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[Act 1] The fastest Sarkoth for monks. (other classes to follow soon)

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1.15 is a great update!

I'm at 292% GF
41 Pickup radius
10k dps
25% MS
40 Kill radius
45 Loot radius

but i'm only around 370-380 GPH.. Is there anyway to increase the gph?
Working on GPH optimizations right now :)
Could you post your stats on time per run etc?
 
I have problem, sometimes bot a not pick up all gold from sarkoth, too fast use TP, any idea?
 
Whats the minimum stats you'll recommend for this? Here im thinking life, res, gf, dps etc
 
Code:
[16:15:15.200 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72095 QuestStep:51 ResumeFromSave:True IsPrivate:True>
[16:15:20.038 D] Joined a game!
[16:15:20.049 N] ###################### REPORT ######################
[16:15:20.050 N] Gold: 2026510
[16:15:20.051 N] Blues: 0
[16:15:20.051 N] Yellows: 0
[16:15:20.052 N] Legendaries: 0
[16:15:20.053 N] Set items: 0
[16:15:20.053 N] ####################################################
[16:15:20.061 V] Using power: Monk_MysticAlly
[16:15:20.219 D] Replaced hook [ProfileOrderBehavior_Hook] 2f2e3e37-b2ef-45c0-8cfb-07f3665755ab
[16:15:20.823 D] Replaced hook [ProfileOrderBehavior_Hook] 36874d32-4e6e-401f-9133-b4f326975008
[16:15:22.280 N] Found Cellar! :)
[16:15:22.514 D] [NotificationOKClick Plugin0.8] Check for Notification UI
[16:15:22.514 D] [NotificationOKClick Plugin0.8] Bot Thread = True, IsRunning = True, IsInGame = True
[16:15:29.607 V] Using power: Monk_CycloneStrike
[16:15:31.764 D] Fast
[16:15:31.765 D] Unique
[16:15:31.766 V] QuillDemon_A_Unique_LootHoarderLeader-283 Is a Unique Mob
[16:15:31.777 V] Using power: Monk_CripplingWave
[16:15:32.514 D] [NotificationOKClick Plugin0.8] Check for Notification UI
[16:15:32.514 D] [NotificationOKClick Plugin0.8] Bot Thread = True, IsRunning = True, IsInGame = True
[16:15:32.755 D] Exception while pulsing plugin Sarkoth Farmer 1.1.4: System.NullReferenceException: Object reference not set to an instance of an object.
   at SarkothFarmer.SarkothFarmer.<get_Gold>b__5(DiaItem i)
   at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
   at SarkothFarmer.SarkothFarmer.get_Gold()
   at SarkothFarmer.SarkothFarmer.OnPulse()
   at Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
[16:15:42.514 D] [NotificationOKClick Plugin0.8] Check for Notification UI
[16:15:42.514 D] [NotificationOKClick Plugin0.8] Bot Thread = True, IsRunning = True, IsInGame = True
[16:15:43.434 D] Exception while pulsing plugin Sarkoth Farmer 1.1.4: System.InvalidOperationException: Cannot Town Portal when we're already in town!
   at Zeta.Internals.Actors.DiaActivePlayer.UseTownPortal()
   at SarkothFarmer.SarkothFarmer.UseTP()
   at SarkothFarmer.SarkothFarmer.OnPulse()
   at Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
[16:15:43.442 D] Replaced hook [ProfileOrderBehavior_Hook] 75c98731-f304-4a36-89b2-75952bf86cec
[16:15:43.485 N] Leaving game, reason: Run is done - remaking!!
[16:15:43.485 D] Navigator.Clear
[16:15:43.485 N] Profile completed
[16:15:43.928 N] Loaded profile Sarkoth dummy profile by Inrego
[16:15:43.928 N] Number of games completed:7
[16:15:43.931 N] Last run acquired 5822 gold.
[16:15:43.931 N] Cellar found in 5/7 games.
[16:15:43.931 N] This run with cellar took 24 seconds.
[16:15:43.931 N] Average run with cellar takes 23 seconds.
[16:15:43.931 N] Average run without cellar takes 10 seconds.
[16:15:49.032 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72095 QuestStep:51 ResumeFromSave:True IsPrivate:True>
[16:15:52.514 D] [NotificationOKClick Plugin0.8] Check for Notification UI
[16:15:52.514 D] [NotificationOKClick Plugin0.8] Bot Thread = True, IsRunning = True, IsInGame = True
[16:15:53.979 D] Joined a game!

dont want to pick up some gold from sark and use tp
 
Gif WD profile!
This is great.
Does WD have any speed buffs?
Does WD have anything they can use when casting TP, to prevent mobs from hitting you?

