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[ A1 ] Champion-hunting with a bot - guide

Radonic

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[ A1 ] Champion-hunting with a bot - guide

Hello, we've got alot of requests lately how to build your hero for the bot to hunt champions in act1.
So this is the reason why i'm doing this guide.



I. Setup the bot
At the moment you need some tools for the bot to work properly.

First plugin you need is
Giles Monster Priority Changer
This plugin makes your bot run smoother by not run after normal monsters that are really far away.
This plugin doesnt make your area to detect Elites, Champions or Rares smaller.
It will simply keep you on the road, so you doesnt crash and burn.

Second plugin you need is
Giles World Object Handler
This plugin makes your bot to not give a crap in all the lootable junk like corpses.

Third plugin you need is
Profile Restarter by grim2594
This plugin restart the profile if you get into idle, it also can help you to restart the profile if you die.
Its a must if you want to run the bot unattended for a longer period of time.


Looting
You have atm two different loot systems to work with.
Either you use Giles Stash % Loot Rule Replacer or you could use DBs built in system.

If you are going to use Giles Stash % Loot Rule Replacer. I recommend that you use this loot rule.

If you are going to use DBs built in system, there are various of loot rules here that you can take look at and just pick the one you feel fit you the best.


Combat routine
I personally use Belphegor. Though i've updated to the latest test version, which you can find here.

There is other routines out there but i've never tried them out. So nothing I can recommend.


II. Magic Find
Magic finding, this is probably one of the reasons you are here right now. Maybe you have farmed Sarkoth too much, or this is your first time setting the bot up.
There are imporant information about MF that you might want to know about when you are farming with nephalem buff.
Statistics documented in this project. Shows that NV buff have a negative effect on MF.
Because of the basic fact that you are guaranteed a rare.
The increase of rare drops are not that great that you would want to sacrifice speed and effectiveness to the increased amout of rare drops.
MF still have the same increase on legendarys, and thats why this is still worth you while.
But remember, its better to get efficient farm gear without MF and upgrade piece by piece then to run with half ass MF gear that you just dies in.


III. Setup the gear
For some people this is the hardest part, but it doesnt have to be.
First off YOU have to decide how much money you want to put on you char.
Second off YOU have to decide if you are going to run with MF and if so, how much.

The minimum i would say is.
This is from gear:
Build:[Barb]
14k DMG
0% extra Crit
0% extra Crit dmg
0% extra Attack speed
1400 Life on hit
14% block
35000 HP
9500 Armor
750 All resist
0 MF

As you see, this is not great stats and im not saying this would run flawlessly, but it would run.

What i would aim for multi bot farming and for completely cost effectiveness.

This is from gear:
Build:[Barb]
16k-20k DMG
5-15% extra Crit
40-75% extra Crit dmg
0% extra Attack speed
1600 Life on hit
14% block (block doesnt really mather i just need to be a ilvl63 shield)
42000+ HP (the more the better, remember that %life exist if you are struggling to find decent vita gear to decent price)
10900-11500 Armor
900 All resist
75-125% MF

As you see i aim for quite low MF but i explained above, in section 2 how NV buff have a negative value on MF
and if you are going to multi bot farm for RMAH or be cost effective. You want to find Rare gozu drops which makes your payday.

One Million Challange
I made it, i got a pretty successful barb for only one million. Read more here...

Stats above those i've posted here are totaly overrated and im sure that if you got better thats then this. You are not gonna need my help.

I have yet to gear my monk for this, but maybe an experienced monk can comment here so i just can quote to.

xenohadden have shared his monk build
as a monk i'm farming this non stop with 0 deaths.

my gear is as follows:

47% block. 3 items make this up (sacred shield 28%, helm of command 8% and justice lantern,11%)

1032 all resistance. done by duel stacking resistances with passive one with everything + time of need (i.e 60 all res + 40 fire on all gear)

36% crit chance (found on rings, shield, gloves, helem, bracers, amulet)

200% crit damage (gem in weapon 100% BOOM, rest can be found on rings, amulet, etc)

1k life on hit (would like it to be higher tbh, but most from weapon and some from my second ring)

1500 dex (get as much as you can on every item, 100 minimum really)

40k health (get a least 50 on every item, aim for 100 per item)

lastly fuck all over crappy stats, only other one worth a mention is Life per second, if you can get this as a final stat on items it starts to help. 100 - 200 per item is godly :)

hope this helps all monks. I'm crit built whirlwind spec btw. so fast main attack with Fists of thunder + thunderclap, with sweeping winds + cyclone = faceroll


For those Wizards out there i suggest looking to this build.
Seems like he knows what hes talking about and you can ask questions to him about what gear to use on a wizard to complete A1 champ hunting.


