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Magomat (the casting machine that can't walk)

Also, consider redoing buffing.

The way it's done, it will only buff you, if it gets into combat and only on you - have it check your entire raid or party for it
On Murozond, i had a interesting fight. It kept Scorching the entire fight (normal mob rotation) (Fixed, by adding him to IsTargetBoss() so far)
Add a check to mirror image in arcane, so you only use on IsTargetBoss()
Add a check to combustion, so you only use on IsTargetBoss()
Add a check to arcane power, so you only use on IsTargetBoss()
 
Also, consider redoing buffing.

The way it's done, it will only buff you, if it gets into combat and only on you - have it check your entire raid or party for it
On Murozond, i had a interesting fight. It kept Scorching the entire fight (normal mob rotation) (Fixed, by adding him to IsTargetBoss() so far)
Add a check to mirror image in arcane, so you only use on IsTargetBoss()
Add a check to combustion, so you only use on IsTargetBoss()
Add a check to arcane power, so you only use on IsTargetBoss()
fixed the Moruzond issue in an other way, cause this could also happen to other bosses. thanks^^
added the boss checks except on combustion. you should see impact spreading a combustion dot. >:D
 
Testing out v. 0.9.1 right now

First thing: Forgot to edit version number ;)
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Consider adding a check so we wont waste a fireball cast if there's 0,8 seconds or something left and bot wants to cast instant pyroblast
Still scorching away on bosses like Murozond

What i was able to find
 
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How would i disable the automatic buffing of Molten Armor? When I go OOM I want to be able to swap to Mage Armor for some mana regen, then swap back to Molten.
 
Find the lines that contains armor by searching and add // in front of the lines
 
Find the lines that contains armor by searching and add // in front of the lines
kk, ty

EDIT

so it should look like this?

new Decorator(ret => SpellManager.HasSpell(11366),
new PrioritySelector(
//CastSpell("Molten Armor", a => !PlayerHasBuff("Molten Armor")),
 
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I was trying This CC for my fire mage today and it works awesome! About to try a raid see how I do :) I'm excited ;)
 
I have the same problem that he cast only scorch on a training dummy. (english interface)
and with german interface he cast nothing.

edit: i didn?t read the whole thread ^^
with the raiding training dummy the rotation is correct :D

edit1: perhaps you could implent that he uses the first mana gem on bosses at 90% or something else?
 

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It's not casting Pyroblast on proc, it tries to cast fireball/scorch (depending on dummy) at the same time as pyroblast, resulting in the bot doing nothing until finally exiting combat just standing there.
 

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It's not casting Pyroblast on proc, it tries to cast fireball/scorch (depending on dummy) at the same time as pyroblast, resulting in the bot doing nothing until finally exiting combat just standing there.
please try the new version, and tell me if it works now
 
I've managed to get into a few LFRs and i don't think it recognizes bosses, it's spamming Scorch instead of fireball and fireball every 5-6 cast. Maybe something too look into as it's a major DPS loss.
 
I've managed to get into a few LFRs and i don't think it recognizes bosses, it's spamming Scorch instead of fireball and fireball every 5-6 cast. Maybe something too look into as it's a major DPS loss.
i changed something
can you try it again in a raid an tell me if it works now?
 
for arcane are u able to have mana shield and mage ward 100% uptime? or at least for boss fights?
 
for arcane are u able to have mana shield and mage ward 100% uptime? or at least for boss fights?
Why in the world would you want mana shield up 100% of the time for boss fights?!?!
 
in arcane u get 20% of the damage taken by mage war and mana shield as extra damage and considering most of the boss fights now have aoe in them its an decent dps increase
 
in arcane u get 20% of the damage taken by mage war and mana shield as extra damage and considering most of the boss fights now have aoe in them its an decent dps increase

and when you take dmg when mana shield up the amount of dmg it absorbs it takes from you in the form of mana which in return reduces the effectiveness of Arcane's mastery which in RETURN IS a MASSIVE ASS DPS LOSS!!!!
The only time you will pop MS is towards the end of you BURN phase right before you pop Evo that way after you get done evocating you will have the buff and not have lost any mana persay. But 100% uptime? I would love the link to that one.

so please go read up on the class/spec and how everything ties together before posting a comment about how you think a class works when you are totally wrong.
 
in arcane u get 20% of the damage taken by mage war and mana shield as extra damage and considering most of the boss fights now have aoe in them its an decent dps increase
Mage Ward i understand, but anyone that has Mana Shield up 100% during boss fights is just BAAAAAD. The amount of mana you would lose, taking the Arcane Mastery, would not even be worth the GCD in most situations, much less losing the much needed mana. There are very limited situations where using MS is a good thing, but keeping it up 100% of any fight is a big NONO.
 
@ mahe4
v0.9.3 should now cast pyroblast properly
on SVN isn't avaible.
Where can we find it?
there a link or ....

Thks and +rep
 
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