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[Wizard] [Sarkoth] "Fast Runs" DB.160

I'm crashing with v5 and v5a. Sometimes when the game starts it would start "Leaving game" and during that time I can see my character in the background spamming wormhole in place while the countdown for leave game continues. This cases my D3 to crash.

Did you add a command for it to leave game or something? Because the other versions pre 5 i've never had it happen.
 
Quick report.
Profil: [.160Profile]WizardFastRuns v4b
Plugins:
WizardFastRuns v1.4b
Unstucker 2.2.0
NotificationOkClick.

2110 runs done without touching anything
422k GPH
Maybe some of you will say: 420? is not so good but for me is better to have 420 gph without touching bot then have 550gph and have to fix all the time.
One thing is not working like it was working before: TP restart. That's only thing which i have got a problem. Propably if u will sort this out my gph will be much better.
Anyway if not you are still my Hero ;] Cheers mate.
 
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yeah having again.... guess is not the gap issue... anyone help pls?

could anybody tell me what the "Gap Problem" is? got stashing probs too ...

and after a jew runs, the bot just idles at spawn and does NOTHING with this LOG:

[17:23:18.495 D] [NotificationOKClick Plugin0.9] Check for Notification UI
[17:23:18.495 D] [NotificationOKClick Plugin0.9] Bot Thread = True, IsRunning = True, IsInGame = True
[17:23:18.498 D] Exception while pulsing plugin WizardFastRuns v1.5a: System.NullReferenceException: Object reference not set to an instance of an object.
at Sarkoth.Sarkoth.OnPulse()
at Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)

had to reaload the whole plugin, just Start/stop didnt work ...
 
could anybody tell me what the "Gap Problem" is? got stashing probs too ...

there are item like gems which only need one slot to store them, item which need two slot to store will keep repeat store at the same slot which is the gems or other item need one slot to store. So u can't leave any gap between them but still cant fix the problems....
 
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and how to fix this gap problem? didnt quite get it ._.
even if it starts good, after 1 row of items it could happen again, right?
 
lol... sorry my english is not that good... Well i also having the problem so i duno any fix for that.
 
The stashing problem is due to DB and not due to any profile.
 
im experiencing some navigation problem generally with the latest releases it might be DB issues
 
last version works perfect for me. ~450k GPH without bugs.
the only other plugin I use is buddystats
 
.160 version Release v6 is here.
Since i currently can't understand how stashing problems connected with profile and plugin usage I just rewrote loot behaviors to fix it. Report back after usage please.
 
Testing out the new one before i go to work, hopefuly the stash problem is fixed
 
just catched him again, standing at the chest and trying to stash stuff ... only restart because of unstucker

