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done a couple more updates guys update your files, keep the feedback coming in.
 
What a program, what a program. Surely gonna tryz this one out!
 
Thanks for making this man. The ability to generate an infinite number of unique farming profiles in any zone is indeed epic.
 
Trololol made my own profiles and Leveled Inscription + Alchemy 1-525 in about 6-8 hours xD Damn this is an awesome tool! :D :D :D
Took about an hour to generate all the needed profiles and then I've sent 2 of my toons farming on both different continents
 
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any chance of adding fishing nodes?
 
any chance of adding fishing nodes?

Hi jasf10,

if i remeber right, we spoke once about that, but there was an argument why we dont do that (cant remember). Will ask swiny, if we are going to do that, we need to collect all pool coords. We will post here about that.
 
Please use our issue system and give more informations inside the report! Thank you


Redoing a route now, will see if I can make it happen again.
EDIT: Not creating anything this morning, work calls now, it's an afternoon job I guess.
EDIT: stuck at 99% for ages, couldn't see the little white bit at the end, all worked fine in the end. Maybe have numerical value on the green bar too ?
G
 
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Hi jasf10,

if i remeber right, we spoke once about that, but there was an argument why we dont do that (cant remember). Will ask swiny, if we are going to do that, we need to collect all pool coords. We will post here about that.

I'm thinking of adding fishing pools as a separate project? Fly to pools, fish them, fly to next ?
 
Any request guys?

other than the known that will be put in soon.
 
Autonaming based on zone and "options". So if you made a profile for Twilight Highlands w/ just herbs, it would name it Twilight Highlands (Herbs) or something. Kind of a "meh" request since it's easy enough to name manually, but it's the only thing I can really think of... at all.
 
Just updating my logging program as we speak, soon enough we will be able to have mailbox's
 
Any settings suggestions for places like deepholm? This is the only zone so far where i've had some trouble with this application. It has to do with the extreme height differences (huge mountains). The path that it generated with default settings for deepholm had some issues where there were nodes on top of mountains but the bot couldn't access them because of the the shape of the mountains. (kind of hard to explain).
 
Nah, nicest thing I have seen in a long time :) There will be some superficial niceties people will want added over time, but the guts of it work great. I watched my character herbing/mining this morning and it looked so different to when i was watching a normal generated path, should be no chains of farmers in the sky now, if people are still using public profiles after this they have rocks in their head.

Couple of superficial things:
Add numbers to the bar that shows the generation progress of the profile
Agree with above, automagically create the profile save name based on continent-location-first initial of min/herb being searched for ???
Ability to pull bad nodes from existing public profiles and get them blacklisted on the map in a different color for checking purposes. We should be able to make a definative list then of the whole game, and also people can individually investigate these and report back if bad or good.

G
 
Nah, nicest thing I have seen in a long time :) There will be some superficial niceties people will want added over time, but the guts of it work great. I watched my character herbing/mining this morning and it looked so different to when i was watching a normal generated path, should be no chains of farmers in the sky now, if people are still using public profiles after this they have rocks in their head.

Couple of superficial things:
Add numbers to the bar that shows the generation progress of the profile
Agree with above, automagically create the profile save name based on continent-location-first initial of min/herb being searched for ???
Ability to pull bad nodes from existing public profiles and get them blacklisted on the map in a different color for checking purposes. We should be able to make a definative list then of the whole game, and also people can individually investigate these and report back if bad or good.

G

if there are bad nodes i.e global bad nodes.
make me a list of them, add them as a issue. ill GLOBAL blacklist them as long as there in reason ( i.e char gets stuck )
 
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