greenblood
New Member
- Joined
- Jun 22, 2012
- Messages
- 172
- Reaction score
- 0
So is there any way to only avoid Desecrator but not the others? Can't set the sliders to 0.
Currently not. It's all or nothing and very experimental.So is there any way to only avoid Desecrator but not the others? Can't set the sliders to 0.
(174) I can smell random something?
[10:00:09.523 N] Demonbuddy v1.0.744.185 started
[10:00:09.565 N] Logging in...
[10:00:10.094 N] Attached to Diablo III with pid: 5760
[10:00:10.690 D] Executable Path: C:\Users\Chen\Desktop\DRelog\Demonbuddys\Joker\Demonbuddy_Joker.exe
[10:00:10.690 D] OS Architecture: AMD64
[10:00:10.692 D] OS: Windows 7 Service Pack 1 64-bit
[10:00:10.692 D] OS Language: Hebrew (Israel)
[10:00:11.391 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - Initializing
[10:00:12.019 N] Compiler Error: c:\Users\Chen\Desktop\DRelog\Demonbuddys\Joker\Routines\Belphegor\GUI\SettingsWindow.xaml.cs(140,44) : error CS1061: 'Belphegor.Settings.BelphegorSettings' does not contain a definition for 'Barbarain' and no extension method 'Barbarain' accepting a first argument of type 'Belphegor.Settings.BelphegorSettings' could be found (are you missing a using directive or an assembly reference?)
[10:00:12.019 N] Compiler Error: c:\Users\Chen\Desktop\DRelog\Demonbuddys\Joker\Routines\Belphegor\GUI\SettingsWindow.xaml.cs(141,44) : error CS1061: 'Belphegor.Settings.BelphegorSettings' does not contain a definition for 'Barbarain' and no extension method 'Barbarain' accepting a first argument of type 'Belphegor.Settings.BelphegorSettings' could be found (are you missing a using directive or an assembly reference?)
[10:00:12.019 N] Compiler Error: c:\Users\Chen\Desktop\DRelog\Demonbuddys\Joker\Routines\Belphegor\GUI\SettingsWindow.xaml.cs(142,44) : error CS1061: 'Belphegor.Settings.BelphegorSettings' does not contain a definition for 'Barbarain' and no extension method 'Barbarain' accepting a first argument of type 'Belphegor.Settings.BelphegorSettings' could be found (are you missing a using directive or an assembly reference?)
[10:00:12.019 N] Compiler Error: c:\Users\Chen\Desktop\DRelog\Demonbuddys\Joker\Routines\Belphegor\GUI\SettingsWindow.xaml.cs(143,44) : error CS1061: 'Belphegor.Settings.BelphegorSettings' does not contain a definition for 'Barbarain' and no extension method 'Barbarain' accepting a first argument of type 'Belphegor.Settings.BelphegorSettings' could be found (are you missing a using directive or an assembly reference?)
[10:00:12.019 N] Compiler Error: c:\Users\Chen\Desktop\DRelog\Demonbuddys\Joker\Routines\Belphegor\GUI\SettingsWindow.xaml.cs(144,44) : error CS1061: 'Belphegor.Settings.BelphegorSettings' does not contain a definition for 'Barbarain' and no extension method 'Barbarain' accepting a first argument of type 'Belphegor.Settings.BelphegorSettings' could be found (are you missing a using directive or an assembly reference?)
[10:00:12.019 N] Compiler Error: c:\Users\Chen\Desktop\DRelog\Demonbuddys\Joker\Routines\Belphegor\GUI\SettingsWindow.xaml.cs(145,44) : error CS1061: 'Belphegor.Settings.BelphegorSettings' does not contain a definition for 'Barbarain' and no extension method 'Barbarain' accepting a first argument of type 'Belphegor.Settings.BelphegorSettings' could be found (are you missing a using directive or an assembly reference?)
[10:00:12.019 N] Compiler Error: c:\Users\Chen\Desktop\DRelog\Demonbuddys\Joker\Routines\Belphegor\GUI\SettingsWindow.xaml.cs(146,44) : error CS1061: 'Belphegor.Settings.BelphegorSettings' does not contain a definition for 'Barbarain' and no extension method 'Barbarain' accepting a first argument of type 'Belphegor.Settings.BelphegorSettings' could be found (are you missing a using directive or an assembly reference?)
