Code:
<Profile>
<Name>1 - 60 [Riften]</Name>
<GameParams quest="87700" step="-1" act="A1" difficulty="Normal" resumeFromSave="False" isPrivate="True" numGames="-1" />
<Order>
<!-- The Fallen Star -->
<If condition="IsActiveQuest(87700)">
<TalkTo questId="87700" stepId="-1" actorId="3739" x="2840.849" y="2936.939" z="24.04533" />
<!-- Kill the risen dead attacking the gates -->
<MoveTo questId="87700" stepId="66" x="2839.56" y="2953.917" z="24.07671" />
<!-- Talk to Leah in the Slaughtered Calf Inn -->
<While condition="IsActiveQuestStep(42) and ZetaDia.CurrentWorldId == 71150">
<MoveTo questId="87700" stepId="42" x="2989.815" y="2792.285" z="24.04533" />
<UseObject questId="87700" stepId="42" actorId="178293" x="2989.815" y="2792.285" z="24.04533" interactRange="10" />
</While>
<TalkTo questId="87700" stepId="42" actorId="4580" x="117.3622" y="60.2993" z="0.2000061" />
<!-- Kill the Risen -->
<MoveTo questId="87700" stepId="75" x="117.3622" y="60.2993" z="0.2000061" />
<!-- Talk to Leah in the Slaughtered Calf Inn -->
<TalkTo questId="87700" stepId="46" actorId="4580" x="117.3622" y="60.2993" z="0.2000061" />
<!-- Talk to Captain Rumford at the gate to New Tristan -->
<While condition="IsActiveQuestStep(50) and ZetaDia.CurrentWorldId == 109362">
<MoveTo questId="87700" stepId="50" x="80.32423" y="123.1801" z="0.2000023" />
<UseObject questId="87700" stepId="50" actorId="178293" x="80.32423" y="123.1801" z="0.2000023" interactRange="10" />
</While>
<TalkTo questId="87700" stepId="50" actorId="3739" x="2840.849" y="2936.939" z="24.04533" />
<!-- Kill the Wretched Queen in the Old Ruins -->
<MoveTo questId="87700" stepId="60" x="2819.652" y="2934.53" z="24.04533" />
<!-- Kill the Wretched Mother -->
<MoveTo questId="87700" stepId="27" x="1983.849" y="2771.23" z="40.15685" />
<!-- Use the Old Ruins Waypoint -->
<UseWaypoint questId="87700" stepId="55" actorId="192164" x="1976.633" y="2788.66" z="42.13673" waypointNumber="0" />
<!-- Use the Old Ruins Waypoint -->
<TalkTo questId="87700" stepId="55" actorId="3739" x="2961.558" y="2807.838" z="24.04533" />
</If>
<!-- The Legacy of Cain -->
<If condition="IsActiveQuest(72095)">
<TalkTo questId="72095" stepId="-1" actorId="4580" x="2943.727" y="2803.802" z="24.04533" />
<!-- Use the New Tristram Waypoint to go to the Old Ruins -->
<UseWaypoint questId="72095" stepId="7" actorId="223757" x="2984.08" y="2827.283" z="24.6011" waypointNumber="1" />
</If>
</Order>
<KillMonsters>True</KillMonsters>
<PickupLoot>True</PickupLoot>
</Profile>
Edit: Fixed issues, but more problems seem to be occuring, bot seems to want to stop or keep looping tasks. Think some changes may need to be made to questing procedures as it doesn't like "waiting" for tasks, even with wait time doesn't work. Try running it any developers.. Keep getting bot thread ended, I even tried looping it.
Get a developer to fix the issues and I will make a 1 - 60 questing profile in a day.
There isn't a true questing mode in the bot. It seems if it doesn't have a destination to move to right away it will end the bot and not proceed to next statement. Sometimes it might loop as well. Also feature that is needed to be implemented is ZoneId or instance so I can write in If conditions checking location of user, which you can see on step 50. A user might start bot half way through that and bot would spaz out moving about when it might not be in the inn.
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