Hearthomatic:
This plugin works with archaeologybuddy and re-examines if the digsite chosen is really the best option.
It will use your hearthstone, portals, items and potions if it finds a better way to travel.
The result is a significantly faster ArchaeologyBuddy.
Example:
I am in Hyjal, the nearest digsite is very far away, but there's one close to Uldum. This plugin will use my hearthstone to get back to Stormwind, fly to and use the Stormwind -> Uldum portal, and then resume archaeology buddy from there. Archaeology buddy will choose the now closer digsite. Saving probably >20minutes in the process.
Features:
- Uses single stage portals (hearthstone) all the way up to 3 stage portals (potion of deepholm -> deepholm stormwind portal -> stormwind hyjal portal)
- Automatically detects and uses portals that are available to you (mage portals, quest, items and potions). So it doesn't matter if you haven't done all the portal quests yet.
- Blacklisting digsites is supported. However in almost all cases this is a false economy. (ie: don't do it)
Install:
- Copy archaeologybuddy_hearthomatic.cs to your HonorBuddy/Plugins folder.
- Restart HonorBuddy.
- Enable the plugin in the list.
Status:
afk safe.
but needs more testing on the horde side.
Supported portals:
Hearthstone (see notes about hearthstone below)
The Innkeeper's Daughter
Astral Recall
Stormwind -> Twilight Highlands
Twilight Highlands -> Stormwind
Stormwind -> Uldum
Stormwind -> Hyjal
Hyjal -> Stormwind
Stormwind -> Deepholm
Deepholm -> Stormwind
Stormwind -> Blasted Lands
Shattrath -> Stormwind
Dalaran -> Stormwind
Tol Barad -> Stormwind
Orgrimmar -> Twilight Highlands
Twilight Highlands -> Orgrimmar
Orgrimmar -> Uldum
Orgrimmar -> Hyjal
Hyjal -> Orgrimmar
Orgrimmar -> Deepholm
Deepholm -> Orgrimmar
Orgrimmar -> Blasted Lands
Undercity -> Blasted Lands
Shattrath -> Orgrimmar
Tol Barad -> Orgrimmar
Dalaran -> Caverns of Time
Deepholm -> Therazane
Therazane -> Deepholm
Teleport: Ironforge
Teleport: Stormwind
Teleport: Orgrimmar
Teleport: Undercity
Teleport: Silvermoon
Teleport: Thunder Bluff
Teleport: Stonard
Teleport: Theramore
Teleport: Shattrath
Teleport: Dalarn
Teleport: Tol Barad (horde & alliance)
Teleport: Moonglade
Teleport: Death Gate
Shroud of Cooperation
Wrap of Unity
Cloak of Coordination
Potion of Deepholm
Ring of the Kirin Tor (x16 of them)
Baradin's Wardens Tabard (Tol Barad)
Hellscream's Reach Tabard (Tol Barad)
Argent Crusader's Tabard
Jaina's Locket
Boots of the Bay
Known Issues:
- Designed for / tested on a level 85 character with flying. Lower level characters may have issues, but may still work.
- Has been tested mostly for Alliance on Kalimdor, needs more testing by horde players (I don't have a horde 85 character)
- It must restart HB to force it to choose a new digsite. There's no real problem with this except that it's reported stats will be wrong.
- There is a (mostly) rare bug that causes hearthomatic to bug out midway through taking a portal chain. this is because honorbuddy sometimes take a very long time to update the zoneid of the characters location. eg, you could be in uldum, but honorbudy's zone id still says your in stormwind. (hint hint devs). As of 0.14 this bug should be even rarer.
Problems with the Hearthstone:
There seems to be no way to determine where in the world your hearthstone actually goes. This is because Wow saves your hearth location wherever you were actually standing when you set your hearth, so for each innkeeper there are literally thousands of different locations a hearthstone could be set to. The only things available to the player (and thus HB) are a name, and an area id #.
To get around this the plugin will check with an online database of known hearthstone locations, if it still isn't recognized it will use your hearthstone and then submit the results to the database. From then on everyone can benefit. Unfortunately you may have to stop the bot afterwards and travel back to the continent you want to farm on.
Notes:
- If you are a Mage, don't forget to set your hearthstone somewhere strategic for even better travel times.
- Instead of some other methods, hearthomatic is known to make heavy use of the Tol Barad portals to get to your capital city. This is because the total travel distance is less, even tho an extra portal is used.
feedback is welcomed
i wonder if this works -
An example of its output:
Help make Hearthomatic better:
Honorbuddy isn't always very good at navigating the world, especially when it comes to complex rooms, castles, staircases, and small doorways, so it gets stuck all the time! Hard coded entry and exit paths have been added to hearthomatic for known problem areas. These literally tell HB to move in 5-10 yards at a time.
