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Make CC react to keyboard input

deusx

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Joined
Feb 1, 2010
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I am making arms warr arena CC that will just help me out in rotations - movement is done by me. Now is there any way to make cc execute chunks of code based on keyboard input (i.e call my interrupt rotation when i press "R", or go def stance and burn all def cooldowns when i press "D")?
 
I am making arms warr arena CC that will just help me out in rotations - movement is done by me. Now is there any way to make cc execute chunks of code based on keyboard input (i.e call my interrupt rotation when i press "R", or go def stance and burn all def cooldowns when i press "D")?

well if you wanted to use a gamepad i made a plugin a while back called Mr.Gamepad, (or something) that would let you use an xbox 360 controller to move your toon, and not only that but with minor editing you could change what each button press does, like pressing x for example could run a chunk of code that cast your interrupt spell.

if that's not something your interested in you'll have to find code to monitor keyboard input, much like i did for Mr.Gamepad, where it monitors the controller. ill be completely honest, its not easy to do, and will require threading, and that can be difficult if your not hard core dedicated into learning how things like threading in programming works.
 
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