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[Release] Honorbuddy 2.0.0.5710

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Unfortunately I can confirm that the problem with Black Screens is not fixed and it still occurs :( At least in Vashjr, happened to me just seconds ago.

Same problem. Black screens still occurs in Vashir. Fuck that. :(
 
After update i cannot switch from Professionbuddy to Other Bot bases. i select questing bot and load a profile. i press star then he automatically sithces back to professionbuddy and mutiprofile... wtf?

i have deleted professionbuddy and updated via svn from the scratch..

heres a log.

View attachment 25.01.2012_11_01 9684 Log.txt

wichtiger part:
[11:19:40:279] ?ndere aktuelles Profil zu [A - Quest] Twilight Highlands 84-85 [Kick]
[11:19:40:279] PB 1.331:Start Called
[11:19:40:287] System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei Bots.Gatherbuddy.Profile..ctor()
bei Bots.Gatherbuddy.GatherbuddyBot.Start()
bei HighVoltz.Professionbuddy.Start()
[11:19:40:537] Cleared POI - Reason Starting up
[11:19:40:537] Cleared POI
[11:19:41:868] Bot wird gestoppt!
[11:19:41:868] Stop called!

Warum??
 
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I am pala healer, and BGbuddy plays horrible! He make a stupid actions and don't heal! The old version of BGbot was good, i was in 1-3 place on heal. But now i am in the end of list!

maybe thats your CC not being updated ????
 
I have been using this sine i returned from holiday and i can confirm that i left 3 charc, running Random BG yesterday for approx 12 hours each.

the only /w i got were positive and there was no dester debuff. the 3 charc all went from having 0 conq point to max.

I have only been using HB for 2 weeks now and already i can see that setup of your CC the biggest part that can go wrong..


one suggestion i think would be good is that when running BGbuddy, could the bot repair every so often.. i did come home yesterday to find one of my toons with almost all red gear, luckily it was only just turning red :-0
 
So, still no fix (removing or making it optional) for PartyBots Leader Plugin auto-roll?
 
BGBuddy:
Strand of th Ancients:
Running against closed Gates, while trying to get to the boat (starting as defender)
Can't navigate out of the water, when trying to get off the boat (starting as attacker), while beeing attacked by the opponents and been kited under the bridge of the boat. Does mounting, try to "Get off the boat", dismounts cause it thinks it'S stuck, some stuck routines, mounting - rinse and repeat
 
Left a bg and now HB crashed and ended in a locked state..... making my log 7-12kb bigger every second.

Used BGBuddy

This is the shit it fills the log with over and over and over and over

Code:
[13:48:02:521] Styx.InvalidObjectPointerException: Cannot read a descriptor on an invalid object.
   at Styx.WoWInternals.WoWObjects.WoWObject.#eve[T](UInt32 field)
   at Styx.WoWInternals.WoWObjects.WoWObject.#dve[T](Int32 offsetIndex)
   at Styx.WoWInternals.WoWObjects.WoWUnit.GetCurrentPower(WoWPowerType type)
   at Styx.WoWInternals.WoWObjects.WoWUnit.get_CurrentHealth()
   at Styx.WoWInternals.WoWObjects.WoWUnit.get_Dead()
   at Styx.WoWInternals.WoWObjects.WoWPlayer.get_IsAlive()
   at Singular.ClassSpecific.Paladin.Holy.<CreatePaladinHealBehavior>b__d(Object ret)
   at Singular.Helpers.Spell.<>c__DisplayClass30.<Cast>b__2e(Object ret)
   at TreeSharp.Decorator.CanRun(Object context)
   at TreeSharp.Decorator.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Sequence.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at Styx.Logic.BehaviorTree.TreeRoot.Tick()
[13:48:02:521] Cleared POI - Reason Exception in Root.Tick()
[13:48:02:521] Cleared POI
 
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Also it's kinda pointless to move to biggest fight if 8 opponents are attacking one from my team ;)
 
BgBuddy is much much worse than BgBot(beta) ...wth .. who created this crap? ..and is anything ever tested before it is released?



