<CustomBehavior File="ForcedDismount" />
Hehe, as long as you are near the ground this is okayWell as I said, Mount.Dismount() does it all fine so no need to resolve into other methods![]()
Hehe, as long as you are near the ground this is okay![]()
Wah wah wah what!? I'll look later.No it did descend first. I tested it from up high in the sky - it'd descend until near the ground and THEN dismount![]()