No, and if it was mounted it unmounts
Having a huge issue with getting stuck. It stands and does nothing and just jumps around... Something changed caused this obviously... Are the devs working on the fix?[1:01:27 PM:385] Exception in DoString: Thread was being aborted. StackTrace: at System.Threading.WaitHandle.WaitOneNative(SafeWaitHandle waitHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int64 timeout, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at (Object , Int32 , Boolean )
at BlueMagic.ExecutorRand.Execute()
at Styx.WoWInternals.Lua.DoString(String lua, String luaFile, UInt32 pState)
[1:01:27 PM:393] [StuckHelper] Waiting 10 seconds...
[1:01:27 PM:411] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
at Styx.Logic.BehaviorTree.TreeRoot.Run()
[1:01:27 PM:411] System.Threading.ThreadAbortException: Thread was being aborted.
keep getting this error when i load up honor buddy. have wow opened and up to date please help fix.
Logging in...
Error attaching Honorbuddy to WoW! - Object reference not set to an instance of an object.
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You have not selected a valid instance of WoW to attach to!
Please restart Honorbuddy and choose a valid instance of WoW to use Honorbuddy with!
This version of Honorbuddy only supports WoW Build #14545
You are currently on build #14545
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nvm i found the issue. if u have changed the name of the exe file to hide the process it will make a new honorbuddy
Loading tile/s until I get kicked for beeing AFK. Thanks for screwing this up in the middle of AV Weekend.
It does nothing but run around in PVP. Not fighting back at all