I should slap you.

It's been in testing for the past month.

You obviously are doing something wrong.

slap him? i'd do more than that to him.

you self righteous, self important, non-instruction-following, oink of a freeloader.

HB is a series of bots, they just provided you with a FREE bot, other peoples hard work, and you come back with a response worth of a child who cannot get his actionman to dance.

create your own bot then, ban his account, the community doesnt need people like this.

sorry if i seem angry but i hate freeloaders dissing other peoples hard graft when they have done none themselves.
 
What's point with the navigation logic ?

If u face an open field with ONE !!! tree on it...

Rest assured HB MUST run as near that tree as possible !!!!!

Why is the navigation built like that ?
 
slap him? i'd do more than that to him.

you self righteous, self important, non-instruction-following, oink of a freeloader.

HB is a series of bots, they just provided you with a FREE bot, other peoples hard work, and you come back with a response worth of a child who cannot get his actionman to dance.

create your own bot then, ban his account, the community doesnt need people like this.

sorry if i seem angry but i hate freeloaders dissing other peoples hard graft when they have done none themselves.


Throttle back, man... These problems tend to resolve themselves.
 
slap him? i'd do more than that to him.

you self righteous, self important, non-instruction-following, oink of a freeloader.

HB is a series of bots, they just provided you with a FREE bot, other peoples hard work, and you come back with a response worth of a child who cannot get his actionman to dance.

create your own bot then, ban his account, the community doesnt need people like this.

sorry if i seem angry but i hate freeloaders dissing other peoples hard graft when they have done none themselves.


well said
 
Been known over a year that it tend to fail to navigate in water.

Oddly enough, prior versions (for me at least) did actually navigate out of water rather well. The only reason I mentioned it for this version was because I noticed it not even trying. It would just jump up and down in the water. Prior versions of HB would attempt to swim to land, or get out of the water somehow, but not this one.
 
Oddly enough, prior versions (for me at least) did actually navigate out of water rather well. The only reason I mentioned it for this version was because I noticed it not even trying. It would just jump up and down in the water. Prior versions of HB would attempt to swim to land, or get out of the water somehow, but not this one.

Question what plugins do you have enabled. I have had the anti drown plugin cause the same exact thing you mentioned jumping up and down in the water with previous versions of HB. But only with certain cc's it seems. It doesn't do it on everyone of my toons. Just to check next time you navigate thru water try it with the anti drown plugin disabled. I have found allot of problems that arise have simple answers allot of the times. Just got to find it.
 
BGBuddy isn't attacking Vanndar Stormpike in Alterac Valley.

Also what does this mean ?

Name1 is currently 3.90971779823303 dropping target

Name2 is currently 38.3059844970703 dropping target

Name2 is currently 37.1108131408691 dropping target

Also

Why does it soften ppl down and swap to a target with more hp ?

and at last

It Mounts to ride 4 yards (mounting in Bg's has been messed up for quite a few releases)
 
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It seem's to me Raphus is the only Dev working on this bot now and maybe Apoc when he has the time (Rift & SWTOR splitt's the dev base alot), To the people complaining about the Navigation you need to speak to Main since he created and update's the navigation to my knowledge ( he aint been active in some time),Good update HB team too bad IB2 is not yet released yet, seem's i wont re-activate my account till that get's released :)
 
slap him? i'd do more than that to him.

you self righteous, self important, non-instruction-following, oink of a freeloader.

HB is a series of bots, they just provided you with a FREE bot, other peoples hard work, and you come back with a response worth of a child who cannot get his actionman to dance.

create your own bot then, ban his account, the community doesnt need people like this.

sorry if i seem angry but i hate freeloaders dissing other peoples hard graft when they have done none themselves.

Im pretty damn sure i payed money for this bot. How did you get it for free?
 
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