Is there any simple way to disable the use of pets in the default custom class?
As an example, I try to change
CreateAfflictionCombat()
PetManager.WantedPet = "Felhunter"; to PetManager.WantedPet = "None"
It should be allowed as I see None in CreatureFamily IDs in PetType enum. When I restart HB, it never runs through the profile.
Thanks in advance,
asbak
As an example, I try to change
CreateAfflictionCombat()
PetManager.WantedPet = "Felhunter"; to PetManager.WantedPet = "None"
It should be allowed as I see None in CreatureFamily IDs in PetType enum. When I restart HB, it never runs through the profile.
Thanks in advance,
asbak
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