Hi everyone. I would like to ask the ones that use my SVN repository and have a little time on hands to give my latest revision (r54) a spin on LFG and LFR and leave here your feedback.
I essentially rewrote the way the CC was handling the spells, global cooldowns and such. Only had time to test it on 2 LFG dungeons, but it worked great, doing an average of 13k effective HPS throughout the dungeon.
If it does nothing and you see the hp of your party going down, make sure you are in combat. Currently it only heals in combat. Dunno if I will eventually consider making it top-off people out of combat, but for now, let's keep it simple
Before, i noticed it had a lot of problems casting Swiftmend when it should, the way i solved it was making it target the healing subject, it seems to work, but not sure why yet.
You still have the chance to manually target an enemy mob for CC purposes, but if you don't have a target or your target is friendly it will ignore it and just keep auto-targeting.
I also implemented a very simple combat solo rotation to use mainly in conjunction with BotBases such as GatherBuddy 2 and ArcheologyBuddy, so it can handle with those pesky mobs that keep attacking us while we go about our business.
The rotation is Starfire as an "opener", followed by Insect Swarm, Moonfire and then will spam Wrath until the target is dead or one of the DoTs need refreshing. So as I said, very simple, but does the job well. I only tested it with ArcheologyBuddy, so if you can give it a spin with GatherBuddy and post your feedback it will be much appreciated.
If all goes well and I have some positive feedback from the "brave" souls that use my SVN rep, I'll release version 1.0.8 tomorrow on the forums.
Thank you all for your help testing/debugging this little project of mine. Hope you enjoy the changes.