What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Alpha: Tombstone - The All in one DK CC.

What Spec do you Level as? - Select One PVE and One PVP

  • PVE: Blood

    Votes: 0 0.0%
  • PVE: Frost

    Votes: 0 0.0%
  • PVE: Unholy

    Votes: 0 0.0%
  • PVP: Blood

    Votes: 0 0.0%
  • PVP: Frost

    Votes: 0 0.0%
  • PVP: Unholy

    Votes: 0 0.0%

  • Total voters
    0
Status
Not open for further replies.
Away to test Alpha 2, will let you know how it goes.



*Edit - Ok been running on my Dk with no problems for almost 1 hour, Combat is very very smooth!

I'm running in Terokkar Forest with Bliiik's 58-68 Profile atm.

- Death Grip while moving towards the target looks so human, unlike the other dk cc's they stop moving to cast it. Much Love for this one <3
- Bot sometimes get's confused with this, since it's moving towards the mob the Death Grip pulls it behind the bot, not a big problem just sometimes takes a second or 2 to realise it landed behind the bot.

- It seems to hoard up it's runic power a lot, since most mobs die fast it sits at 100 runic power, (I think that's maybe because it's a set rotation?)
- Could be cool to work in Runic Power management with the rune management aswell, though I'm not sure if that's possible at all.

- Didn't have any LoS issues that other users have reported.

Hope this helps out a bit, will probably keep it running for a while longer see if it runs into any problems at all.

Much Kudos so far!
 
Last edited:
Away to test Alpha 2, will let you know how it goes.



*Edit - Ok been running on my Dk with no problems for almost 1 hour, Combat is very very smooth!

I'm running in Terokkar Forest with Bliiik's 58-68 Profile atm.

- Death Grip while moving towards the target looks so human, unlike the other dk cc's they stop moving to cast it. Much Love for this one <3
- Bot sometimes get's confused with this, since it's moving towards the mob the Death Grip pulls it behind the bot, not a big problem just sometimes takes a second or 2 to realise it landed behind the bot.

- It seems to hoard up it's runic power a lot, since most mobs die fast it sits at 100 runic power, (I think that's maybe because it's a set rotation?)
- Could be cool to work in Runic Power management with the rune management aswell, though I'm not sure if that's possible at all.

- Didn't have any LoS issues that other users have reported.

Hope this helps out a bit, will probably keep it running for a while longer see if it runs into any problems at all.

Much Kudos so far!
it might be the rotation, not enough RP abilitys and too many Rune abilitys. but im going to try and convert everything over to a priority based casting, instead of a spell list one, i think thats the only way im going to be able to get the casting done, the way i want.
 
I'll discuss some suggestions with you on msn, leveling out of starting zone when I get back ^_^
 
it might be the rotation, not enough RP abilitys and too many Rune abilitys. but im going to try and convert everything over to a priority based casting, instead of a spell list one, i think thats the only way im going to be able to get the casting done, the way i want.

Yeah a priority system would be awesome, since sitting at 100 runic power and using the same rotation is pretty noticable to spectators :P
 
Nice stuff G... damn you're a busy guy

my $.02:

Blood is the way to go PVE. That being said, do something the other CCs haven't done- leverage the use of Death Rune Mastery with the proposed priority system. Death Strikes to generate Death Runes then spam Heart Strikes for damage. HS cleaves. DS heals. Glyphed DS and HS are murderous when used like this. The best explanation I've seen is given inside a really good and really well-written DK tanking guide by Satorri on Tank Spot. Pay extra attention to the Blood tank spec.
 
Nice stuff G... damn you're a busy guy

my $.02:

Blood is the way to go PVE. That being said, do something the other CCs haven't done- leverage the use of Death Rune Mastery with the proposed priority system. Death Strikes to generate Death Runes then spam Heart Strikes for damage. HS cleaves. DS heals. Glyphed DS and HS are murderous when used like this. The best explanation I've seen is given inside a really good and really well-written DK tanking guide by Satorri on Tank Spot. Pay extra attention to the Blood tank spec.

if i come back to this project again, ill definatly take a look at it.
 
Nice idea on the rune checking! Looks like a good start. In looking at the Alpha 2 source it appears the RunesCheck() func is calling GetRuneCount(1) for all 6 rune slots. That causes the Blood, Frost, and Unholy lists to be populated incorrectly and impacts spell selection throughout.
 
Nice idea on the rune checking! Looks like a good start. In looking at the Alpha 2 source it appears the RunesCheck() func is calling GetRuneCount(1) for all 6 rune slots. That causes the Blood, Frost, and Unholy lists to be populated incorrectly and impacts spell selection throughout.
bobby, this project is long since been dead, i dont know if ill ever pick it up again, but when making its based on the idea that the runes are static, and your not converting them to death runes, or anything else.
 
bobby, this project is long since been dead, i dont know if ill ever pick it up again, but when making its based on the idea that the runes are static, and your not converting them to death runes, or anything else.
Meh... Sorry man. Not sure why I noticed the post today.
 
Status
Not open for further replies.
Back
Top