[10:00:12.019 N] Compiler Error: c:\Users\Chen\Desktop\DRelog\Demonbuddys\Joker\Routines\Belphegor\GUI\SettingsWindow.xaml.cs(147,44) : error CS1061: 'Belphegor.Settings.BelphegorSettings' does not contain a definition for 'Barbarain' and no extension method 'Barbarain' accepting a first argument of type 'Belphegor.Settings.BelphegorSettings' could be found (are you missing a using directive or an assembly reference?)
[10:00:12.019 N] Compiler Error: c:\Users\Chen\Desktop\DRelog\Demonbuddys\Joker\Routines\Belphegor\GUI\SettingsWindow.xaml.cs(169,44) : error CS1061: 'Belphegor.Settings.BelphegorSettings' does not contain a definition for 'Barbarain' and no extension method 'Barbarain' accepting a first argument of type 'Belphegor.Settings.BelphegorSettings' could be found (are you missing a using directive or an assembly reference?)
[10:00:12.019 N] Compiler Error: c:\Users\Chen\Desktop\DRelog\Demonbuddys\Joker\Routines\Belphegor\GUI\SettingsWindow.xaml.cs(199,44) : error CS1061: 'Belphegor.Settings.BelphegorSettings' does not contain a definition for 'Barbarain' and no extension method 'Barbarain' accepting a first argument of type 'Belphegor.Settings.BelphegorSettings' could be found (are you missing a using directive or an assembly reference?)
[10:00:12.019 N] Compiler Error: c:\Users\Chen\Desktop\DRelog\Demonbuddys\Joker\Routines\Belphegor\GUI\SettingsWindow.xaml.cs(203,44) : error CS1061: 'Belphegor.Settings.BelphegorSettings' does not contain a definition for 'Barbarain' and no extension method 'Barbarain' accepting a first argument of type 'Belphegor.Settings.BelphegorSettings' could be found (are you missing a using directive or an assembly reference?)
[10:00:12.019 N] Compiler Error: c:\Users\Chen\Desktop\DRelog\Demonbuddys\Joker\Routines\Belphegor\GUI\SettingsWindow.xaml.cs(207,44) : error CS1061: 'Belphegor.Settings.BelphegorSettings' does not contain a definition for 'Barbarain' and no extension method 'Barbarain' accepting a first argument of type 'Belphegor.Settings.BelphegorSettings' could be found (are you missing a using directive or an assembly reference?)
[10:00:12.019 N] Compiler Error: c:\Users\Chen\Desktop\DRelog\Demonbuddys\Joker\Routines\Belphegor\GUI\SettingsWindow.xaml.cs(211,58) : error CS1061: 'Belphegor.Settings.BelphegorSettings' does not contain a definition for 'Barbarain' and no extension method 'Barbarain' accepting a first argument of type 'Belphegor.Settings.BelphegorSettings' could be found (are you missing a using directive or an assembly reference?)
[10:00:12.019 N] Compiler Error: c:\Users\Chen\Desktop\DRelog\Demonbuddys\Joker\Routines\Belphegor\GUI\SettingsWindow.xaml.cs(212,59) : error CS1061: 'Belphegor.Settings.BelphegorSettings' does not contain a definition for 'Barbarain' and no extension method 'Barbarain' accepting a first argument of type 'Belphegor.Settings.BelphegorSettings' could be found (are you missing a using directive or an assembly reference?)
[10:00:12.019 N] Compiler Error: c:\Users\Chen\Desktop\DRelog\Demonbuddys\Joker\Routines\Belphegor\GUI\SettingsWindow.xaml.cs(213,56) : error CS1061: 'Belphegor.Settings.BelphegorSettings' does not contain a definition for 'Barbarain' and no extension method 'Barbarain' accepting a first argument of type 'Belphegor.Settings.BelphegorSettings' could be found (are you missing a using directive or an assembly reference?)
[10:00:12.019 N] Compiler Error: c:\Users\Chen\Desktop\DRelog\Demonbuddys\Joker\Routines\Belphegor\GUI\SettingsWindow.xaml.cs(214,61) : error CS1061: 'Belphegor.Settings.BelphegorSettings' does not contain a definition for 'Barbarain' and no extension method 'Barbarain' accepting a first argument of type 'Belphegor.Settings.BelphegorSettings' could be found (are you missing a using directive or an assembly reference?)
