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Belphegor the official combat routine - We need you're feedback to improve it!

I posted this in another thread but i just realised this thread is the right place ;)

Until we have a settings window or rune detection working then I wont add it as it just leads to people moaning when they don't use that rune.

Feel free however to change it in your own file.
 
Is it possible to have a HC check box that puts the CC to focus on survivability instead of dmg.
As in when that box IS NOT checked (95% of the time?) it will for example assume you use the +15% dmg BoH rune.

(I am playing HC so I am fine with not using the BoH 15% rune - just a thought overall - in "HC-mode" it can for example save smokescreen for you know emergencies)
 
My DH uses all of his discipline skills on cooldown.

It joins a new game and then instantly spends all discipline on companions. Then it casts smokescreen on cooldown, instead of casting it when necessary.

Is it supposed to work this way or am I doing something wrong?

Thanks :)
 
My DH uses all of his discipline skills on cooldown.

It joins a new game and then instantly spends all discipline on companions. Then it casts smokescreen on cooldown, instead of casting it when necessary.

Is it supposed to work this way or am I doing something wrong?

Thanks :)

Same here.
 
Granted I have not read all the pages here, but I was wondering if this was available on SVN so I can stay up to date with the updates?
 
I just realized that the WitchDoc don't use the Acid Cloud.
Since Acid Cloud being probby the best AE in the game I would like to be able to use it.

If any Dev could just post the code here I can add it to my own .cs. (Just to use it when there is +3 mobs in cluster).

Edit: Ignore me - I just found AcidCloud in the witchdoctor.cs - but whatever I change the values to - my WD refuses to use it.
I'll keep on testing.
 
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My Witch Doctor seems to have started using Fetish Army late while fighting Sarkoth using Belphegor. Doesnt cast it until nearly everything is dead, but he does use Big Bad Voodoo straight away.
 
My Witch Doctor seems to have started using Fetish Army late while fighting Sarkoth using Belphegor. Doesnt cast it until nearly everything is dead, but he does use Big Bad Voodoo straight away.

Its right below big bad voodoo atm, it might be that another mob gets closer and it decides to not use it right away as that mob isnt elite.

Acid cloud casts for me, I am using a slightly larger range tho.
 
The "eat health potion at less then 40%" rarely works, also I cant get my wizard to use Archon on it. Could it be used on rare/unique/whatever Sakorth is?
 
The "eat health potion at less then 40%" rarely works, also I cant get my wizard to use Archon on it. Could it be used on rare/unique/whatever Sakorth is?


Archon really needs to be added. Most wizards use Generic becasue they can use archon with it. I like this routine i think its much better. That being said its sorely lacking archon my sark would go from 250k to around 350k (at least thats where my autoit script is).
 
Archon really needs to be added. Most wizards use Generic becasue they can use archon with it. I like this routine i think its much better. That being said its sorely lacking archon my sark would go from 250k to around 350k (at least thats where my autoit script is).

Ive added it and it works quite well, will be in the next bot release.
 
Guys, can anyone post the best skill setup to use for the barb please? So far I am using the custom combat routine since it seems it works better then Belph and Mamon routines.
Thanks.
 
No stutterwalk for DH. SS/vault are obviously a mess but that will come in time and when you use NT or BL ( elemental arrow ) it just shoots way too many, because they fly so long and the mob is still alive.
 
Preparation either every 45-50 sec or at a "When it's ready basis". Using Mammon still so this may already have been fixed though
 
Want a really big improvement that'll be decently hard?

Support bosses, so, when logic is imported to do quests, we can do bosses as well. By this I mean, say we're fighting Diablo, it'll dodge it's claw attacks/etc.
 
Is Mammon outdated? Using the latest bot release 146, and wondering if belphegor is better than Mammond now.
 
The svn is an internal one.

Replace the file with the one in \Routines\Belphegor\Routines

Sprint still drains 100% of my fury because it's spammed. I have 75 fury to start with and it dumps all of it, even though sprint only needs 20.
 
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