IIII. Thank you, hope you liked it and...

43726.sq250.jpg

Special thanks to:
xenohadden for sharing his monk build.
HB6705F02 for presenting the community a way to farm champions as a wizard.
 
Last edited:
What skillbuild are you using for your barb?

Great guide! And im really greatful for the effort you make for the community :)
 
What skillbuild are you using for your barb?

Great guide! And im really greatful for the effort you make for the community :)
I put the builds over the items choice so you could easly see. Thank you!
 
I always thought the guaranteed one rare was extra.

i.e. the monster would drop the 3 items that it would normally drop, then drop a rare based on NV stacks.

I've always felt that killing elites at 5 NV stack seems to net more items dropped than at 0.
 
If you can kill 2x champion packs (without MF) in the same time as you would kill 1x champion pack (with MF)
=> 2x 100% items VS 1x 100% Item and PERHAPS another Item


But i read something else about MF...
I'll quote it:


Magic Find


Finding more and better magic items is critical to overcoming challenges and defeating enemies in Diablo III, particularly on higher difficulties. Magic find is a unique item property that can help you drastically improve your haul. It is tracked in the Inventory menu (Inventory > Details > Adventure).
But what does that really mean?
Magic find affects the quality of items you acquire from killing enemies (but not treasure chests, vases, weapon racks, or other environmental objects). It doesn?t give you a chance to get more items on a given kill ? instead, it increases the chance that an item you find will be magical, and more potent than it would be otherwise.
When a monster drops an item, Diablo III randomly determines the item?s quality from a chart that includes item quality and the number of affixes present. The game randomly "rolls" on each property in the chart to determine which affixes your item will get. Your magic find score is applied as a bonus to these rolls.
For example, if a monster has a 4% chance to drop a 6-affix rare item and you have +50% magic find, it now has a 6% chance to drop that item.
Item quality is checked in the following order:


Legendary
6-affix rare
5-affix rare
4-affix rare
2-affix rare
1-affix rare
magic item


Using the above example, when your roll ?misses? a higher-level item quality, the item generator proceeds to the next lowest item quality in the chain (in this case, checking to see if you got a 6-affix rare, then checking for a 5-affix rare, and so on). Your magic find bonus applies to each roll. If the same monster has a 10% chance to drop a 5-affix rare item and you have 50% magic find, you now have a 15% chance to get a 5-affix rare item.
In a group, all players' magic find bonuses are averaged. So, if you?re in a four person group where two players each have +20% magic find and the other two players have none, all four players will effectively have +10% to magic find.
 
If you can kill 2x champion packs (without MF) in the same time as you would kill 1x champion pack (with MF)
=> 2x 100% items VS 1x 100% Item and PERHAPS another Item


But i read something else about MF...
I'll quote it:

This is true, but with 5 stack you would have 150 MF and thats enough to get good rolls, if you want more MF you would either lose time but nerfing your stats, which would lead you less Rare/H. Or buy mega expensive gear that it would take weeks of grinding to get you square.

The stats i provided is simply to get you started and the other is from a business standpoint where you want pretty cheap gear that makes you square fast so you can start to make some profit.
 
as a monk i'm farming this non stop with 0 deaths.

my gear is as follows:

47% block. 3 items make this up (sacred shield 28%, helm of command 8% and justice lantern,11%)

1032 all resistance. done by duel stacking resistances with passive one with everything + time of need (i.e 60 all res + 40 fire on all gear)

36% crit chance (found on rings, shield, gloves, helem, bracers, amulet)

200% crit damage (gem in weapon 100% BOOM, rest can be found on rings, amulet, etc)

1k life on hit (would like it to be higher tbh, but most from weapon and some from my second ring)

1500 dex (get as much as you can on every item, 100 minimum really)

40k health (get a least 50 on every item, aim for 100 per item)

lastly fuck all over crappy stats, only other one worth a mention is Life per second, if you can get this as a final stat on items it starts to help. 100 - 200 per item is godly :)

hope this helps all monks. I'm crit built whirlwind spec btw. so fast main attack with Fists of thunder + thunderclap, with sweeping winds + cyclone = faceroll
 
as a monk i'm farming this non stop with 0 deaths.

my gear is as follows:

47% block. 3 items make this up (sacred shield 28%, helm of command 8% and justice lantern,11%)

1032 all resistance. done by duel stacking resistances with passive one with everything + time of need (i.e 60 all res + 40 fire on all gear)

36% crit chance (found on rings, shield, gloves, helem, bracers, amulet)

200% crit damage (gem in weapon 100% BOOM, rest can be found on rings, amulet, etc)

1k life on hit (would like it to be higher tbh, but most from weapon and some from my second ring)

1500 dex (get as much as you can on every item, 100 minimum really)

