What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

[Wizard] [Sarkoth] "Fast Runs" DB.160

I think i finally made version that will not use any other plugin that causing delays (EMC) and using combat behaviors. All you need now, just enable my plugin and let it work all functions of combat management included. I will update the first post after some testing.

First post updated

What about NotificationOKClick plugin?
 
Ok i'm testing it now. Can u make something in your plugin that it will show us how long our char was in a game? Something like in icool helper?
 
So with the new verison emc is still needed as a plugin or does the new version not need emc
 
emc is included to this plugin so u don't need anything else.
 
thought so after 25 min im averaging 590 gph
289 gf 18 ms 17 pr 21k dps

fucking amazing profile and plugin
 
For now it's working very well. No problems at all. Will report after another 30 minutes or one hour.
 
was running really smoothly for a while then started bugging out and running to the cellar when there was no cellar and just stays there and keeps running into the celler. Even after manually leaving the game it went into another game and did the same thing.
 
this runs awesome so far ^^ 540k gph with just 261gf, 10ms and 14 PR

any plugins needed to guarantee a smooth afk run? (anti error popup, hut protection ...)
 
Run is awesome! 450k GPH, only problem is I'm getting the network disconnection error! Is there any way to get this out of the way?

Thank you! :)
 
After I teleport, my charecter never enters the cellar or teleports out if it isnt there.
Never mind, fixed it.
 
Last edited:
Ok so this profile would be great but my wizard starts to cast town portal while archon is still on then archon comes off and it stops the TP then leaves game from cellar anyway to fix this? Just slows it down


Edit : Also whats the fastest Loot Rule to increase GPH?
 
Ok so this profile would be great but my wizard starts to cast town portal while archon is still on then archon comes off and it stops the TP then leaves game from cellar anyway to fix this? Just slows it down


Edit : Also whats the fastest Loot Rule to increase GPH?

get better gear so the archon will kill sarkoth faster and you will have more than enough time to teleport ;)
 
I followed the instructions in the OP and installed everything correctly. All is working fine except my log doesn't show the [EMC] reports like everyone else has.

How do I get it like that?
 
was running really smoothly for a while then started bugging out and running to the cellar when there was no cellar and just stays there and keeps running into the celler. Even after manually leaving the game it went into another game and did the same thing.
Try to follow steps of "Problem Fixing" in the first post. I've never encountered such problem like you. Also try last (v3) release with cleaned code.
Ok so this profile would be great but my wizard starts to cast town portal while archon is still on then archon comes off and it stops the TP then leaves game from cellar anyway to fix this? Just slows it down


Edit : Also whats the fastest Loot Rule to increase GPH?
You definitely must get some gear to increase DPS or loot range of your character. Only gear can fix this problem and allow you to use Archon all the time. Optionaly you can make non-Archon build for your Wizard until you get some items.
For the LootRules try this one - http://www.thebuddyforum.com/demonb...no-trash-custom-inferno-rules.html#post585757
I followed the instructions in the OP and installed everything correctly. All is working fine except my log doesn't show the [EMC] reports like everyone else has.

How do I get it like that?
Starting with the release v2 I refused to use EMC plugin because of some problems. And involved combat-behavior functions of it in my own plugin. Since then you'll never see GPH / Game reports as earlier. But in future releases I'll try to include such functions.
 
Last edited:
Doing a great job so. May I make one suggestion. Turn off killmonstors inside of PortToEntrance() or sometimes when you port to close to a mob you go back and kill him.
 
Doing a great job so. May I make one suggestion. Turn off killmonstors inside of PortToEntrance() or sometimes when you port to close to a mob you go back and kill him.
Already did in release v3.
 
Already did in release v3.

Good man!

I notice that when i finish porting, if I'm close to some mobs I will kill them and head on to the open cellar but i will stop along the way and attack stuff that i shouldn't.
 
Tested this out on a few accounts, unfortunately using clean install + instructions in first post results in all bots eventually getting stuck within the first hour if they happen to have to attack anything along the path. Once they move off the path a tiny bit they just stand there doing nothing.
 
Back
Top