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tiagofmcosta
Your comment about lifebloom not being casted because theirs nothing to heal, it obvious you dont know how druids work, keeping lifebloom up isnt an option its necessary, it is one of our 3 largest heals, and provides mana regen greater then the cost of it itself.
Otherwise im not downing the CC, and im glad someone has taken the initiative to make a good one.
Also @ the comment it doesnt care who cast lifebloom, if there is more then one resto druid, you still need to maintain your lifebloom on the tank/tanks
Thank you very much for your comments, but now if you allow, let me clarify.
First, yeah, i know you should keep up always a stack of Lifebloom on the tank, what i tried to say was that in order for me to cut on the overhealing and to make the bot stop healing when there's actually nothing to heal i have to tell him when and how to stop.
If you think about it, a good way you know when to stop healing is if everyone is at 100% HP. The CC does the same, but in practice sometimes will happen that we have a full stack of LB on the tank and the healing it provides is more than enough to counteract the damage he is taking, and this will make the CC not even try to refresh the stack, why? Well, because the tank is at 100%. I hope you can see what i'm trying to explain here.
I understand what you're saying, and it is true, we gain more mana from LB than we expend casting it. But if you think about it (and please try the new version) if everyone is at full health you are not casting, and so you'll either be regaining mana or you are already at full mana.
Regarding the other comment, the CC will check if the tank has LB on him, and if it does, he simply casts LB on him until it reaches the stack size defined on the settings file (which is 3 by default). When i said it does not care, i meant it does not check where the LB that is on the tank came from, it just knows that it is there and needs to be refreshed.
And one more think, at this moment the CC only supports one Tank. It is constantly rechecked to make sure if the tank leaves the party and we get a new one, the CC knows exactly who the tank is. If none is found, then we will be the temporary tank (which means the LB stack goes to us). And the Tank (or Main Tank if you will) to the CC will be the Tank with the most Maximum Health, which also means it may not be the Main Tank set on the Raid.
In order to make the CC support multiple tanks it would need to suffer a lot of adjustments... And that is not the main goal for now
When you have the chance please try out the updated version, and see if you feel it still needs improving on that aspect.
Thank you very much once more for your contribution.