotation. He removed Marksman from the PvE CC because it just wasn't good enough, in theorycrafting (I believe) to be viable for raiding anymore. So, now his PvE support is for SV, and PvP support is MM and BM.
 
Have you had a little think about mop rotations yet? There are lots of goodies atm for hunters. just polished off a bg with 3mill damage.
 
Glad to see you picked this project up again falldown, good luck!
 
tried this cc out in a 5 man as survival pve, and it didn't go so well. it would never serpent sting and would keep cobra shooting even when focus is full untill explosive shot comes off CD. the option to use SrptStng is checked and the "dont use CS above x focus" is set to 66, am i doing something wrong?

Edit -

tested it out on a dummy and its casting Srptstng just fine. one thing i see that can greatly increase the dps it does is more arcane shots to focus dump during Explosive shot CD's, testing myself against it i can do about 3-6k more dps with using more arcane shots to focus dump
 
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Glad to see you picked this project up again falldown, good luck!
Falldown has added some nice features, but I compared the DPS between his version and your version (3.6, the last one you had posted on your thread), and there's a dps difference. Yours, Shaddar, gets more dps than falldown's, but I do like the features he coded in. Wonder if you guys could put your heads together and find out what's different between the two for the dps rotations?
 
Alright the update is upon us. Here's whats gonna happen. I'm gonna take the first week to figure out the best spec, talents, glyphs, rotations etc. At the moment it seems Beast Mastery is best for both PvE and PvP. I'm already going to start thinking of how I'm going to construct the CC in my head, and once new honorbuddy gets released I'll start working on it. PvE CC will probably be released first followed soon by PvP CC. First CC will get released within a week after new Honorbuddy release and hopefully we'll tweak it to be optimal when new content is released on the 18th.

If you have any information on the best spec, talents/glyphs and rotation let me know. It'll help me work faster on this.

After the new CC is done I'll most likely release it in a new thread.
 
New release

Sounds great .. if you need testers feel free to shout .. more than happy to give time to this, its been a great CC to date



Alright the update is upon us. Here's whats gonna happen. I'm gonna take the first week to figure out the best spec, talents, glyphs, rotations etc. At the moment it seems Beast Mastery is best for both PvE and PvP. I'm already going to start thinking of how I'm going to construct the CC in my head, and once new honorbuddy gets released I'll start working on it. PvE CC will probably be released first followed soon by PvP CC. First CC will get released within a week after new Honorbuddy release and hopefully we'll tweak it to be optimal when new content is released on the 18th.

If you have any information on the best spec, talents/glyphs and rotation let me know. It'll help me work faster on this.

After the new CC is done I'll most likely release it in a new thread.
 
bm is the top dmg spec atm ... a pve bm cc would be niiiiiiiiiice <3
 
Take a look at Rinus' CC right now and develop it to create the new rotation, as that worked really well for bm, i did all my soloing from it, now if BM is the new pve spec and pvp spec then i reckon you check to see whats been done with the old skills and just incorp the new skills into it ;)

So far, love the update for BM.
 
Okay the HB dev build is out and LazyRaider updated for it so I'm going to start coding the BM hunter in an hour, it shouldn't take too long assuming the customclasses haven't changed too much. Like I said PvE is first and I'm only going to support one set of talents at first, and then add support for others as well.

Here are the talents I've used for PvE and will be supported on the first release:

Posthaste
Silencing Shot
Aspect Of The Iron Hawk
Dire Beast
Lynx Rush

The 15 and 45 level talents don't really need any additional support, but adding support for Binding Shot will be the first thing I work on after the initial release. After that I'll probably add support for Thrill of the Hunt because it will most likely be preferred in heavy AoE Situations.
 
I have almost everything done for a release... then I went to test it in LFR and it's horrible. It casts extremely slow so either there's something wrong with HB or more likely with the CC. Since there's no debug it's extremely hard to tell what's wrong so this is going to take a little longer than I though. I've been working on this all day so I'm gonna pick up on it tomorrow.
 
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