If gems and essences aren't being stashed, and aren't being sold, but are just being left in your backpack after salvaging and your toon carries on the bot-run as normal afterwards (goes back through the portal and fights stuff), then either you haven't enabled the plugin, you haven't installed it correctly (it isn't in the right folder - look for warnings in the DB notification window when trying to start DB with the plugin), or you are using a plugin that is over-riding DemonBuddy's town behavior and interfering. I'd really recommend you delete the "CompiledAssemblies" folder that is in the DemonBuddy folder, clear out all your old log-files, remove all plugins and try again with only this plugin just to rule things out. Also make sure the plugin is in the right place, and there are two files in there (the .xaml file and the .cs file). Let me know how you get on please, but your symptoms definitely indicate that the plugin is just not running! (also can you confirm what act your bot is running in, I know Db has issues with Act 2's stashing).Put 1.6.1
185
stash rules for 185
---
Didn't stash ANYTHING
ran salvaged a bunch of items and kept running around, didn't even stop to stash the essenses and gems.
Stashing potions, and selling potions, are two different things!Pretty strange as mine ran a whole day yesterday and half day today with lines in loot rules including picking up follower items 60+ and he did everything right (so he obviously did load those rules), except he kept stashing potions yesterday and today when I unchecked "stash potions" he instead sells themHave to use protected stash rules again. Still running latest DB and 1.6.1
Deleted the logs and compiledassemblies, i'll let it run and go over the log files l8r see if it's working as intended or not.
Thanks for the help
BTW running these plugins:
MonsterPriority
WorldObject
Stash
ProfileRestarter
Relogger
AutoClickOK
Stashing potions, and selling potions, are two different things!Selling potions is a symptom of the loot-rules screw-up they made when they release DB.185 with the loot-rules code from the .17x versions instead of the .180 version (god knows how or why that happened!). Stashing potions isn't too bad - means the plugin should at least be working, especially if you're getting log-files in the plugin folder logging all the items it finds! Use protected bag slots if you can't get the tickbox to work in the config window, but I'd like to know WHY that tickbox isn't working for everybody and try to fix it! Could you try changing it in the config window (untick "Stash Potions"). Click Save. Then go to your plugins folder and open "StashReplacer.cfg" in notepad, and see if this line is in it;
StashPotions=false
I'd like to know if the plugin is saving the config properly (if it's even creating a config file for you at all)?
Tried checking/unchecking the field. It does work as intended, the cfg file is there, the variable changes. One thing I found out is: using 2 versions of your plugin at a time might be breaking something.
I unpacked 1.6 in usual "GilesStashReplacer" folder and I created "GilesStashReplacer - beta" for the 1.6.1 one. It does save all the settings and logs into the "GilesStashReplacer" folder regardless of which version I am currently running. Maybe causing some confusion in the actual 1.6.1 script, because the path seems "wrong" to it. Maybe not.
It's just me but I suggest that lower the score for MF/GF if it is not paired with a Primary stat at least.
Browsing the AH it is already flooded with bunch of MF/GF
I'll keep you updated since I haven't looted anything in the past hours that is worth noting LOL.
Do I just copy the old demonbuddy.exe to revert to 180?
Another question, are the default scores on the backpack already ideal? Does the weapon score of 70,000 keep weps over 700-800+ DPS?
Rename the old folder/delete the new folder. I always use fresh folders for new DB versions to remove possible problems. I also always back up the entire folder of past versions (or better yet, the originally downloaded .zip file of old versions). Not entirely sure if just copying the .exe in will be ok - as there may have been other files altered with the version changes.anyone?