[10:00:12.019 N] Compiler Error: c:\Users\Chen\Desktop\DRelog\Demonbuddys\Joker\Routines\Belphegor\GUI\SettingsWindow.xaml.cs(215,61) : error CS1061: 'Belphegor.Settings.BelphegorSettings' does not contain a definition for 'Barbarain' and no extension method 'Barbarain' accepting a first argument of type 'Belphegor.Settings.BelphegorSettings' could be found (are you missing a using directive or an assembly reference?)
Code:[10:00:12.019 N] Compiler Error: c:\Users\Chen\Desktop\DRelog\Demonbuddys\Joker\Routines\Belphegor\GUI\SettingsWindow.xaml.cs(140,44) : error CS1061:
my guess typo? Barbarain instead of barbarian?
Hey Nuok/Superreeen. been playing around with the new build for a bit and really like it. Love the new options - and the fact that they actually show up when I launch DB from a shortcut.
I've only just turned on the avoidance and ran into a plagued elite right off the bat and my toon shut down and just stood there once the first bit of green goo appeared. He got knocked back and started fighting again until he ended up back in a plagued area where he stopped again. At that point I took over and killed the mob. Attached (hopefully) is the log with the encounter. 22:33:36.151 is the time stamp when things went bad.
View attachment 49694
It was after I exited Leorics Manor into the courtyard, and was on or near the stairs leading up to the entrance to Leorics Manor. Got knocked back a time or 2 in that general area. Can't supply a SS right now, but will later today if you still need it.Can you suply a screenshot where it was happening? The pointgeneration logic seems to fail at that spot.
[01:41:23.677 V] Using power Barbarian_BattleRage clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1
[01:41:24.406 V] Using power Barbarian_Frenzy clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2025324781
[01:41:25.403 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!
at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Actors.DiaObject.()
at Zeta.Internals.Actors.DiaObject.get_Position()
at Belphegor.Helpers.Clusters.<>c__DisplayClassb.<GetRadiusClusterCount>b__a(DiaObject u)
at System.Linq.Enumerable.Count[TSource](IEnumerable`1 source, Func`2 predicate)
at Belphegor.Helpers.Clusters.GetRadiusClusterCount(DiaObject target, IEnumerable`1 otherUnits, Single radius)
at Belphegor.Helpers.Clusters.GetClusterCount(DiaUnit target, IEnumerable`1 otherUnits, ClusterType type, Single clusterRange)
at Belphegor.Routines.Barbarian.<BarbarianCombat>b__9(Object require)
at Belphegor.Composites.SpellCast.<Execute>d__0.MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[01:41:25.802 V] Using power Barbarian_Frenzy clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2026176742
[01:41:27.553 V] Using power Barbarian_Frenzy clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2026373347
[01:41:28.802 V] Using power Barbarian_Frenzy clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2026569952
[01:41:29.357 V] Using power Barbarian_Frenzy clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2026832098
[01:41:30.201 V] Using power Barbarian_Frenzy clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2027028602
[01:41:31.045 V] Using power Barbarian_Leap clickPos:<442.3982, 574.3003, 26.30818> worldDynamicId:1999568897 targetACDGuid:-1
[01:41:31.204 V] Using power Barbarian_Frenzy clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2027225326
[01:41:31.522 V] Blacklisting 79820048 for 00:10:00
[01:41:31.552 V] Using power Barbarian_Frenzy clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2027356268
[01:41:32.032 V] Using power Barbarian_IgnorePain clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1
[01:41:32.524 V] Blacklisting 799E004C for 00:10:00
[01:41:32.706 V] Using power Barbarian_Frenzy clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2027290861
[01:41:33.065 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!
at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Actors.DiaObject.()
at Zeta.Internals.Actors.DiaObject.get_Position()
at Belphegor.Helpers.Clusters.<>c__DisplayClassb.<GetRadiusClusterCount>b__a(DiaObject u)
at System.Linq.Enumerable.Count[TSource](IEnumerable`1 source, Func`2 predicate)
at Belphegor.Helpers.Clusters.GetRadiusClusterCount(DiaObject target, IEnumerable`1 otherUnits, Single radius)
at Belphegor.Helpers.Clusters.GetClusterCount(DiaUnit target, IEnumerable`1 otherUnits, ClusterType type, Single clusterRange)
at Belphegor.Routines.Barbarian.<BarbarianCombat>b__9(Object require)
at Belphegor.Composites.SpellCast.<Execute>d__0.MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[01:41:34.101 V] Using power Barbarian_Frenzy clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2027421931
[01:41:34.556 V] Using power Barbarian_Frenzy clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2027618540
[01:41:34.821 V] Blacklisting 79B60055 for 00:10:00
[01:41:34.994 V] Using power Barbarian_Frenzy clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2027749473
[01:41:35.800 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!
