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[Release] Demonbuddy Release Thread

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: Unit Name: caOut_Raven_Perched_A-128 ActorSNO: 205746
This guy belongs on the no attack list. From Caldeum Bazaar QuestId 57339 StepId 10
 
just a suggestion.

It'd be nice if the skills aren't activated when the bot is identifying items.

i have smokescreen to repeat every few seconds and when the dude is identifying, it keeps interrupting it
 
There is a bug with Salvaging, sometimes the char doesn't move close enough to the Salvage thingy to actually salvage anything.
Moving the char 1 inch manually and it salvages np.
 
Ppl please explain: are demonbuddy and hellbuddy are DIFFERENT BOTS?

/facepalm

I mean.. I thought it's the same or name was changed or smth... crap.

Used Honorbuddy for ages and like it ALOT and thought that HellBuddy is being developed by the same ppl (both are german etc.).

So does these ppl just chameleon this famous bot name to sell theirs?
 
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I was misleaded by ABSENCE of DemonBuddy section here:
Downloads - Home of the Buddy Bots - Honorbuddy, Gatherbuddy, Demonbuddy, Buddy Wing, Tankleader

So I thought you (devs) decided to make a kind of separate site for new top bot etc.
And in the end I made a mistake then.

Chattin on Hellbuddy for now and I am not the only one who got uhhh... scammed, yeah, scammed, I guess.

Really sucks for you.. Had you followed the chat on these forums, you would've known the difference tho :)

I hope you can get your money back from the other bot !
 
Hello Nesox, thank you for doing the continues change log, may I suggest you put the newest change on top, and put all of them inside a CODE tag so it is a scrollable area? It will get quite long in the future the way you are doing it now

So like this (If you want to copy mine to save time):

Code:
[B]Changelog .95[/B]
[LIST]
[*]Should no longer make the GUI stop responding if you press "Dump RActors" when the bot is running. 
[*]"Demonbuddy dependency installer.exe" added. 
[*]Fixed a bug that would make it error if you start the bot at the act4 bnet screen.
[/LIST]

[B]Changelog .91[/B]
[LIST]
[*]Updated for 1.0.2.9991 
[*]UseObject should work better with portals now. 
[/LIST]

[B]Changelog .87[/B]
[LIST]
[*]Added "trOut_Wilderness_Scarecrow_A" to the ignore lootables list 
[*]TakePortalTag removed. 
[*]UseObjectTag now supports taking portals better. 
[*]User-manual added. 
[*]FindDungeonExit diabled temporarily. 
[*]Removed the rounding for gph. 
[*]Added World to the Info dump, shows WorldId and Name. 
[*]Waiting longer fo IDing items. 
[/LIST]
 
Is it just me or does the generic settings combat routine not show the options it did before? All I can see is destroy box radius and primary attack, cant define characterstics for skills like it used to below
 
Not only I can't return the money - I also expect a ban as there are already a huge banwave hitting ppl used hellbuddy.

I believe these ppls just don't have any warden defence so they collect money and run off some time after.
 
Demon Hunter Bug:
Evasive Fire sometimes causes bot to stand still after it backflip.

Kinda sad because I think that ability is very good to bot with, since it is "automatic kiting" except that it get stuck on walls.
I suck at demon hunter, never really played it, but that ability also does a lot of dmg and without it I cant bot demon hunter any good. I might just miss what other abilities are good though.

Btw, related to the Generic Settings:
It would be really good if it was possible to set it up without starting and stopping the bot. It could be a button for "check abilitys" or something, so that the program checks what abilitys & class is used, but it doesnt run the bot.
 
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Demon Hunter Bug:
Evasive Fire sometimes causes bot to stand still after it backflip.

Kinda sad because I think that ability is very good to bot with, since it is "automatic kiting" except that it get stuck on walls.
no problem here, just works fine like it should :)
 
no problem here, just works fine like it should :)
Might have been the profile I ran. It only got stuck when I used evasive fire though but might still be the profile that was the reason (maybe bad moveto positions or something).
Never tried it with any other profile so not sure.
 
In what universe is this bot actually ready for release? I litterally can't run it for longer than five minutes without getting stuck.
 
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