40k health (get a least 50 on every item, aim for 100 per item)

lastly fuck all over crappy stats, only other one worth a mention is Life per second, if you can get this as a final stat on items it starts to help. 100 - 200 per item is godly :)

hope this helps all monks. I'm crit built whirlwind spec btw. so fast main attack with Fists of thunder + thunderclap, with sweeping winds + cyclone = faceroll

I good tip for everone who hasent got a gear like Buddy. Is to focus on damage, dex and crit chance and crit damage. I do around 30k unbuffed and all monsters dies like flies in act 1. Act 3 is another thing =). You could use our normal skills but the "near death experience" is a good skill passive skill to have if you are boting. I also use sweeping wind with cyclone rune and has it set to only activate on elites. Serenity is aktivated when low on health, 7%. And seven side strike is activated att 50%, and thats a really good skill to use when you need to get away from lasers and molten.
 
The One Million Challange

The One Million Challange

The idea:
Hello everyone, i was bored and looked at diablofans.com, which i guess most of you do.
I saw this witch doctor who took down diablo in a 1million challange. I thought for my self,
"wow witch doctors suck, cool that he manage that." Then i started to think about what
if you could make a barb for 1 million. My first thought was that i should go with a 1h+shield
or dual wield. I thought that i could take 2 LoH weapons and str+crit on jewelry. But when
i looked it up, it was too expensive. Then i looked at 1h+shield. If i where going to go
with that the weapon would had to be really good to reach 14000+ dmg and a shield
with either AR+crit or AR+alot of strength. I looked it up, those shields were too expensive
aswell. Then i thought, 2h. I turns out GOOD 2h cost NOTHING. 1100+ 2h with alot of Loh
+ vita or what ever you want was 150k.... It was still too much for what i was thinking
so i did some digging.
Found 1112.8 polearm with 792 LoH and 2.2% lifesteal for 55.000 gold.
So, i went for a 2h barb.

The Searching:
When i search for things for a 1mil challange i ALWAYS start with weapon and jewelry.
This is because i think the weapon and the jewelry defines you character.
BUT before this i did a "map" of how i wanted my barb to become. I did a little list
of what i wanted the barb to have and i added priority to the items aswell.

1. 25%mf to reach 100mf when fully buffed
2. 700AR buffed with more in arcane(damn sentrys...)
3. Over 35000 HP, i did not reach this goal :(
4. 6000 Armor buffed
5. 1200+ LoH
6. 4000+ Life from health globes. This is really important with a cheaper build.
7. As much +crit dmg i could get my hands on.
8. 20% crit. For damage and because i want lower cooldown on Overpower.
9. 20000+ dmg buffed.
10. One item with +pickup radius

When you got a list, its easier to find the item you want and find those you want to
cut the costs on.
But i have a personal system for that too(ive done ALOT of 1mil challanges).
I save money for head, chest and legs. simply because
Head: They are expensive at fuck! Atleast for a 1mil challange.
Chest: Its one if the item with most stats and armor on them, and they can have 3 sockets.
Legs: Pretty much the same as chest.

I also tend to put alot of money on the weapon of choice, but this time i didnt need
the damage as much as i needed stats, and good stats. So i bought a cheaper weapon.

The items:
Im just going to post a picture of all the items and what they cost.

jnkGH.jpg

1toPA.jpg


The build:
I got 2 builds im testing at the moment and here they are.
Build nr.one
Build nr.two

Last words:
This is nothing i recommend to do, i think you should atleast put 2-5 mil into you build.
I do died ill tell you that, i got 1-2 Death/h, which is too much. But i run the full profile
alot of times. What kills me is when you get alot of different dmg at once, i tend to kill
everything before they even get out all the shit. So my conclusion is
Its doable, but spend more!

Thank you everyone, happy botting.
 
Can I recommend superstition passive instead of ruthless? 20% less damage from all non-physical stuff is REALLY useful botting champion mobs. A couple of my bots can actually stand in arcanes without difficulty now - only dying if they happen to sit RIGHT on top of the arcane spinner (so get hit by it constantly) with others too, and even then I've seen them survive once or twice :P (I tried to get gear with all resist + arcane resist where possible, + fire resist where not for molten etc.).
 
Seem to be dying 1-2 times / hour. This may be normal if I'm just having bad luck with mobs, but I would appreciate any tips on improving my gear. I have a couple mil left to work with, just don't know what to aim for.

With Warcry - Impunity
Res = 900+, arcane and fire > 1000
Life - 46K
Dps - 14k
Crit chance - 13%
Crit Dmg - 125%
Dodge+Block both 15% (using a sacred shield)
LPS - 350
LOH- 1050

Ideas? Appreciate any help :)
 
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