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Bot runs to random corner and never moves after selling and stashing + other issues

nawdik

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Having some issues farming core right now.

1) Once the characters inventory is full, the bot begins spamming the town portal function even in the midst of combat. This can cause endless looping from mobs attacking and interrupting the portal repeatedly.
2) When the portal does finally work, the bot stashes rares and legendaries (even took one legendary out of my stash and put it back in for some reason...), sells the blues, then runs to a far corner in bastion's keep and stands there with this being spammed in the log endlessly with no solution:

[14:55:17.282 D] Generating path to Core Middle - <773.992, 607.6407, 0.1000183>
[14:55:17.283 D] Waiting for path request to finish...
[14:55:17.389 D] Nav callback called.
[14:55:17.458 D] Generating path to Core Middle - <773.992, 607.6407, 0.1000183>
[14:55:17.458 D] Got response from server, validating.
[14:55:17.458 D] Response has 1 hops. Converting to vectors and path queue.
[14:55:17.458 D] Nav Service path generated.
[14:55:17.458 D] Generated path to <773.992, 607.6407, 0.1000183> (Core Middle) with 1 hops.
[14:55:17.633 D] Navigation reached current destination. Within 300.6703
[14:55:17.633 D] Navigator.Clear
[14:55:17.815 D] Generating path to Core Middle - <773.992, 607.6407, 0.1000183>
[14:55:17.816 D] Contacting nav server for path.
[14:55:17.816 D] Waiting for path request to finish...
[14:55:17.992 D] Generating path to Core Middle - <773.992, 607.6407, 0.1000183>
[14:55:17.992 D] Waiting for path request to finish...
[14:55:18.169 D] Generating path to Core Middle - <773.992, 607.6407, 0.1000183>
[14:55:18.169 D] Waiting for path request to finish...
[14:55:18.345 D] Generating path to Core Middle - <773.992, 607.6407, 0.1000183>
[14:55:18.345 D] Waiting for path request to finish...

This type of looping also happens sometimes after looting a chest.

3) Unrelated to this specific problem, the bot tends to pause a lot for a second or two then continues...also hesitates to back track a lot despite experimenting with different pull ranges and loot options. This impacts GPH pretty badly.
 
post a full log as attachment plz
 
I had restarted the bot after he was stuck in bastion's keep but here's a log of the bot stuck right now in core just standing in the middle of no where (DB is updated to latest version btw):


I'll try to re-create the bastion's keep stash/stuck situation a bit later and will report back with a log.
 

Attachments

I had restarted the bot after he was stuck in bastion's keep but here's a log of the bot stuck right now in core just standing in the middle of no where (DB is updated to latest version btw):


I'll try to re-create the bastion's keep stash/stuck situation a bit later and will report back with a log.
i cant open your file for some reason,since its a txt why you converted it into an xml?
 
The "identifying" bug seems to have been fixed in the latest update.

However, I am getting the same pathing issues, especially in the core.

I will find my character idling, and when I check the logs, I see 100 lines of this.

Generating path to Core End - <214.7403, 719.1646, -31.28672>
Waiting for path request to finish...
 
The "identifying" bug seems to have been fixed in the latest update.

However, I am getting the same pathing issues, especially in the core.

I will find my character idling, and when I check the logs, I see 100 lines of this.

Generating path to Core End - <214.7403, 719.1646, -31.28672>
Waiting for path request to finish...

give us a full log plz
 
DB is getting stuck mid way through arreat Crater run, says its going to go hit bone piles but only destroys about 5% of them, and disconnects from game after identifying 2-3 items in a row. all these problems happen on the attached log. (the stuck in the middle of the crater run is at the end of the log, keeps saying generating path)

View attachment 2012-06-11 18.02.txt
 
^^ I am 99% sure that this happens because the bot ran past the waypoint circle for some reason, tried to take it, failed then pathed itself into a corner, thinking it already used the waypoint to Arreat.

Just stop and start the bot.
 
I think this all happens because when he verify the yellow items and the inventory is open u get the disconnect and after that he run into a corner.... don?t know why but when the inventory is closed nothing happend. The thing with standing in the middle of nowhere no plan.
 
^^ I am 99% sure that this happens because the bot ran past the waypoint circle for some reason, tried to take it, failed then pathed itself into a corner, thinking it already used the waypoint to Arreat.

Just stop and start the bot.

Seems that way. Sucks when you try to AFK and it does it though. Switching profiles fixed it for now.
 
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