Answer those 2 questions with which abilities it should use for each case and I'll have it in the next update.

In the meantime - this is usable by any class, but nothing class specific is done for those yet.
 
Last edited:
does anyone have version 1.1.2 or 1.1 they worked perfectly for me. the latest version dances around like crazy if there is some gold far away from other loot...
 
Having some issues with the bot going to the gate in the western part of the town after having sold - then it just idles there
 
does anyone have version 1.1.2 or 1.1 they worked perfectly for me. the latest version dances around like crazy if there is some gold far away from other loot...
Try this - that should fix your crazy movement
 

Attachments

Working on GPH optimizations right now :)
Could you post your stats on time per run etc?

[13:32:48.743 N] Number of games completed:202
[13:32:48.748 N] Last run acquired 0 gold.
[13:32:48.748 N] Cellar found in 105/202 games.
[13:32:48.748 N] This run without cellar took 13 seconds.
[13:32:48.748 N] Average run with cellar takes 32 seconds.
[13:32:48.748 N] Average run without cellar takes 13 seconds.
[13:32:50.563 D] [NotificationOKClick Plugin0.7] Check for Notification UI
[13:32:50.563 D] [NotificationOKClick Plugin0.7] Bot Thread = True, IsRunning = True, IsInGame = True
[13:32:54.048 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72095 QuestStep:51 ResumeFromSave:True IsPrivate:True>
[13:33:00.515 D] Joined a game!

I hope it helps! :)
 
Having some issues with the bot going to the gate in the western part of the town after having sold - then it just idles there
Problems like that are DB bugs :/ My plugin is set to do absolutely nothing while you're in town - and DB is supposed to take your TP back after a town run.
 
Problems like that are DB bugs :/ My plugin is set to do absolutely nothing while you're in town - and DB is supposed to take your TP back after a town run.
It is okay, It was more so a question if anyone else have experienced this :)
 
Does WD have any speed buffs?
Does WD have anything they can use when casting TP, to prevent mobs from hitting you?

Answer those 2 questions with which abilities it should use for each case and I'll have it in the next update.

In the meantime - this is usable by any class, but nothing class specific is done for those yet.

1. WD speed buff is Spirit Walk but can't use so long link tempest rush
2. befor casting TP prevent mobs from hitting i think [Fetish army] or [Zombie wall] can use

Can't wait to see your WD Profile
 
Horrify is probably a good choice for WD to cast before TP. 4 sec AoE fear and you can rune it to 6 sec.
 
1.1.5 doesnt work for me too with Inrego's lootrule (which is 23th post).I have to use DefaultItemRule.xml and have to loot blues and gems for looting golds around :( Still doesnt move after killing boss,just teleporting and passing golds around)
 
Seems like it uses TP a bit to fast, walking down there instantly killing sark + all his minions and then tp out, leaving all the gold sark drops.
Apart from this, amazing profile! :)

And i have 38 pickupradius.
 
Same thing for me, works about half the time. The other half of the time he TPs instantly after the boss dies and misses most of the gold.

I can't seem to figure out the command in a plugin to just move him 1 step right before the TP. That would be the fastest, cleanest way to fix this issue.
 
CHANGE IN SKILL SETUP FOR MAX GPH
currently the best setup for this plugin/sarkoth is as follows:
Edit: Check OP post

This builds consists on spirit regeneration which enables you to use Tempets Rush further
and also enables you to use all your abilities when you arrive at Sarkoth - 2-3 x cyclone strike + Seven sided strike on Sarkoth and they're all dead.

EDIT:
[16:24:21.888 N] Average run with cellar takes 25 seconds.
[16:24:21.888 N] Average run without cellar takes 11 seconds.
Had GPH near 500k, but because of DB issues about spamming TP i had random fps lags causing some runs to take 40-50 seconds.

remember to DL the modified Monk.cs from first post
 
Last edited:
CHANGE IN SKILL SETUP FOR MAX GPH
currently the best setup for this plugin/sarkoth is as follows:
uzRhi.jpg


This builds consists on spirit regeneration which enables you to use Tempets Rush further
and also enables you to use all your abilities when you arrive at Sarkoth - 2-3 x cyclone strike + Seven sided strike on Sarkoth and they're all dead.

EDIT:
[16:24:21.888 N] Average run with cellar takes 25 seconds.
[16:24:21.888 N] Average run without cellar takes 11 seconds.
Had GPH near 500k, but because of DB issues about spamming TP i had random fps lags causing some runs to take 40-50 seconds.

Hmmmm....It doesn't seem to use seven-sided strike at all?
 
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