I created a quick list of profile tags and their prototypes.
This should be used as a reference for those who want to start creating custom profiles.
If anyone has anything to add, feel free to add.
Most of the values can be found using DemonBuddy.exe itself, with it's dump/coordinates/quest features.
This should be used as a reference for those who want to start creating custom profiles.
If anyone has anything to add, feel free to add.
Most of the values can be found using DemonBuddy.exe itself, with it's dump/coordinates/quest features.
Code:
[B][COLOR="#000000"]Zeta.CommonBot.Profile.Common[/COLOR][/B]
<FindDungeonExit
ClosetPoint="" [COLOR="#008000"]//Zeta.Common.Vector3[/COLOR]
DestinationWorld="" [COLOR="#008000"]//int[/COLOR]
MarkerNameHash="" [COLOR="#008000"]//int[/COLOR]
/>
<LeaveGame
Reason="" [COLOR="#008000"]//string[/COLOR]
/>
<MoveTo
Name="" [COLOR="#008000"]//string[/COLOR]
Position="" [COLOR="#008000"]//Zeta.Common.Vector3[/COLOR]
X="" [COLOR="#008000"]//float[/COLOR]
Y="" [COLOR="#008000"]//float[/COLOR]
Z="" [COLOR="#008000"]//float[/COLOR]
/>
<SkipCutscene />
<TakePortal
DestinationWorldId="" [COLOR="#008000"]//int[/COLOR]
InteractRange="" [COLOR="#008000"]//float[/COLOR]
/>
<UseObject
ActorId="" [COLOR="#008000"]//int[/COLOR]
InteractRange="" [COLOR="#008000"]//float [/COLOR]
Position="" [COLOR="#008000"]//Zeta.Common.Vector3[/COLOR]
X="" [COLOR="#008000"]//float[/COLOR]
Y="" [COLOR="#008000"]//float[/COLOR]
Z="" [COLOR="#008000"]//float[/COLOR]
/>
<UsePower
Position="" [COLOR="#008000"]//Zeta.Common.Vector3[/COLOR]
SNOPower="" [COLOR="#008000"]//int[/COLOR]
X="" [COLOR="#008000"]//float[/COLOR]
Y="" [COLOR="#008000"]//float[/COLOR]
Z="" [COLOR="#008000"]//float[/COLOR]
/>
<UseTownPortal />
<UseWaypoint
ActorSNOId="" [COLOR="#008000"]//int[/COLOR]
Position="" [COLOR="#008000"]//Zeta.Common.Vector3[/COLOR]
WaypointNumber="" [COLOR="#008000"]//int[/COLOR]
X="" [COLOR="#008000"]//float[/COLOR]
Y="" [COLOR="#008000"]//float[/COLOR]
Z="" [COLOR="#008000"]//float[/COLOR]
/>
<WaitTimer
WaitTime="" [COLOR="#008000"]//int[/COLOR]
/>
<WriteReport />
[B][COLOR="#000000"]Zeta.CommonBot.Profile[/COLOR][/B]
<Name>This is the name of your profile</Name> [COLOR="#008000"]//string[/COLOR]
<Element></Element> [COLOR="#008000"]//LINQ Element[/COLOR]
<KillMonsters></KillMonsters> [COLOR="#008000"]//bool[/COLOR]
<Order></Order> [COLOR="#008000"]// List.ProfileBehavior[/COLOR]
<Path></Path> [COLOR="#008000"]//string[/COLOR]
<PickupLoot></PickupLoot> [COLOR="#008000"]//bool[/COLOR]
<CreateGameParams
Act="" [COLOR="#008000"]//Zeta.Act[/COLOR]
Difficulty="" [COLOR="#008000"]//Zeta.GameDifficulty[/COLOR]
IsPrivate="" [COLOR="#008000"]//bool[/COLOR]
NumGames="" [COLOR="#008000"]//int[/COLOR]
Quest="" [COLOR="#008000"]//int[/COLOR]
ResumeFromSave="" [COLOR="#008000"]//bool[/COLOR]
Step="" [COLOR="#008000"]//int[/COLOR]
/>
[B][COLOR="#000000"]Zeta.CommonBot.Profile.ProfileBehavior[/COLOR][/B]
[COLOR="#0000FF"]bool[/COLOR] IsActivateQuest, IsActiveQuestStep, IsDone, IsDoneCache;
[COLOR="#0000FF"]int[/COLOR] QuestId, StepId;
[COLOR="#0000FF"]string[/COLOR] QuestName, StatusText;
[B][COLOR="#000000"]Zeta.CommonBot.Profile.Composites[/COLOR][/B]
<If
condition="" [COLOR="#008000"]//string[/COLOR]
conditional="" [COLOR="#008000"]//bool[/COLOR]
></If>
<While
condition="" [COLOR="#008000"]//string[/COLOR]
conditional="" [COLOR="#008000"]//bool[/COLOR]
></While>
[B][COLOR="#000000"]Zeta.CommonBot.Profile.Quest[/COLOR][/B]
<TalkTo
ActorSNO="" [COLOR="#008000"]//int[/COLOR]
Position="" [COLOR="#008000"]//Zeta.Common.Vector3[/COLOR]
X="" [COLOR="#008000"]//float[/COLOR]
Y="" [COLOR="#008000"]//float[/COLOR]
Z="" [COLOR="#008000"]//float[/COLOR]
/>
Last edited: