no1knowsy
Well-Known Member
- Joined
- Feb 28, 2010
- Messages
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Problem is fixed. It no longer exists.did not quite understand ....
Druids have left this problem?
Druids are working fine also.
Problem is fixed. It no longer exists.did not quite understand ....
Druids have left this problem?
Problem is fixed. It no longer exists.
Druids are working fine also.
[17:19:47:047] [BuddyManager] Randomizing next task.
[17:19:47:047] [BuddyManager] Chosen task: 0
[17:19:47:047] [BuddyManager] Task 3 completed
[17:19:47:047] [BuddyManager] Total Running Time: Hrs:1.4 Mins82.3
[17:19:47:047] [BuddyManager] Next Task Is As Follows!
[17:19:47:047] [BuddyManager] BotBase: Gatherbuddy2
[17:19:47:047] [BuddyManager] Zone: Twilight Highlands
[17:19:47:047] [BuddyManager] Profile: C:\wow\sumerechnoe nagorie_invert.xml
[17:19:47:047] [BuddyManager] Switch On: Minutes
[17:19:47:047] [BuddyManager] Switch Int: 29
[17:19:47:047] [BuddyManager] SubProfiles: C:\wow\sumerechnoe nagorie.xml
[17:19:47:047] [BuddyManager] Next Profile is set to run in : Twilight Highlands
[17:19:53:502] [BuddyManager] Background thread starting "Questing".
[17:19:53:502] Stop called!
[17:19:53:514] [Gatherbuddy2]: Stopped gatherbuddy after gathering 70 nodes in 0h 23m 6s.
[17:19:53:514] [Gatherbuddy2]: Хлыстохвост: 63
[17:19:53:514] [Gatherbuddy2]: Элементиевая жила: 5
[17:19:53:514] [Gatherbuddy2]: Пепельник: 2
[17:19:53:528] Activity: Honorbuddy Stopped
[17:19:54:534] System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.Thread.SleepInternal(Int32 millisecondsTimeout)
at System.Threading.Thread.Sleep(Int32 millisecondsTimeout)
at BuddyManager.BuddyManager.MovementChanger() in c:\wow\hon\Plugins\BuddyManager\BuddyManager.cs:line 1062
at BuddyManager.BuddyManager.StartChanger() in c:\wow\hon\Plugins\BuddyManager\BuddyManager.cs:line 454
at BuddyManager.BuddyManager.Pulse() in c:\wow\hon\Plugins\BuddyManager\BuddyManager.cs:line 952
at Styx.Plugins.PluginWrapper.Pulse()
at Styx.Plugins.PluginManager.Pulse()
at Styx.WoWPulsator.Pulse(PulseFlags flags)
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
at Styx.Logic.BehaviorTree.TreeRoot.Run()
[17:19:54:535] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.Run()
[17:19:56:041] Changed tilemap to Kalimdor, Tiled: True
[17:19:56:044] Changing current profile to Empty Profile
[17:19:56:047] Changing current profile to level 0 - 2147483647
[17:19:56:896] Cleared POI - Reason Starting up
[17:19:56:896] Cleared POI
[17:19:57:029] [BuddyManager] Questing now running. Will proceed as needed.
[17:19:57:347] [BuddyManager] Landing.
[17:19:58:979] [BuddyManager] Hit Water, or took over 10 seconds.
[17:19:59:429] [BuddyManager] Landed.
For druids it may only work on an English language client because I have it using LUA commands to get out of Flight Form. I'll see what I can do to get it to work on all.He tried to land in the water, hung for more than 10 minutes
Druid
should workFor druids it may only work on an English language client because I have it using LUA commands to get out of Flight Form. I'll see what I can do to get it to work on all.
This has to be the 3rd time I've told you this...Is there any word on removing the thing that forces loot mobs on? It's about the only thing stopping me from using this atm as it wastes way to much time =/
This has to be the 3rd time I've told you this...
This plugin does not ever, ever, ever, ever force loot mobs on. That is "BuddyHelper", this is "BuddyMANAGER".
This plugin does not modify any of those basic settings, because that is on you to decide if you want to loot.
BuddyHelper not being on won't hurt BuddyManager at all. BuddyHelper is pretty much just for gathering mobs, and being able to skin mobs that GB2 kills and loots.Pretty sure it's only the second. And I was kinda out of my mind with lack of sleep. I apologize.
Can I disable BuddyHelper without it negatively affecting BuddyManager?
Ok, sweet. Thanks!BuddyHelper not being on won't hurt BuddyManager at all. BuddyHelper is pretty much just for gathering mobs, and being able to skin mobs that GB2 kills and loots.
[11:05:43:097] Plugin from G:\HDD\HonorB\Plugins\BuddyManager could not be compiled! Compiler errors:
Make a copy of the folders in /Plugins/BuddyManager/Config/ (You can also copy these from your last install of BManager if you already have a schedule set up)Hiho, does not work for me :/
downl. via svn and copy the buddymanager folder to hb/plugins
i use the latest hb version from yesterday
in the log file there is somethinh with
what is wrong?
That's not why it's closing at all.hello there!
awesome plugin. that does a great job, i can swith profiles very well.
i got a little problem, my farmer is a mage, so the CC, conjure refreshment every time when i start the bot,
when the bot goes to portal, to go for any cata zone, the buddymanager quit HB and wow with this message:
[17:00:41:754] [BuddyManager] Mounted and flying to Storm Portals!
[17:00:59:418] [BuddyManager] Dismounting.
[17:01:00:601] [BuddyManager] Sleep a little bit at portals.
[17:01:01:603] [BuddyManager] Failed to find the portal. This will cause HB to endlessly loop. Will instead ExitNow.
[17:01:01:683] [Amplify]: Conjuring Refreshment
[17:01:01:689] Spell_C::CastSpell(42955, 0, 0x0, 0) [1]
[17:01:01:798] Flushing timed movement. Direction: AllAllowed
[17:01:02:269] [BuddyManager] Total Running Time: Hrs:0 Mins0.5
[17:01:02:269] [BuddyManager] ExitNow set to true. Sending 'ForceQuit()' to WoW.
so the buddymanager think the player was stuck. but was conjuring refreshment to start farm.
can i have some help please?
thanks!
When using AutoAngler it should not allow you to choose nodes. I haven't added that in yet, so just use Time. When I do look into putting that in I'll have to ask Highvoltz what he keeps track of in public variables that I can access with the plugin.quick question. when you select nodes and your using auto angler is a node a fish or a pool?
one more thing how would i make it so that it would use hearthstone? as in i want it to be next task heartstone kinda thing