Jackie1234
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- Joined
- Jun 14, 2012
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so the grates in HoA 3 that the fire comes out of keep getting stuck on them. My guy Leaps to them like they are an enemy and then just stands there.
Omfg, you need giles (edit)MosterPrio to ignore those vents! Other wise, the bots think those are monsters and you need to kill.... So use the latest version!so the grates in HoA 3 that the fire comes out of keep getting stuck on them. My guy Leaps to them like they are an enemy and then just stands there.
Was it on your way out or in to warriors rest?http://img3.imageshack.us/img3/821/stuckb.png
Bot stucked here . This time i didnt die . But was very good botting since it comes here .
Omfg, you need giles (edit)MosterPrio to ignore those vents! Other wise, the bots think those are monsters and you need to kill.... So use the latest version!
You cant do anything about the ignore part. Its already coded into the plugin. If you just let the plugin load, you should be fine and i wont support anymore of these kind of questions. If it doesnt work after this you are either, very stupid or cant read.What should the monsterprio settings should be?
EU RU or US client and can you go to the Butcher portal and press the 'Dump Map Markers', copypaste it and post it here?mine still just roams around HoA 3 even after it finds butcher's room, and never goes in, everything's on the latest version.
mine still just roams around HoA 3 even after it finds butcher's room, and never goes in, everything's on the latest version.
EU RU or US client and can you go to the Butcher portal and press the 'Dump Map Markers', copypaste it and post it here?
It would help me ALOT
[16:37:07.410 D] System.IndexOutOfRangeException: Der Index war au?erhalb des Arraybereichs.
bei Zeta.Internals.Minimap.get_Markers()
bei Zeta.Internals.Minimap.get_CurrentWorldMarkers()
bei Demonbuddy.MainWindow.btnDumpMapMarkers_Click(Object sender, RoutedEventArgs e)
bei System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
bei System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
bei System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
bei System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
bei System.Windows.Controls.Primitives.ButtonBase.OnClick()
bei System.Windows.Controls.Button.OnClick()
bei System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
bei System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
bei System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
bei System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
bei System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
bei System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
bei System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
bei System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
bei System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
bei System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
bei System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
bei System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
bei System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
bei System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
bei System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
bei System.Windows.Input.InputManager.ProcessStagingArea()
bei System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
bei System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
bei System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
bei System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
bei System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
bei MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
bei MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
bei System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
bei MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
Dude... Thats an error xP Was the bot running while you did the dump? Because it cant be runningSame problem here, it finds butcher's chamber, turns around and continues exploring and when it's done exploring it just stops and doesn't do anything anymore. This happens every time. EU english client, fresh DB install, only using Giles plugins newest version.
Here's a "dump map markers" standing at portal to butcher chamber.
Code:[16:37:07.410 D] System.IndexOutOfRangeException: Der Index war au?erhalb des Arraybereichs. bei Zeta.Internals.Minimap.get_Markers() bei Zeta.Internals.Minimap.get_CurrentWorldMarkers() bei Demonbuddy.MainWindow.btnDumpMapMarkers_Click(Object sender, RoutedEventArgs e) bei System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) bei System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) bei System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) bei System.Windows.UIElement.RaiseEvent(RoutedEventArgs e) bei System.Windows.Controls.Primitives.ButtonBase.OnClick() bei System.Windows.Controls.Button.OnClick() bei System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e) bei System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e) bei System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) bei System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) bei System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) bei System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) bei System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) bei System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e) bei System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) bei System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) bei System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) bei System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) bei System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) bei System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) bei System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted) bei System.Windows.Input.InputManager.ProcessStagingArea() bei System.Windows.Input.InputManager.ProcessInput(InputEventArgs input) bei System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) bei System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) bei System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) bei System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) bei MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) bei MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) bei System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) bei MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
i am using the one you linked in yoru main post next to 2.0.Omfg, you need giles (edit)MosterPrio to ignore those vents! Other wise, the bots think those are monsters and you need to kill.... So use the latest version!
Then the plugin didnt load. It have to do with the plugin anyway, so its your fault... Hope it works out for youi am using the one you linked in yoru main post next to 2.0.
I stopped the bot before hitting the dump button, will try again next time it gets to butcher.Dude... Thats an error xP Was the bot running while you did the dump? Because it cant be running
[13:11:56.282 D] System.IndexOutOfRangeException: Der Index war au?erhalb des Arraybereichs.
bei Zeta.Internals.Minimap.get_Markers()
bei Zeta.Internals.Minimap.get_CurrentWorldMarkers()
bei Zeta.CommonBot.Profile.Common.ExploreAreaTag.()
bei Zeta.CommonBot.Profile.Common.ExploreAreaTag.()
bei Zeta.CommonBot.Profile.Common.ExploreAreaTag.(Object ret)
bei Zeta.TreeSharp.Action.RunAction(Object context)
bei Zeta.TreeSharp.Action..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.Common.HookExecutor.Run(Object context)
bei Zeta.TreeSharp.Action.RunAction(Object context)
bei Zeta.TreeSharp.Action..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.Common.HookExecutor.Run(Object context)
bei Zeta.TreeSharp.Action.RunAction(Object context)
bei Zeta.TreeSharp.Action..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.CommonBot.BotMain.()
[13:11:56.363 D] System.InvalidOperationException: Die Warteschlange ist leer.
bei System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
bei Zeta.CommonBot.Dungeons.DungeonExplorer.get_CurrentNode()
bei Zeta.CommonBot.Profile.Common.ExploreAreaTag.(Object ret)
bei Zeta.TreeSharp.Decorator.CanRun(Object context)
bei Zeta.TreeSharp.Decorator..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.Common.HookExecutor.Run(Object context)
bei Zeta.TreeSharp.Action.RunAction(Object context)
bei Zeta.TreeSharp.Action..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.Common.HookExecutor.Run(Object context)
bei Zeta.TreeSharp.Action.RunAction(Object context)
bei Zeta.TreeSharp.Action..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.CommonBot.BotMain.()
Your bot is broke, this is nothing i can help you with. You just keep getting errors!I stopped the bot before hitting the dump button, will try again next time it gets to butcher.
Oh and when the bot stops in halls of agony level 3, this is what the log keeps repeating:
Yeah, its not that smart.did the fresh DB install; using 3 Gile's plugins - objecthandler,prioritychanger,stashreplacer; RU client
sometimes bot gets stuck in one of cells in the warden area.
one of my toons got to the last level, explored for a bit then returned to that point and got stuck. I dont know wtf am i doing wrong, maybe its beacuse of the poor russian client support, but this random dungeon update is SHIT. will copy you map marker when of the toons gets to the butcher entrance. thank you for your work.
at Zeta.Internals.Minimap.get_Markers()EU RU or US client and can you go to the Butcher portal and press the 'Dump Map Markers', copypaste it and post it here?
It would help me ALOT