I beleive it vaults at set position, now MS increases the distance by a small ammount when you vault and if you move too far past the set wp to vault it stops, sometimes you move a small enough distance it gives a little job back to the wp to run, i tried with 5-10-20-25 ms and im using 0 now.
The original script works best for me with no ms, 47 disc, my DH vaults 6 times to the cellar, and then twice inside.
[13:38:47.297 N] Loaded profile Carguy's Ultimate Sarkoth v1.0
[13:38:47.297 N] Number of games completed:1900
[13:38:47.613 N] Last run acquired 0 gold.
[13:38:47.614 N] Current Gold per Hour: 434544
[13:38:47.614 N] [Icool's Sarkoth farm helper v0.1] Left Game
[13:38:47.614 N] [Icool's Sarkoth farm helper v0.1] Cellars found in 1019/1900 games!
[13:38:47.614 N] [Icool's Sarkoth farm helper v0.1] This Run took: 7s
[13:38:47.614 N] [Icool's Sarkoth farm helper v0.1] The average fail run is: 8s
Every now and again, when tping he dies, but the moment he resurrects he leaves the game without tping, im not truly bothered about this one bit.
However when going back to base to Salvage, Repair and Sell, the only problem is getting stuck the longest that a run has taken when getting stuck is 84 seconds, it has a little trouble getting to salvage but gets there in the end, other than putting some better wps to salvage i dont know how to make or suggest it become faster.
I have 250% gf and 14 radius, nearly 2000 runs without interruption.
I cant stress enough how much gold pick up radius makes a difference, it alone gave me +100k gph.
Oh, and i 3 shot sarkoth, 2shot rarely.