Yeah... only offsets.....they'll just need to update some offsets
from what ive herd from Apoc, they made more engine changes that are going to make it more challenging for us to update the bot to the new system, like with all things its basically like writing a completely new bot.Yeah... only offsets.....
And the talent system...
And the loot system...
And the meshes...
And the quests...
I'd say it's not only the offsets and I'd say I agree with Tony.
Does the BETA not allow for coding already? I mean; the BETA should have all the changes already in, so you know what is going to change?from what ive herd from Apoc, they made more engine changes that are going to make it more challenging for us to update the bot to the new system, like with all things its basically like writing a completely new bot.
a couple of days after the release we should have an idea of what we're dealing with and MAYBE some kind of time frame, but right now there's just no way to tell and no point in trying to guess.
from what ive herd from Apoc, they made more engine changes that are going to make it more challenging for us to update the bot to the new system, like with all things its basically like writing a completely new bot.
a couple of days after the release we should have an idea of what we're dealing with and MAYBE some kind of time frame, but right now there's just no way to tell and no point in trying to guess.
when ready
Does the BETA not allow for coding already? I mean; the BETA should have all the changes already in, so you know what is going to change?
im sure it does, but im not the project leader and i know that all our devs are currently busy with other projects, not only that but theres still time and chances are theres going to be more changes to the MoP beta that could give us problems if we started working right now anyway. i know apoc said he looked into it, but i dont know much more then that anything beyond that id only be guessing.Does the BETA not allow for coding already? I mean; the BETA should have all the changes already in, so you know what is going to change?
no, as stated before if we where to make a 64 bit client that would only hinder things. since every patch we would have to update 2 codebases instead of just one, that would double the amount of time it would take for updates among other things. im not ruling it out, but more then likely we will see DX11 support more then we would see a 64bit version of honorbuddy.will honorbuddy support 64bit MoP client?