at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Actors.DiaObject.()
at Zeta.Internals.Actors.DiaObject.get_Position()
at Belphegor.Helpers.Clusters.<>c__DisplayClassb.<GetRadiusClusterCount>b__a(DiaObject u)
at System.Linq.Enumerable.Count[TSource](IEnumerable`1 source, Func`2 predicate)
at Belphegor.Helpers.Clusters.GetRadiusClusterCount(DiaObject target, IEnumerable`1 otherUnits, Single radius)
at Belphegor.Helpers.Clusters.GetClusterCount(DiaUnit target, IEnumerable`1 otherUnits, ClusterType type, Single clusterRange)
at Belphegor.Routines.Barbarian.<BarbarianCombat>b__9(Object require)
at Belphegor.Composites.SpellCast.<Execute>d__0.MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[01:41:37.431 V] Using power Barbarian_Frenzy clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2027946082
[01:41:38.652 V] Using power Barbarian_Frenzy clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2027684073
[01:41:39.017 V] Blacklisting 79E40050 for 00:10:00
[01:41:39.061 V] Using power Barbarian_Frenzy clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2027684073
[01:41:39.430 V] Using power Barbarian_Revenge clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1
[01:41:40.153 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!
at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Actors.DiaObject.()
at Zeta.Internals.Actors.DiaObject.get_Position()
at Belphegor.Helpers.Clusters.<>c__DisplayClassb.<GetRadiusClusterCount>b__a(DiaObject u)
at System.Linq.Enumerable.Count[TSource](IEnumerable`1 source, Func`2 predicate)
at Belphegor.Helpers.Clusters.GetRadiusClusterCount(DiaObject target, IEnumerable`1 otherUnits, Single radius)
at Belphegor.Helpers.Clusters.GetClusterCount(DiaUnit target, IEnumerable`1 otherUnits, ClusterType type, Single clusterRange)
at Belphegor.Routines.Barbarian.<BarbarianCombat>b__9(Object require)
at Belphegor.Composites.SpellCast.<Execute>d__0.MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[01:41:40.297 V] Blacklisting 79F4004F for 00:10:00
[01:41:40.303 V] Blacklisting 79F30011 for 00:10:00
[01:41:40.307 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!
at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Actors.DiaObject.()
at Zeta.Internals.Actors.DiaObject.get_Position()
at Belphegor.Helpers.Clusters.<>c__DisplayClassb.<GetRadiusClusterCount>b__a(DiaObject u)
at System.Linq.Enumerable.Count[TSource](IEnumerable`1 source, Func`2 predicate)
at Belphegor.Helpers.Clusters.GetRadiusClusterCount(DiaObject target, IEnumerable`1 otherUnits, Single radius)
at Belphegor.Helpers.Clusters.GetClusterCount(DiaUnit target, IEnumerable`1 otherUnits, ClusterType type, Single clusterRange)
at Belphegor.Routines.Barbarian.<BarbarianCombat>b__9(Object require)
at Belphegor.Composites.SpellCast.<Execute>d__0.MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[01:41:41.793 V] Blacklisting 7A000036 for 00:10:00
[01:41:41.800 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!
at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Actors.DiaObject.()
at Zeta.Internals.Actors.DiaObject.get_Position()
at Belphegor.Helpers.Clusters.<>c__DisplayClassb.<GetRadiusClusterCount>b__a(DiaObject u)
at System.Linq.Enumerable.Count[TSource](IEnumerable`1 source, Func`2 predicate)
at Belphegor.Helpers.Clusters.GetRadiusClusterCount(DiaObject target, IEnumerable`1 otherUnits, Single radius)
at Belphegor.Helpers.Clusters.GetClusterCount(DiaUnit target, IEnumerable`1 otherUnits, ClusterType type, Single clusterRange)
at Belphegor.Routines.Barbarian.<BarbarianCombat>b__9(Object require)
at Belphegor.Composites.SpellCast.<Execute>d__0.MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[01:41:49.744 D] Start/Stop Button Clicked!
public static Composite BarbarianCombat()
{
return
new PrioritySelector(ctx => CombatTargeting.Instance.FirstNpc,
new Decorator(ctx => ctx != null && CombatTargeting.Instance.FirstNpc.BaseAddress != IntPtr.Zero,
new PrioritySelector(
// Buff attack rate or get free!
