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Carguy's Ultimate DH Sarkoth Script (8-16s FULL runs!)

Can you guys do me a favor? turn off all plugins minus "combatbehaviors" attached to the first post and try again. Trying to narrow down your issue you're having. The only thing i've noticed thus far is my guy is attacking the monsters regardless of if i tell my script to or not....and that he's not summoning ferrets.

Hey Carguy, thank you for your hard work with this. I have everything disabled using the 25ms 1.03 profile with combat behavior and proper combat routine. I am having the same issue as everyone else.

Bot runs to cellar, kills everything along the way, fails to summon ferrets in the cellar and a message saying you can't do that right now pops up, then he kills sarkoth and doesn't exit the game after porting.

Hopefully you can figure out what's wrong
 
Can you guys do me a favor? turn off all plugins minus "combatbehaviors" attached to the first post and try again. Trying to narrow down your issue you're having. The only thing i've noticed thus far is my guy is attacking the monsters regardless of if i tell my script to or not....and that he's not summoning ferrets.
I'm having the same issue as everyone else, only combatbehviors is loaded. Bot kills sarkoth or TPs to town and just sits there, doesn't leave game.
 
guys for me version 1.0 with and without 40 disc and 1.3 12 ms and 0 ms works like a charm...almost it stucks after first vault and stays, i move him 1 mm and he carries on with routine and finishes without any problems DB .138
 
using the old DemonHunter.cs before injunction + CarGuy 1.3 (12ms) everything is running perfect except he kills everything on the way to sarkoth and doesn't summon ferrets. Otherwise it is fully afkable (but really slow cuz of killing EVERYTHING).
 
I'm hearing from other people that the Sarkoth run's gold drop rate got nerfed. Has everyone been getting about the same GPH post-1.0.3?

i got 3 guys running
1 guy at 550k/h
1 guy at 500k/h
1 guy at 450k/h
this is about what they were getting before also... so i'd say no not nerfed... profile is running fine only using plugin Icool sarkoth farm helper v0.1
 
I get a
[18:03:48.058 N] Failed to load profile: Element EnableCombat is not supported. Please check your XML and try again. (<EnableCombat questId="1" stepId="1" />) Line 57
 
I'm using 1.3 0ms with Icools with @KapitanZbik DemonHunter.cs thingy. works nicely
 
using the old DemonHunter.cs before injunction + CarGuy 1.3 (12ms) everything is running perfect except he kills everything on the way to sarkoth and doesn't summon ferrets. Otherwise it is fully afkable (but really slow cuz of killing EVERYTHING).

I'm using the old vault40 one and it's goin gooood. way faster at vaulting than the 1.3
 
It's working perfect for me. Not a single problem on 20 runs. Dont get stuck

GPH 550k
 
Is anyone running this on a BARB, that has it working, that can list all versions, plugins, and so on used please :(
 
If you had read the other thread for that plugin you would know to reload your profile and it's fine.

And how do i do that? When i go recent -> load - doesnt work

When I click load and direct it to the profile - doesnt work

same message.

59.515 N] Failed to load profile: Element EnableCombat is not supported. Please check your XML and try again. (<EnableCombat questId="1" stepId="1" />) Line 57
 
And how do i do that? When i go recent -> load - doesnt work

When I click load and direct it to the profile - doesnt work

same message.

59.515 N] Failed to load profile: Element EnableCombat is not supported. Please check your XML and try again. (<EnableCombat questId="1" stepId="1" />) Line 57

Not sure then. I followed the directions and it's working fine. Make sure you go to the actual thread and download v 1.0.05 or whatever. Not the .03 version listed here.

Mine still wont exit the game though. Any help anyone?
 
Yap, and that's probably effed up due to something changing in DB. Let me upload some NON combatroutine profiles for you guys. Sec.

thanks, is this version viable for barb also, and can you name it v1.4 non Combatroutine or something so its easy to keep track, lots of files in OP :)
 
So I have mine working with the old v1.0 profile. It's a little slower than the 1.3 profile but it actually exits at the end of the run. Using Icools helper and the previously posted combat routine on pg 59 or something.

Seems like the 1.3 profile needs an edit to leave the entire game and we should be set.
 
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