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Amplify - a Mage CC Powered by Blast Processing!

at the moment i dont have the time or patience to work on the CC, the whole CC needs to be redone.

Then Remove it from here I also still looking here in the hope there is a New update
 
Then Remove it from here I also still looking here in the hope there is a New update

This CC works spectacular in PvE--there is absolutely no need to remove it.

Just because it doesn't do what you want doesn't mean its not a splendid choice.


cheers,
chinajade
 
1.7.1 - updated for honorbuddy Build 4865+

it works with the new Bot Version?
last Time I tryed i cot a critical error when I pushed the CC Button to configure..
 
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it works with the new Bot Version?
last Time I tryed i cot a critical error when I pushed the CC Button to configure..

Absolutely. I use 1.7.1 all day, every day with HB-2.0.0.5104. It works very well.

The configuration button is fine too. Mithinks your problems lie elsewhere.


cheers,
chinajade
 
Is anyone still using this? My mage seems to polymorph on adds, kill the initially pulled mob, and then proceed to stand there doing absolutely nothing until the polymorph breaks which causes some substantial downtime. Could this be because I have the glyph to make my polymorph a monkey? seems like an odd problem but I dont know what else it could be.
 
Correct me if i'm wrong but shouldn't the line below be && and not ||? Seems unnecessary to send the pet if our target is dead.

Amplify.Combat.cs (Line 59)
(Me.CurrentTarget != null || !Me.CurrentTarget.Dead)

also, the SpellToSteal() (Methods.cs) function has a chance of spamming null reference exceptions if a target is lost during the process (Me.CurrentTarget.ActiveAuras) -- came across this few times now.
 
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this cc is perfect, to bad that you dont have time to work on it anymore.

if you plan to rewrite this, please keep this working in the new hb updates :)
 
this cc is perfect, to bad that you dont have time to work on it anymore.

if you plan to rewrite this, please keep this working in the new hb updates :)
im in the middle of reflowing it, and adding speedups, once its done it will have 9 diffrent specs / rotations. as well as make it a lot easyer to manage and update, so its going, just nothing to show yet
 
9 specs? awsome :O

you should make them available to download for the talented plugin :)
 
how long? :P could you tell me where i can edit in the current version to make it cast Arcane barrage as pull, then cast Arcane blast 5 times then barrage, and just repeat that, i have tried editing the settings output in /config amplify - character name, but it wont compile after i do that, also tried editing amplify default fails to comply :( i no there is settings to chnage this in the gui, but they never seem to save correctly. all i want is Arcane barrage then Arcane blast x5 then Arcane barrage, and no missile proc cant get it to function :(
 
im in the middle of reflowing it, and adding speedups, once its done it will have 9 diffrent specs / rotations. as well as make it a lot easyer to manage and update, so its going, just nothing to show yet

If you need help with feedback/tuning I can help. Ex QA testers stay testers for life :)) Especially when they have larger spare time.
I really liked Amplify for Frost spec, the rotation was good, the positioning was good and the reaction time was decent. If it would react a little bit faster and slightly improve rotation for PVP it would be very competitive even against full PVP gear human opponents.

Arcane spec meanwhile was not good, my mage would still cast frostbolt instead of Arcane Blast and Ice Lance instead of Arcane Barrage, but I think this is easily fixable. I haven't tried out fire spec.
 
Hello thanks for the great cc,,
but i have problem on pulling Neutral mobs,,,my Frost mage ,,he is like trying to "hug" Neutral mobs on the Pull,,? is it a bug if its not? how i can fix pull distance then?
thank you very much,
 
Hello thanks for the great cc,,
but i have problem on pulling Neutral mobs,,,my Frost mage ,,he is like trying to "hug" Neutral mobs on the Pull,,? is it a bug if its not? how i can fix pull distance then?
thank you very much,

Amplify 1.7.1 pulls neutral mobs just fine. You problem probably lies elsewhere. For us to make that determination however, you will need to attach your log...


cheers,
chinajade
 
[4:50:31 AM:921] PullDistance: 1

bump your pull distance to 30 or more.

How please tell me,,,i quit wow from long time and quit botting....the new honorbuddy kinda confusing me..please can you show me how?
i am using Honorbuddy_2.0.0.5198 [version]
 
just tell me exactly which file that has Pull distance command and i will change it,,,,becuz i have been searching for clear Pulldistance command in files,,,its kinda confusing,,,
 
i found it,,, in levelbotsettings i bumped it now to 30,,,gonna check,,
 
dunno i might be wrong...settings reset's automaticlly
the root,,that i have tried to change pull distance
HB>Settings>charactersettings
 
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