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[Act 2][Normal + Hell] - Infinite ZK Runner (Huge EXP)

Hrm, I find that interesting. If demonbuddy creates the game, friends can't join the party. But if you manually create the game yourself friends can join just fine.

Might want to figure out why that is, because I imagine if there is some flag demonbuddy is setting that you can't generally set, it's an easy way for blizzard to detect users....
 
Hrm, I find that interesting. If demonbuddy creates the game, friends can't join the party. But if you manually create the game yourself friends can join just fine.

Might want to figure out why that is, because I imagine if there is some flag demonbuddy is setting that you can't generally set, it's an easy way for blizzard to detect users....

Pretty sure demonbuddy is just creating "private" games, if your friends joined a game while you were botting it would ask for your templar or whoever to leave and could screw you up. So if you just set it to not make "private" games it would probably work, but seeing as how its not really designed to do that, might have to disable it somehow?

Edit: NVM read earlier post, we dont want pub games up in here, lol
 
So anyone figure out how to get this to work so we can join the game created by the bot?
 
Download tinytask, record actions with 2 screens. Set for continuous loop, done.
 
Download tinytask, record actions with 2 screens. Set for continuous loop, done.

How are people using tinytask to do this? I played around with it, but the character seems to join at slightly random locations causing it to fail to go talk to Adria reliably.
 
How are people using tinytask to do this? I played around with it, but the character seems to join at slightly random locations causing it to fail to go talk to Adria reliably.

You're right devestator. Your char spawns randomly. There are 2 possible spawns when joining the game. Set your tinytask up like followed:
  1. Do the preperation stuff> kill zoltun kulle on the char who's not leveling(remember not to take the checkpoint just before the portal, this will slow leveling alot)
  2. Have both chars ready to join a game:
  3. Click record on tinytask> Press resume game on your 'main' char.
  4. Go to the other window, press friends, right click the 'main' char and join party.
  5. Go back to the 'main chars' window, and leave game.s
  6. This part is key: Back to the leveling character(who should now be standing where he spawned). You have 2 possible places to spawn, in wich angle Adria is either at tyrael's place, or her own.
  7. Let your character walk to tyrael(pretend it's adria)> talk to tyrael, press space 5 times. Then talk to adria, and press space 5 times.
  8. Leave game and stop recording. Setup tinytask to loop and press play: voila.

Doing this makes it 100% afkable(if done right) and a 0% downtime on the quest turn-in.

Hope it helps.

Anyone know if blizz can detect tinytask/get you banned for using 3th party software when using tinytask?

ps: im not promoting tinytask in any way. It's just a nice way to level your character untill demonbuddy is able to use this glitch.
 
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Thanks, but quick join is definitely on. Any game I create, I can quick join, when I let the bot make the game, I can't.
There is a bug that causes this with or without a bot, it seems to be a bnet account related issue.

Edit: I see it's a different issue you (we) are having... The bot turns off allow quick join when it creates a game. I think that it is controlled with: isPrivate="True" but setting that to "False" causes the game to error when the bot attempts to create.
 
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There is a bug that causes this with or without a bot, it seems to be a bnet account related issue.

Edit: I see it's a different issue you (we) are having... The bot turns off allow quick join when it creates a game. I think that it is controlled with: isPrivate="True" but setting that to "False" causes the game to error when the bot attempts to create.

tried removing is game private? and then enabled quickjoin in the options menu of game?
 
tried removing is game private? and then enabled quickjoin in the options menu of game?
Yea, Removing IsPrivate causes game creation to fail, but I was told in another thread that it has nothing to do with 'Allow Quick Join', so I think autodisabling 'Allow Quick Join' is a demon buddy "feature". :|
 
nice concept, but it doesnt work, since the bot makes the game private
 
nice concept, but it doesnt work, since the bot makes the game private

Apologies for sounding rude, but I know that. The way you stated that made it seem as if I wasn't previously aware.

I'm well aware of the issue preventing this from working, hopefully it'll be changed at some point soon.
 
Apologies for sounding rude, but I know that. The way you stated that made it seem as if I wasn't previously aware.

I'm well aware of the issue preventing this from working, hopefully it'll be changed at some point soon.

just wanted to know why u post it if it didnt work
 
just wanted to know why u post it if it didnt work
Well it works (near) perfectly, except for the demon buddy turning off 'allow quick join', so why not post it?

Also, I would remove the (near) if it detected ally joining and left based on that trigger, but that is also probably another limitation due to demon buddy, not the script writer.
 
You can still quick join you don't need an invite. You can right click the name on your friend list and select join game. I've seen people do this on autoit but not sure how this would be written in XML.
 
You can still quick join you don't need an invite. You can right click the name on your friend list and select join game. I've seen people do this on autoit but not sure how this would be written in XML.

No, you cannot.

That is the problem. Demonbuddy is creating games with all outside joining capabilities disabled. I guess it's disabling quick join when it creates the game somehow but not actually changing it in the options. If you change the IsPrivate setting to false then it makes it a fully public game, not simply a game that friends can join.

I'm still a little worried that this is causing something blizzard can easily detect. It depends on how the quick join setting works. If it's simply an extra flag that gets sent to the server upon game creation but the setting is stored locally only, then blizzard probably can't tell any difference. This is most likely the case meaning there is most likely nothing to worry about. I just wish the buddy team would have thought of the fact that some people might actually want the quick join setting enabled still and left it as an option.
 
hmm really need a way to make the bot throw out invites

the fastest way to use this is to have the main invite your secondary while the main is still in the menu, that way the secondary loads straight away instead of that delay in town
 
YOu sure about that? I couldn't quick join even when doing it manually - was told it had something to do with the level difference of those two chars. Because on the very same account that was the leecher I couldn't quickjoin with the leech, but with the big boy I could.
 
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