If you find that Hearthomatic is getting stuck before or after a portal or hearth you can help by contributing a fix for the issue by supplying one or more waypoints to get around the problem. This could be as simple as "go <here> after using this portal" or "go <here> first before running to this portal", or as complicated as "you need go <here>, fly <here>, fly up <here>, fly to this point <here> through the door, then up the stairs to <here> then over <here> before clicking the portal"
<here> needs to be provided as a 3D xyz coordinate from Hearthomatic. You can get this by standing or flying where you want the waypoint to be, opening the HB development tools, and double clicking the text in the local player info (has the word Position). Collect all of your waypoints (in order!) and copy paste into a forum post. An example might look like: Theres a problem with the Stormwind Dwarven District hearth, HB needs to follow these waypoints to get out of the inn <-8373.439, 596.8099, 97.779> then <-8374.686, 617.8071, 95.23696>.
When making the waypoints you should think like a robot. Each should be in line of sight of the previous point. And its best if they're all straight lines, so HB has no chance to screw it up
Downloads:
You should always use the latest version.
be sure to subscribe to the thread for updates & bug fixes
This plugin works with archaeologybuddy and re-examines if the digsite chosen is really the best option.
It will use your hearthstone, portals, items and potions if it finds a better way to travel.
The result is a significantly faster ArchaeologyBuddy.
Example:
I am in Hyjal, the nearest digsite is very far away, but there's one close to Uldum. This plugin will use my hearthstone to get back to Stormwind, fly to and use the Stormwind -> Uldum portal, and then resume archaeology buddy from there. Archaeology buddy will choose the now closer digsite. Saving probably >20minutes in the process.
Features:
- Uses single stage portals (hearthstone) all the way up to 3 stage portals (potion of deepholm -> deepholm stormwind portal -> stormwind hyjal portal)
- Automatically detects and uses portals that are available to you (mage portals, quest, items and potions). So it doesn't matter if you haven't done all the portal quests yet.
- Blacklisting digsites is supported. However in almost all cases this is a false economy. (ie: don't do it)
Install:
- Copy archaeologybuddy_hearthomatic.cs to your HonorBuddy/Plugins folder.
- Restart HonorBuddy.
- Enable the plugin in the list.
Status:
afk safe.
but needs more testing on the horde side.
Supported portals:
Hearthstone (see notes about hearthstone below)
The Innkeeper's Daughter
Astral Recall
Stormwind -> Twilight Highlands
Twilight Highlands -> Stormwind
Stormwind -> Uldum
Stormwind -> Hyjal
Hyjal -> Stormwind
Stormwind -> Deepholm
Deepholm -> Stormwind
Stormwind -> Blasted Lands
Shattrath -> Stormwind
Dalaran -> Stormwind
Tol Barad -> Stormwind
Orgrimmar -> Twilight Highlands
Twilight Highlands -> Orgrimmar
Orgrimmar -> Uldum
Orgrimmar -> Hyjal
Hyjal -> Orgrimmar
Orgrimmar -> Deepholm
Deepholm -> Orgrimmar
Orgrimmar -> Blasted Lands
Undercity -> Blasted Lands
Shattrath -> Orgrimmar
Tol Barad -> Orgrimmar
Dalaran -> Caverns of Time
Deepholm -> Therazane
Therazane -> Deepholm
Teleport: Ironforge
Teleport: Stormwind
Teleport: Orgrimmar
Teleport: Undercity
Teleport: Silvermoon
Teleport: Thunder Bluff
Teleport: Stonard
Teleport: Theramore
Teleport: Shattrath
Teleport: Dalarn
Teleport: Tol Barad (horde & alliance)
Teleport: Moonglade
Teleport: Death Gate
Shroud of Cooperation
Wrap of Unity
Cloak of Coordination
Potion of Deepholm
Ring of the Kirin Tor (x16 of them)
Baradin's Wardens Tabard (Tol Barad)
Hellscream's Reach Tabard (Tol Barad)
Argent Crusader's Tabard
Jaina's Locket
Boots of the Bay
Known Issues:
- Designed for / tested on a level 85 character with flying. Lower level characters may have issues, but may still work.
- Has been tested mostly for Alliance on Kalimdor, needs more testing by horde players (I don't have a horde 85 character)
- It must restart HB to force it to choose a new digsite. There's no real problem with this except that it's reported stats will be wrong.