this repeats over and over

[19:45:40.117 V] [ItemRules] Matched Lacerating Ring with rule: Salvage Armor ilvl 61+:Salvage
[19:45:40.119 V] [ItemRules] Matched Chromatic Pallium of Assault with rule: Salvage One Handed Weapons ilvl 61+:Salvage
[19:45:40.122 V] [ItemRules] Matched Renewing Doom Pauldrons of the Fortress with rule: Salvage Jewelry ilvl 59+:Salvage
[19:45:40.125 V] [ItemRules] Matched Chromatic Hellscape Mask of Shooting Stars with rule: Salvage Armor ilvl 61+:Salvage
[19:45:40.130 V] [ItemRules] Matched Ferocious Slayer of Incineration with rule: Salvage Armor ilvl 61+:Salvage
[19:45:40.134 V] [ItemRules] Matched Assailing Mythical Staff of the Scorpion with rule: Sell Everything Else:Sell
[19:45:40.137 V] [ItemRules] Matched Potent Basilard of Severing with rule: Salvage One Handed Weapons ilvl 61+:Salvage
[19:45:40.145 V] [ItemRules] Matched Savage Qiang of Strife with rule: Salvage One Handed Weapons ilvl 61+:Salvage
[19:45:40.150 V] Using power Axe_Operate_Gizmo clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2026045681
[19:45:40.270 D] Exception while pulsing plugin WizardFastRuns v1.6: System.NullReferenceException: Object reference not set to an instance of an object.
at Sarkoth.Sarkoth.OnPulse()
at Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
[19:45:41.256 D] Moving item args: <itemId:2028470426, ownerId:2024669271, InventorySlot:PlayerSharedStash, column:3, row:28>
[19:45:41.271 N] Stashed item [Ransacking Ring]
[19:45:41.640 D] Exception while pulsing plugin WizardFastRuns v1.6: System.NullReferenceException: Object reference not set to an instance of an object.
at Sarkoth.Sarkoth.OnPulse()
at Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
[19:45:41.669 V] [ItemRules] Matched Gruesome Doomcaster of Assault with rule: Salvage Armor ilvl 61+:Salvage
[19:45:41.670 V] [ItemRules] Matched Heavy Baldric of Pain with rule: Salvage Armor ilvl 61+:Salvage
[19:45:41.671 V] [ItemRules] Matched Worthy Orbit Stones with rule: Salvage Armor ilvl 61+:Salvage
[19:45:41.674 V] [ItemRules] Matched Hostile Impellor of Omens with rule: Sell Everything Else:Sell
[19:45:41.675 V] [ItemRules] Matched Triumphant War Thresher of Strife with rule: Salvage Armor ilvl 61+:Salvage
[19:45:41.677 V] [ItemRules] Matched Glittering Runic Quiver of Valor with rule: Salvage Armor ilvl 61+:Salvage
[19:45:41.679 V] [ItemRules] Matched Sheltering Doom Armor of Suppression with rule: Sell Everything Else:Sell
[19:45:41.682 V] [ItemRules] Matched Reckless Massacre Axe of Burning with rule: Sell Everything Else:Sell
[19:45:41.684 V] [ItemRules] Matched Perplexing Runic Arcus of Severing with rule: Sell Everything Else:Sell
[19:45:41.686 V] [ItemRules] Matched Ominous Archmage Wand of Strife with rule: Sell Everything Else:Sell
[19:45:41.689 V] [ItemRules] Matched Beguiling Heaven Strand of the Fortress with rule: Sell Everything Else:Sell
[19:45:41.691 V] [ItemRules] Matched Severe Galraki of Frost with rule: Salvage Two Handed Weapons ilvl 61+:Salvage
[19:45:41.693 V] [ItemRules] Matched Ferocious Slag Hammer of Discord with rule: Salvage Armor ilvl 61+:Salvage
[19:45:41.695 V] [ItemRules] Matched Silent Amulet with rule: Salvage Two Handed Weapons ilvl 61+:Salvage
[19:45:41.696 V] [ItemRules] Matched Socketed Colossus Blade of Frost with rule: Salvage Armor ilvl 61+:Salvage
[19:45:41.698 V] [ItemRules] Matched Worthy Archon Armor of Glory with rule: Salvage Armor ilvl 61+:Salvage
[19:45:41.700 V] [ItemRules] Matched Socketed Mythical Staff of Evocation with rule: Salvage Armor ilvl 61+:Salvage
[19:45:41.702 V] [ItemRules] Matched Undying Girdle of Sundering with rule: Salvage Armor ilvl 61+:Salvage
[19:45:41.704 V] [ItemRules] Matched Sheltering Armguards of Pain with rule: Salvage Armor ilvl 61+:Salvage
[19:45:41.707 V] [ItemRules] Matched Triumphant Heaven Strand of the Fortress with rule: Sell Everything Else:Sell
[19:45:41.708 V] [ItemRules] Matched Relentless Doomcaster of Malice with rule: Salvage Armor ilvl 61+:Salvage
[19:45:41.710 V] [ItemRules] Matched Silent Ring with rule: Salvage Armor ilvl 61+:Salvage
[19:45:41.712 V] [ItemRules] Matched Lacerating Ring with rule: Salvage Armor ilvl 61+:Salvage
[19:45:41.715 V] [ItemRules] Matched Chromatic Pallium of Assault with rule: Salvage One Handed Weapons ilvl 61+:Salvage
[19:45:41.718 V] [ItemRules] Matched Renewing Doom Pauldrons of the Fortress with rule: Salvage Jewelry ilvl 59+:Salvage
[19:45:41.720 V] [ItemRules] Matched Chromatic Hellscape Mask of Shooting Stars with rule: Salvage Armor ilvl 61+:Salvage
[19:45:41.723 V] [ItemRules] Matched Ferocious Slayer of Incineration with rule: Salvage Armor ilvl 61+:Salvage
[19:45:41.727 V] [ItemRules] Matched Assailing Mythical Staff of the Scorpion with rule: Sell Everything Else:Sell
[19:45:41.731 V] [ItemRules] Matched Potent Basilard of Severing with rule: Salvage One Handed Weapons ilvl 61+:Salvage
[19:45:41.738 V] [ItemRules] Matched Savage Qiang of Strife with rule: Salvage One Handed Weapons ilvl 61+:Salvage
[19:45:41.743 V] Using power Axe_Operate_Gizmo clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2026045681
[19:45:41.868 D] Exception while pulsing plugin WizardFastRuns v1.6: System.NullReferenceException: Object reference not set to an instance of an object.
at Sarkoth.Sarkoth.OnPulse()
at Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
[19:45:42.835 D] Moving item args: <itemId:2034237692, ownerId:2024669271, InventorySlot:PlayerSharedStash, column:3, row:28>
[19:45:42.836 N] Stashed item [Deviant Wheel]
[19:45:43.209 D] Exception while pulsing plugin WizardFastRuns v1.6: System.NullReferenceException: Object reference not set to an instance of an object.
at Sarkoth.Sarkoth.OnPulse()
at Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
[19:45:43.239 V] [ItemRules] Matched Gruesome Doomcaster of Assault with rule: Salvage Armor ilvl 61+:Salvage
[19:45:43.240 V] [ItemRules] Matched Heavy Baldric of Pain with rule: Salvage Armor ilvl 61+:Salvage
 
when in archon my wiz just keep trying to tp back to town. takes an item, tries to tp and interrupt because it goes for another item. wasting time with this. i use buddystats, relogger, unstucker and notificationOK pluggins. whats wrong?

edit: log

log - Pastebin.com
 
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why do u u use unstucker and relogger :D
2sorryy: any info how to make a custom delay before loot?) or another loot check after delay
 
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