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[Release] Demonbuddy with improved navigation

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Good job !

PS: Notification OK and Relogger crashing game when activated.
 
when i finally clicked start and works,now crashes all times me the game :'(
 
got one working great, loaded up a 2nd d2 to load another session it asks for my password, but I can't bring my 2nd demon buddy client up - ideas? :S

DB windows now open on top of the old one. Make sure it isn't there. Took me a couple moments to notice.
 
Bug report: This version disconnects when identifying items..

[23:13:20.473 V] [ItemRules] Matched Socketed Gada with rule: Sell Everything:Sell
[23:13:20.476 V] [ItemRules] Matched Gruesome Battle Halberd of Immolation with rule: Sell Everything:Sell
[23:13:21.673 N] Closing error dialog
[23:13:23.294 D] System.NullReferenceException: Objektreferencen er ikke indstillet til en forekomst af et objekt.
ved Zeta.Internals.Actors.DiaPlayer.get_GoldPickUpRadius()
ved Zeta.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()
ved Zeta.CommonBot.Targeting.Pulse()
ved Zeta.CommonBot.Logic.BrainBehavior.()
[23:13:23.294 N] Creating new game, Params: <Act:A3 Difficulty:Nightmare Quest:87700 QuestStep:-1 ResumeFromSave:True IsPrivate:True>
 
Bug report: This version disconnects when identifying items..
same
 
Anyway to have a field that loads your character name so we know what DB window is for what screen ? like at the top of the window for DB have Demonbuddy - Charname
 
[23:02:19.943 D] Start/Stop Button Clicked!
[23:02:23.412 D] System.ComponentModel.Win32Exception (0x80004005): A 32 bit processes cannot access modules of a 64 bit process.
at System.Diagnostics.NtProcessManager.GetModuleInfos (Int32 processId, Boolean firstModuleOnly)
at System.Diagnostics.NtProcessManager.GetFirstModule Info(Int32 processId)
at System.Diagnostics.Process.get_MainModule()
at (Object )
at Zeta.MemoryManagement.ExternalProcessReader.[T](UInt32 address, CallingConvention callingConvention, Boolean& defaultedToInjection, Object[] args)
at Zeta.MemoryManagement.ExternalProcessReader.[T](UInt32 address, CallingConvention callingConvention, Object[] args)
at Zeta.ZetaDia.get_ActivePlayerRActorGuid()
at Zeta.Internals.ActorManager.Update()
at Demonbuddy.MainWindow.HandleStartStopBot()

and didn't start!!

yeah because diablo3 is in 64 bit, not windows.

At least this is what i understand.
 
seems to work fucking awesome until now, at least on the nav side. :)
 
Thank you guys for all your hard work, and I wish you the best in your efforts to combat the legal mudslinging of Blizzard, I for one will never be in favor of censorship and oppression of any kind. This is a new age and we cannot allow Corporations to rule our lives and make choices for us. Bossland and Crew.. A HUGE Thank you and I will be praying for you. This is your life and business and no one or company should be able to invade your business like some sort of terrorist. Long Live Bossland and Crew!
 
ok this is too buggy

1. randomly stopping and dont do anything

2. crashing

what profile are ppl using this sucks
 
Great! Thank you very much for the work! When we get the additional serial? Sorry if I said no because I read it :p
 
I fucking love this bot, thank you once again.
 
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