- There is a (mostly) rare bug that causes hearthomatic to bug out midway through taking a portal chain. this is because honorbuddy sometimes take a very long time to update the zoneid of the characters location. eg, you could be in uldum, but honorbudy's zone id still says your in stormwind. (hint hint devs). As of 0.14 this bug should be even rarer.
Problems with the Hearthstone:
There seems to be no way to determine where in the world your hearthstone actually goes. This is because Wow saves your hearth location wherever you were actually standing when you set your hearth, so for each innkeeper there are literally thousands of different locations a hearthstone could be set to. The only things available to the player (and thus HB) are a name, and an area id #.
To get around this the plugin will check with an online database of known hearthstone locations, if it still isn't recognized it will use your hearthstone and then submit the results to the database. From then on everyone can benefit. Unfortunately you may have to stop the bot afterwards and travel back to the continent you want to farm on.
Notes:
- If you are a Mage, don't forget to set your hearthstone somewhere strategic for even better travel times.
- Instead of some other methods, hearthomatic is known to make heavy use of the Tol Barad portals to get to your capital city. This is because the total travel distance is less, even tho an extra portal is used.
feedback is welcomed
i wonder if this works -

An example of its output:
Code:
[hearthomatic]: hearthomatic v0.15 loading
[hearthomatic]: you are a mage! mages rock! you rock!
[hearthomatic]: ready. with access to 24 portals
ArchBuddy]: Searching for digsites...
[ArchBuddy]: Found digsite Abyssal Sands Fossil Ridge [Distance: 13235.41 yards]
[ArchBuddy]: Found digsite Fields of Blood Fossil Bank [Distance: 7810.238 yards]
[ArchBuddy]: Found digsite Obelisk of the Stars Digsite [Distance: 14953.6 yards]
[ArchBuddy]: Found digsite Southmoon Ruins Digsite [Distance: 14718.58 yards]
[ArchBuddy]: Selected "Fields of Blood Fossil Bank" as the next digsite.
[hearthomatic]: hearthomatic has chose a better digsite - Obelisk of the Stars Digsite (790.5168 yards) vs Fields of Blood Fossil Bank (7664.763 yards)
[hearthomatic]: portal path: from -> portal(Teleport: Tol Barad) -> portal(Tol Barad -> Stormwind Portal) -> portal(Stormwind -> Uldum Portal) -> to
... (hearthomatic takes the portals) ...
[hearthomatic]: Restarting ArchBuddy....
Changing current profile to Empty Profile
[ArchBuddy]: Stopped Archaeologybuddy after clearing 0 digsites in 0h 0m 51s.
[ArchBuddy]: Solve Report:
[ArchBuddy]: ---------------------------
[ArchBuddy]: No solves
Changing current profile to Empty Profile
[ArchBuddy]: Searching for digsites...
[ArchBuddy]: Found digsite Abyssal Sands Fossil Ridge [Distance: 3157.401 yards]
[ArchBuddy]: Found digsite Fields of Blood Fossil Bank [Distance: 7510.76 yards]
[ArchBuddy]: Found digsite Obelisk of the Stars Digsite [Distance: 811.5463 yards]
[ArchBuddy]: Found digsite Southmoon Ruins Digsite [Distance: 2048.78 yards]
[ArchBuddy]: Selected "Obelisk of the Stars Digsite" as the next digsite.
Help make Hearthomatic better:
Honorbuddy isn't always very good at navigating the world, especially when it comes to complex rooms, castles, staircases, and small doorways, so it gets stuck all the time! Hard coded entry and exit paths have been added to hearthomatic for known problem areas. These literally tell HB to move in 5-10 yards at a time.
If you find that Hearthomatic is getting stuck before or after a portal or hearth you can help by contributing a fix for the issue by supplying one or more waypoints to get around the problem. This could be as simple as "go <here> after using this portal" or "go <here> first before running to this portal", or as complicated as "you need go <here>, fly <here>, fly up <here>, fly to this point <here> through the door, then up the stairs to <here> then over <here> before clicking the portal"
<here> needs to be provided as a 3D xyz coordinate from Hearthomatic. You can get this by standing or flying where you want the waypoint to be, opening the HB development tools, and double clicking the text in the local player info (has the word Position). Collect all of your waypoints (in order!) and copy paste into a forum post. An example might look like: Theres a problem with the Stormwind Dwarven District hearth, HB needs to follow these waypoints to get out of the inn <-8373.439, 596.8099, 97.779> then <-8374.686, 617.8071, 95.23696>.
When making the waypoints you should think like a robot. Each should be in line of sight of the previous point. And its best if they're all straight lines, so HB has no chance to screw it up

Downloads:
You should always use the latest version.
be sure to subscribe to the thread for updates & bug fixes
Attachments
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