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[Test] Honorbuddy 2.0.0.5419

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When trying to run GB2, Just get this spamming me:
<Waypoint>-3802.946 -4100.725 210.7886</Waypoint>]
ideas?
There are no waypoints in HB/GB2, so its your profile

EDIT
IB = Instancebuddy
 
Last edited by a moderator:
thank you!

PHP:
[14:48:45:440] Cleared POI - Reason Exception in Root.Tick()
[14:48:45:440] Cleared POI
[14:48:45:739] System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Bots.ArchaeologyBuddy.ArchBuddy.#4k(Object )
   at TreeSharp.Action.RunAction(Object context)
   at TreeSharp.Action.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at Styx.Logic.BehaviorTree.TreeRoot.Tick()
[14:48:45:739] Cleared POI - Reason Exception in Root.Tick()
[14:48:45:739] Cleared POI
[14:48:46:080] Activity: Searching for digsites...
[14:48:46:090] Activity: Loading Tile/s
[14:48:47:655] Activity: Moving to the digsite
[14:48:51:972] Activity: Surveying
[14:48:51:974] Spell_C::CastSpell(80451, 0, 0x0, 0) [393]
[14:48:54:183] [ArchBuddy]: Next survey point (db): <-1698.078, -2221.344, 96.91676>

what is this exception?
 
any news on why bot runs away like a p***y rather than fighting mobs?

Me here.

Could not even do the starting area quests.

It turns around the mobs and auto attack with even a mage instead of casting spell.
 
Running BG bot Beta with Apsalar sub rogue CC. Bot is running smoothly, problem occurs when the bot targets an enemy player. Combat module seems to be working fine but when engaging an enemy and moving towards him the bot will move 2 steps at a time then stop and take another, like its lagging or being a bot for sure. Im pretty sure it has something to do with the mouse click to move feature, which is set to on in my WoW settings. Everything is working great with exception of that. Anyone else experienced this problem ?
 
Running BG bot Beta with Apsalar sub rogue CC. Bot is running smoothly, problem occurs when the bot targets an enemy player. Combat module seems to be working fine but when engaging an enemy and moving towards him the bot will move 2 steps at a time then stop and take another, like its lagging or being a bot for sure. Im pretty sure it has something to do with the mouse click to move feature, which is set to on in my WoW settings. Everything is working great with exception of that. Anyone else experienced this problem ?

The BG bot is a bit broken at the moment overall, Do not run it AFK, that's all I have to say, monitor it until it's fixed.
 
Running GB2 with FPSWare Druid CC (afaik not the CC because it hasn't done this before, sometimes the bot will just stand there too often instead of casting spells when engaged in combat.. If you manually move it at all it catches back up and continues it's routine. Doesn't happen too often though.

Nothing in logs.. Just says casting spell and doesn't cast, Attached log. Problem occurred at about 844am. Just dismounts to fight but stands there and does nothing unless you manually move it to get it going again.
 

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my bot keeps circling around doin nothing, that only happens when i use kickazz questing profile. but when i use the grinding profile it runs smoothly, any idea why??
this is the nav log 05:31:57 م:261] Could not generate full path from {2168.248, -4629.44, 73.62301} to {-8780.128, 380.0052, 100.8152} (time used: 396 milliseconds)
[05:31:57 م:815] Could not generate full path from {2162.291, -4630.994, 73.62389} to {-8780.128, 380.0052, 100.8152} (time used: 394 milliseconds)
[05:31:58 م:341] Could not generate full path from {2167.749, -4629.097, 73.62389} to {-8780.128, 380.0052, 100.8152} (time used: 391 milliseconds)
[05:31:58 م:881] Could not generate full path from {2162.453, -4631.427, 73.62389} to {-8780.128, 380.0052, 100.8152} (time used: 395 milliseconds)
[05:31:59 م:434] Could not generate full path from {2167.904, -4628.52, 73.62389} to {-8780.128, 380.0052, 100.8152} (time used: 396 milliseconds)
[05:31:59 م:987] Could not generate full path from {2162.676, -4631.827, 73.62389} to {-8780.128, 380.0052, 100.8152} (time used: 390 milliseconds)
[05:32:00 م:515] Could not generate full path from {2167.304, -4628.371, 73.62389} to {-8780.128, 380.0052, 100.8152} (time used: 391 milliseconds)
[05:32:01 م:078] Could not generate full path from {2163.338, -4632.307, 73.62389} to {-8780.128, 380.0052,
 
So far to me this is just completely fucked, questing is almost impossible... would post logs but honestly don't know what it is causing the character to run around like a fucking moron, so frustrating
 
Movement should be abit better now, some of the offsets used for checking speed etc. was wrong.
You don't need to re-dowload it.
The "running in circles" should hopefully have stopped.
 
way before the EU update!!... ill bow down in the dust!.. you guys are true stars ... ty so much =)
 
Attached is my log of my shadow priest in eastern plague lands running circles around a kill target. The kill target is a mob for a quest already completed. Also, as others have said, the looting takes some time too.. perhaps 3 secs.
Please keep in mind that the Kill 6X, moving to hotspot is the quest that's already completed. Yet, the bot is going to that quest area's "hotspot" regardless.
 

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Movement should be abit better now, some of the offsets used for checking speed etc. was wrong.
You don't need to re-dowload it.
The "running in circles" should hopefully have stopped.

still runs around in circles:( sure we don't have to re-download?
 
Movement should be abit better now, some of the offsets used for checking speed etc. was wrong.
You don't need to re-dowload it.
The "running in circles" should hopefully have stopped.

Erm, I think the battlegrounds *might* be better, only thing I've noticed is the difference in navigation, like it actually mouse clicks in the air for navigation...honorbuddy never did that before, unless it's a new method.
 
Movement should be abit better now, some of the offsets used for checking speed etc. was wrong.
You don't need to re-dowload it.
The "running in circles" should hopefully have stopped.

still runs around in circles:( sure we don't have to re-download?

I would think we would need to re-download, but maybe it pulls these from the HB server...
Also, I think Nesox was talking about the moving in circles while flying and such, not with moving around a target. Either way, we know they're working on it.


... like it actually mouse clicks in the air for navigation...honorbuddy never did that before ...
And for good reason. Try and do that as a normal user.
 
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Movement should be abit better now, some of the offsets used for checking speed etc. was wrong.
You don't need to re-dowload it.
The "running in circles" should hopefully have stopped.

nvm my guy only casted at the mob once.. then ran around him
 
BG Bot seems to be not working... It queues up, but doesn't join it.
 
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