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Zeta.Internals.Actors;
namespace Belphegor.Helpers
{
internal static class Clusters
{
public static int GetClusterCount(DiaUnit target, IEnumerable<DiaObject> otherUnits, ClusterType type, float clusterRange)
{
if (otherUnits.Count() == 0)
return 0;
switch (type)
{
case ClusterType.Radius:
return GetRadiusClusterCount(target, otherUnits, clusterRange);
case ClusterType.Chained:
return GetChainedClusterCount(target, otherUnits, clusterRange);
//case ClusterType.Cone:
// return GetConeClusterCount(target, otherUnits, clusterRange);
default:
throw new ArgumentOutOfRangeException("type");
}
}
public static DiaObject GetBestUnitForCluster(IEnumerable<DiaObject> units, ClusterType type, float clusterRange)
{
if (units.Count() == 0)
return null;
switch (type)
{
case ClusterType.Radius:
return (from u in units
select new { Count = GetRadiusClusterCount(u, units, clusterRange), Unit = u }).OrderByDescending(a => a.Count).
FirstOrDefault().Unit;
case ClusterType.Chained:
return (from u in units
select new { Count = GetChainedClusterCount(u, units, clusterRange), Unit = u }).OrderByDescending(a => a.Count).
FirstOrDefault().Unit;
// coned doesn't have a best unit, since we are the source
default:
throw new ArgumentOutOfRangeException("type");
}
}
//private static int GetConeClusterCount(RActorUnit target, IEnumerable<RActorUnit> otherUnits, float distance)
//{
// var targetLoc = target.Position;
// return otherUnits.Count(u => target.IsSafelyFacing(u, 90f) && u.Position.Distance(targetLoc) <= distance); // most (if not all) cone spells are 90 degrees
//}
private static int GetRadiusClusterCount(DiaObject target, IEnumerable<DiaObject> otherUnits, float radius)
{
if (target.BaseAddress == IntPtr.Zero)
return 0;
var targetLoc = target.Position;
return otherUnits.Count(u =>
{
//my own code, just a couple of value comparisons, very quick
if (u == null)
return false;
if (u.BaseAddress == IntPtr.Zero)
return false;
return (u.Position.DistanceSqr(targetLoc) <= (radius * radius));
});
}
private static int GetChainedClusterCount(DiaObject target, IEnumerable<DiaObject> otherUnits, float chainRange)
{
if (target.BaseAddress == IntPtr.Zero)
return 0;
var unitCounters = otherUnits.Select(u => GetUnitsChainWillJumpTo(target, otherUnits.ToList(), chainRange).Count);
return unitCounters.Max() + 1;
}
private static List<DiaObject> GetUnitsChainWillJumpTo(DiaObject target, List<DiaObject> otherUnits, float chainRange)
{
if (target.BaseAddress == IntPtr.Zero)
return otherUnits;
var targetLoc = target.Position;
var targetGuid = target.ACDGuid;
for (int i = otherUnits.Count - 1; i >= 0; i--)
{
if (otherUnits[i].ACDGuid == targetGuid || otherUnits[i].Position.DistanceSqr(targetLoc) > chainRange)
otherUnits.RemoveAt(i);
}
return otherUnits;
}
}
}
return otherUnits.Count(u =>
{
if (u == null)
return false;
if (u.BaseAddress == IntPtr.Zero)
return false;
return (u.Position.DistanceSqr(targetLoc) <= (radius * radius));
});
Is there supposed to be a settings GUI when you hit the settings button on the main screen of the bot?
That button has never done anything for me... and adds nothing to the log when I click it. I just installed this newest version of the combat routine, but no settings to be found anywhere in it... ?
Added some memory-error checking into clusters.cs and barbarian.cs and fixed all of those errors I posted above plus some other errors I was getting that were popping up now and then, all relating to memory reading. All the routines will need to match the (very minor) change I made to barbarian.cs - these memory checks are necessary to avoid DB memory-reading bugs, simply checking if an object is not null is not enough.
you've to be ingame to get the settings working.
The test Version is out dated. When there will be a new test version you'll find it in the first thread.I found it once now i'm missing it again, sorry for the noob question: Where i can download the test version ?