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.100 - bots simply stop moving.(logs uploaded)

The bot is actually working great now. (Using .100)
Since the very short maintenance on the server, it may be just because there aren't as many users, but I'm central US located and I'm getting responses in about 300-400 Milliseconds.
For those who know the usual way it ran, this is insanely fast!
I haven't seen the bot pause for anywhere near a second yet.

Now THIS is a Buddy Product.

I have faith that this is how it'll run all the time once they get all the kinks worked out. <3 BuddyTeam!
 
maybe not everyone has a chance to read every single post that goes on these forums... but when YOU post that yours is still running ppl like me will post something like i did cause mine is not running... there is logic there ....

so ur is running or not ?

You make a valid point. I've just seen posts/wrote them myself on about 20 threads so it gets very draining...

I know I shouldn't bother posting the following rant, but since I wrote it I guess I might as well vent.

I don't understand the details of the nav problem, I've noticed that as they've been working on the problem, some areas/profiles seem to work better/worse. I've also noticed some other possible connections to the nav problem, at first I only noticed it at waypoints, then I saw it happen at loot pick up, then I turned loot pickup back on and it was fine for a while, then I started to have slowdowns after loot pickup while the bot tried to talk to the nav. Although even when I've noticed bots get stuck from this error, it rarely lasted long; most of the time it was running again in ~10-20 minutes when I got to my machine. The amazing and tragic thing about computers is, you can always poke at it until it does what you want it to do; or something close enough.

Software is always flaky to a certain degree. If you have time to do so, you should be able to notice which bugs specifically you are experiencing, based on logs/conditions/behaviour and once you've identified them, you can try to figure out their possible causes and from their you can either try different workarounds or at least find out that the devs have already identified that type of problem and are working on it. I know not everyone has the time/patience/interest to do this but I really wish people would at least find an informative post about their bugs, so they know something about it before spamming general chat...maybe post it in support...

this endless sea of complaints over the same few and explainable bugs makes my eyes hurt...
 
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According to him, and myself for the past 28 runs it's doing amazing.

so far so good but only 4 runs and i can't really see what my char is doing since im at work teamviewing in :D

GPH seems to be slightly lower then .95 i think, need to do more runs...
 
so far so good but only 4 runs and i can't really see what my char is doing since im at work teamviewing in :D

GPH seems to be slightly lower then .95 i think, need to do more runs...
Teamviewing char is teh king :P Diablo 3 cannot fit on my company SSD, with all the work (buuuuh) related stuff on it.
 
Teamviewing char is teh king :P Diablo 3 cannot fit on my company SSD, with all the work (buuuuh) related stuff on it.

hahaha all i see is chug :D

the GPH has dropped since using .100 for me...

too lazy to restart it with .95 due to the massive chug will just wait till i get home...
 
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