7/25/2012 12:39:41 AM:
====================
WeaponOneHand - Mace 'Smasher's Device'. Score = 94599
Vitality=185. Life Steal %=2. Sockets=1. Crit Damage %=73. DPS=922
7/25/2012 1:26:20 AM:
====================
Jewelry - Ring 'Precious Faze'. Score = 18299
Strength=75. Magic Find %=14. Gold Find %=13
7/25/2012 1:48:59 AM:
====================
Armor - Shoulders 'Chromatic Archon Spaulders of Assault'. Score = 16682
Strength=144. +All Resist=80
- BLUE ITEM
7/25/2012 2:11:39 AM:
====================
Armor - Pants 'Hunt Deed'. Score = 21476
Intelligence=131. Vitality=196. Sockets=2. +Highest Single Resist=44
Jewelry - Amulet 'Eminence Fang'. Score = 14371
Dexterity=200. Vitality=170. +Highest Single Resist=36
7/25/2012 2:36:29 AM:
====================
Armor - VoodooMask 'Death Mutiny'. Score = 15106
Life %=6. Gold Find %=14. +All Resist=48. +Highest Single Resist=42
Armor - Gloves 'Cavalry Slayer'. Score = 18999
Intelligence=150. Magic Find %=16. Crit Chance %=8. Thorns=940
Armor - Boots 'Wander Preserver'. Score = 29634
Intelligence=79. Magic Find %=20. Gold Find %=25. +All Resist=43. +Highest Single Resist=50
7/25/2012 2:36:32 AM:
====================
Armor - Gloves 'Cavalry Slayer'. Score = 18999
Intelligence=150. Magic Find %=16. Crit Chance %=8. Thorns=940
7/25/2012 2:57:52 AM:
====================
Armor - WizardHat 'Powerful Cover'. Score = 18421
Vitality=142. Crit Chance %=4
7/25/2012 3:58:17 AM:
====================
Armor - Boots 'Damned Kicks'. Score = 24016
Strength=129. Vitality=75. +All Resist=75. +Highest Single Resist=48
Armor - Gloves 'Chromatic Archon Gauntlets of Pain'. Score = 15426
Dexterity=140. +All Resist=74
-BLUE
7/25/2012 4:32:03 AM:
====================
Jewelry - Amulet 'Nobility Bolt'. Score = 21004
Attack Speed %=8. +All Resist=69
Armor - Boots 'Reckless Groundpounders'. Score = 18934
Intelligence=83. Magic Find %=16. +All Resist=60. +Highest Single Resist=36
7/25/2012 5:19:07 AM:
====================
Armor - Shoulders 'Hulk Shelter'. Score = 15809
Dexterity=144. Vitality=71. +All Resist=36. +Highest Single Resist=41
7/25/2012 6:20:03 AM:
====================
Armor - Belt 'Journeyman's Reward'. Score = 20786
Vitality=135. Magic Find %=16. +All Resist=55. +Highest Single Resist=38
7/25/2012 8:06:02 AM:
====================
Armor - Boots 'Distance Immunity'. Score = 23699
Dexterity=226. +All Resist=76. +Highest Single Resist=52
No - it will keep all legendary items. You can get fiery brimstones (rarely) from salvaging other inferno items. Note that there ARE some bugs in DB that, at random (and usually rarely), cause it to mis-read an item and send my plugin the wrong item data. There is no fix for this - and this plugin REDUCES this problem from default Db but can't eliminate it completely - so there's always a chance when using a DB that it doesn't do what it's meant to do with an item (Apoc is due to release a fix for this hopefully soon...).Does this plugin disenchant legendary items if it doesn't meat the criteria?
I am using 1.6.1 and I found 1 Fiery Brimstone in my stash and in the log it picked up 1 legendary item which I assume got disenchanted.
Giles these are what I have looted overnight you may want to look at this and adjust some scores
Keep up the good work. Thanks![]()
This plugin supports protected bag slots. There is also an option in the plugin config specifically to keep health potions. Recommend a read through the 1st post describing the plugin!cool and very helpful plugin giles! But just one short question:
Is it possible that the bot keeps the healthpots? Does the protected backpack slots still work?
I can only assume you had the gems in your backpack, you used DemonBuddy .185, and didn't see the note at the top of the first post about the rules files being incompatible with DB .185 without a special rules file update?I have used this since for quite some time now. Right now all my high end gems are gone
Could it be this plugin that caused it? How should I protect my gems from beeing deleted / sold?