xsol
Member
- Joined
- Nov 7, 2011
- Messages
- 503
- Reaction score
- 12
BossHog
Please always make sure you have the latest release.
You can check this thread or check the SVN: https://hbxsol-db.googlecode.com/svn/trunk/Plugins/BossHog/
Instruction:
View attachment 44216
View attachment 44217
Update: June, 14, 2012
Update: June, 14 2012, 2nd update
Update: June, 14 2012, 3rd update
Update: June 15, 2012
Update: June 17, 2012
Update: June 22, 2012
Update: August 22, 2012
Update: September 19, 2012
Original: View attachment BossHog.zip (has bugs)
Update 6/14/2012: View attachment BossHog.6.14.2012.zip
Update 6/14/2012 2nd Update: View attachment BossHog.6.14.2012.up2.zip
Update 6/14/2012 3rd Update: View attachment BossHog.6.14.2012.up3.zip
Update 6/15/2012: View attachment BossHog.6.15.2012.1200.zip
Update 6/17/2012: View attachment BossHog.06.17.2012.0026.zip Major Update
Update 6/22/2012: BossHog.06.22.2012.zip
Update 9/19/2012: BossHog.09.19.2012.zip
Combat Profile: View attachment DB Combat.xml
Please always make sure you have the latest release.
You can check this thread or check the SVN: https://hbxsol-db.googlecode.com/svn/trunk/Plugins/BossHog/
- What it does: Allows for quick profile creation, with DemmonBuddy integration.
- Why I made it: There are some other compiled tools, I just don't like the idea of compiled tools when we can make plugins.
- Who should use it: Anyone who wants to make a profile?
- Why did you name it BossHog: I like the Dukes of Hazzard?
- What if it doesn't work: you're doing it wrong.
Instruction:
- extract the files into the DB\Plugins\BossHog folder (there should only be one BossHog folder)
- Run DemonBuddy
- Load the CombatBot profile
- Start DemonBuddy
- Goto the plugins tab and enable BossHog
- Disable BossHog when you are done

View attachment 44216
View attachment 44217
- I will probably make it load profiles later.
- I will also be adding some other things.
- If you find a bug: Include any logs, screenshots, JIT info, etc you have when posting
Update: June, 14, 2012
- Fixed a few bugs.
- Added missing UseWaypoint element
Update: June, 14 2012, 2nd update
- Fixed some other small bugs
- Added Open Profile
- Added Save
- Added support for comments.
Update: June, 14 2012, 3rd update
- Added list of Actors
Update: June 15, 2012
- Added Actor detection to UseObject, TalkTo, UseWaypoint menus. By using these the tags/elements will be filled in with as much info as can be found; for portal still set isPotal="True" and destinationWorld yourself.
- Fixed a bug with profile loading.
- Fixed minor bugs.
Update: June 17, 2012
- Enabled free form text editing.
- Added formating and highlighting to xml.
- Rewrote XML parsing, added reflection (yes i am lazy)
- Removed items tab.
Update: June 22, 2012
- Enabled Tabbed MDI to open many profiles at once.
- Added recorder that allows you to records movement, useless mostly, but it will help in static areas.
- Removed a version of unstucker that worked, but caused a crash when closing DB if you did not close BossHog first.
Update: August 22, 2012
- Corrected code related to breaking changes made to DemonBuddy ZetaDia.Actors.GetActorsOfType
Update: September 19, 2012
- Corrected a few minor bugs.
- Fixed Actors tab.
- Enhanced menus used to insert actions for actors. (filtered, sorted)
Original: View attachment BossHog.zip (has bugs)
Update 6/14/2012: View attachment BossHog.6.14.2012.zip
Update 6/14/2012 2nd Update: View attachment BossHog.6.14.2012.up2.zip
Update 6/14/2012 3rd Update: View attachment BossHog.6.14.2012.up3.zip
Update 6/15/2012: View attachment BossHog.6.15.2012.1200.zip
Update 6/17/2012: View attachment BossHog.06.17.2012.0026.zip Major Update
Update 6/22/2012: BossHog.06.22.2012.zip
Update 9/19/2012: BossHog.09.19.2012.zip
Combat Profile: View attachment DB Combat.xml
Last edited: