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Singular - A community driven All-In-One CC - It Just Plain Works - (Pt. 2)

Panyama, I have noticed that the targeting still isn't completely disabled at times. It is strange.
 
Yea I have made posts about this a few times now. I tried to fix it myself but alas I failed. I do have a working Survival and MM cc now that does good dps. just not for questing ... lol

Hunter seems to have issues facing the target. Here's his thoughts:

"Okay, there's this mob here. Let's kill him!
Attack Wolfy! Go get him!
Oh, wait, I'm too close. Gotta move away some.
hmmm.... I could swear I was doing something important before..... can't remember.....
Oh well, let's move. Gotta go kill some stuff somewhere!"

Not much of a problem as Wolfy generally kills the mob then comes back. It does look kinda silly though.
It works nicely when he uses Disengage but when he needs to walk away he never faces the mob. Sometimes just stands there picking his nose, sometimes just walks off into the distance.
 
Haha this goes out the creators of this awesome cc:
2klu85.png
[/IMG]
 
Warrior CC is still not ripping off bubbles in pvp as arms.

I was watching this cc over the pvp weekend for hours, I never saw it hesitate to rip a bubble or iceblock off.

Give me the names of the spells its not ripping off and I can get it fixed up.



Yup, latest rev! Fury TG with manual cooldowns enabled + BL with golemblood pot.
My ilvl was 372, gear: WoW Armory Alternative - Nameless Armory Profiles.

That's incredibly awesome.
 
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I was watching this cc over the pvp weekend for hours, I never saw it hesitate to rip a bubble or iceblock off.

Give me the names of the spells its not ripping off and I can get it fixed up.





That's incredibly awesome.

Divine Shield,
Hand of Protection
Iceblock

I saw it happen a few times, but normally it just misses doing it.
 
Amputation: then it was just a peak as ive imagined, since doing 36k with thst ilvl wont get you there average;)

Guess ill test the new version today.


Sent from my iPhone using Tapatalk
 
Can someone please give me a hint why I can't get the following code to work?

new Decorator(
ret => (SpellManager.Spells["Recklessness"].CooldownTimeLeft().TotalSeconds >= 110) || StyxWoW.Me.HasAura("Recklessness"),
new PrioritySelector(
Item.UseEquippedItem((uint)WoWInventorySlot.Trinket2),
Spell.BuffSelf("Death Wish"))),

Basically I use Recklessness, then Deathwish, and when Deathwish is off cooldown, there's still two minutes on Recklessness, so I can fire it off again.. However it doesnt work..

EDIT: Miscalculation of seconds (poor me)
 
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Divine Shield,
Hand of Protection
Iceblock

I saw it happen a few times, but normally it just misses doing it.


The code is there, and its correct. The buffs are spelled right, and what makes it worse is that it works some of the time.

I can try to change the code to use HasAura.ContainsKey like I did with the berserker rage and also for the bloodsurge proc. That might increase the frequency in which it detects the buff on the target and runs the code. I'll play around with it some later tonight or tomorrow. I have a spanish test tonight that I'm and extremely under prepared for and need to study my ass off.
 
@Apoc/Jon: Seems to be something wrong with the Fury warrior min/max range for Intercept and Heroic Leap. Basically it will stop moving, because of repeatedly trying to cast the affected spell to get closer to a target, however it cannot cast this because of being 1 yard away, from actually being in range. (in other words Intercepting from too far out)

Possible some miscalculations with the distance? If so, this should yield the same error for other spells than just warrior ones..

Regards

Bump on this one guys!

Here's a snippet of what just happened:

[23:52:15:142] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1253]
[23:52:15:305] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1254]
[23:52:15:471] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1255]
[23:52:15:633] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1256]
[23:52:15:796] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1257]
[23:52:15:957] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1258]
[23:52:16:120] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1259]
[23:52:16:451] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1260]
[23:52:16:813] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1261]
[23:52:17:174] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1262]
[23:52:17:537] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1263]
[23:52:17:894] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1264]
[23:52:18:285] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1265]
[23:52:18:645] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1266]
[23:52:19:004] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1267]
[23:52:19:363] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1268]
[23:52:19:722] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1269]
[23:52:20:082] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1270]
[23:52:20:440] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1271]
[23:52:20:800] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1272]
[23:52:21:158] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1273]

.. Basically looping an attempt to charge/heroic leap. Possible it happends because it's a moving target?
 
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Bump on this one guys!

Here's a snippet of what just happened:

[23:52:15:142] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1253]
[23:52:15:305] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1254]
[23:52:15:471] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1255]
[23:52:15:633] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1256]
[23:52:15:796] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1257]
[23:52:15:957] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1258]
[23:52:16:120] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1259]
[23:52:16:451] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1260]
[23:52:16:813] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1261]
[23:52:17:174] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1262]
[23:52:17:537] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1263]
[23:52:17:894] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1264]
[23:52:18:285] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1265]
[23:52:18:645] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1266]
[23:52:19:004] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1267]
[23:52:19:363] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1268]
[23:52:19:722] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1269]
[23:52:20:082] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1270]
[23:52:20:440] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1271]
[23:52:20:800] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1272]
[23:52:21:158] Spell_C::CastSpell(6544, 0, 0xF3309EBB0001E01F, 0) [1273]

.. Basically looping an attempt to charge/heroic leap. Possible it happends because it's a moving target?


I lowered the spell distance to only use it at a max of 2 yards. If that doesn't fix the issue then it is beyond my ability. Give it a shot and let me know.
 
Whoever edited arms warrior today :(
Could not compile CC
File: Arms.cs Line: 39 Error: Argument missing
 
posted this in another thread but here it is since this based on your CC :D

Right now I am testing the Singular v.2 with the Test release of HB... my equipped ilvl of 374 and 2pc T12 and 2pc 384 pvp gear(for 70str bonus) dual obsid cleavers// DW Frost

All kills normal mode-
Shannox- (was purely focused on shannox and riplimb for 12 seconds) 24520 DPS
Beth- ( bashed on drones and the spiderlings had an uptime of 92%) 19234 DPS
Bale- ( was focused on legs as always and I always drop a random DnD/HBs when close to adds) 16524 DPS
Aly- ( our mage sucked so I was the one who went up and did the rings :D :D :D gotta love 380% haste and a rune regen rate of 3.8 seconds :O) 42564 DPS
Domo- ( a really sloppy attempt) 25648 DPS

Keep in mind I do not allow any of my CC's to ever manage my trinkets/Raise dead/PoF as well sometimes just popping those off of cd is not optimal.

I think I picked up an average of 1k dps over all other CC's with the new Singular with the NEW TEST release of HB... once the other CC makers change some timing code to fire spells with pre casting/gcd timers they should be right back with singular but for now singular is king
 
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