Uploaded a bug fix caused by the new menu
No way to. Most stuff (players included) have a 100 unit max visible range which is a little in from the outer ring on the radar. Some stuff does have > 100 unit range. for example some rare or flying NPCs I've noticed have increased range.anyway to make the radar "see" farther? so it can be usefull in RBG's ?
any way possible to get an update for this plugin? there are a lot of objects that only show the ID and no name for the object.
It's working fine for me. Attach a loghmm.. it's not working for me anymore... since about 4 o'clock... didnt configure anything
I've actually made something like this, but it's kinda crude and doesn't look very nice. It draws on top of everything including the character since I'm only drawing in an overlay. It would look better to draw directly in game . If you want to see what I mean here's a screenshot http://dl.dropbox.com/u/12956829/HonorBuddy/3dProfileView.jpgQuestion. Using this could you draw(even something as simple as a red dot) on that position in game? The radar gets the information(x/y/z for this) and you draw an image on that area in game(more or less, could be an overlay like the radar that comes into view when the x/y/z is visible). That way you could tell the exact position of whatever you're looking for(Player is on second floor of this building, chest is behind that rock etc.) I'm not well versed in this area of programming but it seems like all of the mechanics are there to make that work.
I've actually made something like this, but it's kinda crude and doesn't look very nice. It draws on top of everything including the character since I'm only drawing in an overlay. It would look better to draw directly in game . If you want to see what I mean here's a screenshot http://dl.dropbox.com/u/12956829/HonorBuddy/3dProfileView.jpg