JoeBrewski
New Member
- Joined
- Jul 4, 2012
- Messages
- 315
- Reaction score
- 4
After today's update - on Taris - 31 Sith Marauder - WingIt combat routines - dying left and right due to added delays in combat.
1. Targeting (Move-Within-Melee-Distance) - either just sits there after the last target in the group has been killed, or runs in the opposite direction of the current target.
2. Casting - 2-3 second delay between CD and the actual cast
Tried:
1. Using the WingIt routine from the prior build, no dice
2. Rebooting - no dice
3. Loading into a fresh folder with a simple name (no spaces/numbers), no dice
I'm guessing the update may be in the BW core/targeting code - not sure what's going on - but it's to the point with all of the dying now I can't even use it. I also set the Processor Affinity on each (swtor.exe and bw.exe) so they're on different threads.
1. Targeting (Move-Within-Melee-Distance) - either just sits there after the last target in the group has been killed, or runs in the opposite direction of the current target.
2. Casting - 2-3 second delay between CD and the actual cast
Tried:
1. Using the WingIt routine from the prior build, no dice
2. Rebooting - no dice
3. Loading into a fresh folder with a simple name (no spaces/numbers), no dice
I'm guessing the update may be in the BW core/targeting code - not sure what's going on - but it's to the point with all of the dying now I can't even use it. I also set the Processor Affinity on each (swtor.exe and bw.exe) so they're on different threads.
Last edited: