Tony
"The Bee"
- Joined
- Jan 15, 2010
- Messages
- 128,830
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Honorbuddy doesn't support 64bit WoW client!
plz make support 64bit --- need for razy laider plzzzzzzzzzzzzzz
you must use 32bit
Honorbuddy doesn't support 64bit WoW client!
plz make support 64bit --- need for razy laider plzzzzzzzzzzzzzz
anyone know why BGBuddy doesn't work with AB for alliance? My toon queues and enters, but it just sit there once it gets in. It works with AV and WSG that I've used.
32 bit got 12 fps and 2-5se freezzyou must use 32bit
32 bit got 12 fps and 2-5se freezz
64 bit got 200 fps and no frezz!!!!
System.Reflection.TargetInvocationException: Het doel van een aanroep heeft een uitzondering veroorzaakt. ---> Styx.InvalidObjectPointerException: Cannot read a descriptor on an invalid object. bij Styx.WoWInternals.WoWObjects.WoWObject.#eve[T](UInt32 field) bij Styx.WoWInternals.WoWObjects.WoWObject.#dve[T](Int32 offsetIndex) bij Styx.WoWInternals.WoWObjects.WoWUnit.get_Level() bij Honorbuddy.MainWindow.#3Uc() --- Einde van intern uitzonderingsstackpad --- bij System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner) bij System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner) bij System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) bij System.Delegate.DynamicInvokeImpl(Object[] args) bij System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter) bij System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler)
Couple of requests I have:
Fix this:
Code:System.Reflection.TargetInvocationException: Het doel van een aanroep heeft een uitzondering veroorzaakt. ---> Styx.InvalidObjectPointerException: Cannot read a descriptor on an invalid object. bij Styx.WoWInternals.WoWObjects.WoWObject.#eve[T](UInt32 field) bij Styx.WoWInternals.WoWObjects.WoWObject.#dve[T](Int32 offsetIndex) bij Styx.WoWInternals.WoWObjects.WoWUnit.get_Level() bij Honorbuddy.MainWindow.#3Uc() --- Einde van intern uitzonderingsstackpad --- bij System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner) bij System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner) bij System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) bij System.Delegate.DynamicInvokeImpl(Object[] args) bij System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter) bij System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler)
Add to API:
Rune cooldown i.e.: StyxWoW.Me.DeathRuneCooldown.totalmilliseconds < 300
Power regeneration (only Rogues,Hunter,Mana Classes) i.e.: StyxWoW.Me.CurrentFocusRegeneration;
StyxWoW.Me.CurrentEnergyRegeneration;
StyxWoW.Me.CurrentManaRegeneration
or simple StyxWoW.Me.CurrentPowerRegeneration
Tony. Please. You wont need a log. This error can be found in atleast 50% of all logs uploaded within the last days.
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Rune cooldown i.e.: StyxWoW.Me.DeathRuneCooldown.totalmilliseconds < 300
Power regeneration (only Rogues,Hunter,Mana Classes) i.e.: StyxWoW.Me.CurrentFocusRegeneration;
StyxWoW.Me.CurrentEnergyRegeneration;
StyxWoW.Me.CurrentManaRegeneration
or simple StyxWoW.Me.CurrentPowerRegeneration
public int GetPowerRegen()
{
var s = Lua.GetReturnVal<int>
("return GetPowerRegen()", 1);
return s;
}
If you need those values why not simply get them with Lua.GetReturnVal?
Doesn't even take a 1/8th of a brain to implement it and use it.
Global functions - Wowpedia - Your wiki guide to the World of Warcraft
Code:public int GetPowerRegen() { var s = Lua.GetReturnVal<int> ("return GetPowerRegen()", 1); return s; }
Lua is shit. Thats all. We use it atm. ..
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Whats about MoP Beta Archbuddy?^^
its finenew patch today, its ok for us to bot on the current Hb or we must w8 for another release?