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[Release] Honorbuddy 2.0.0.4991

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bots trying to do everything at once, i.e. it has to loot the mob and the quest item, so it just runs back and forth between them endlessly, and can't finish neither of those actions. This happens to all my bots, diff classes, CC, profiles and etc.
 

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Last edited:
[08:58:03:885] System.Exception: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired.
bei BlueMagic.ExecutorRand.Execute()
bei Styx.WoWInternals.WoWObjects.WoWObject.GetObjectName()


Got this error.
Fresh HB (tried it 5 times with fresh install)


greetz

Weischbier
 
[08:58:03:885] System.Exception: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired.
bei BlueMagic.ExecutorRand.Execute()
bei Styx.WoWInternals.WoWObjects.WoWObject.GetObjectName()


Got this error.
Fresh HB (tried it 5 times with fresh install)


greetz

Weischbier

run as admin?
 
Completely ignore this post and delete, I have just woken up and forgot I changed my password ages ago.
 
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When I open Settings & Tools I expect the window to remember how I have resized it, instead it always opens with the same scale.
Its really inconvenient to stretch it every time I want to change something.

Any ideas?
 
Impressive work.

Now we can't even load a new profile.

Code:
[10:21:12:631] Activity: Loading Profile...
[10:21:17:223] Received error code from mesh server when attempting to get tile map for Kalimdor: Session is invalid!
[10:21:17:342] Failed to get tile map for Kalimdor!
[10:21:17:806] System.NullReferenceException: Tilemap is null!
   vid #QH.#SH.SetMap(String name)
   vid Tripper.Navigation.WowNavigator.ChangeMap(String mapName)
   vid Styx.Logic.Profiles.ProfileManager.LoadNew(String path, Boolean rememberMe)
   vid Honorbuddy.MainWindow.btnLoadProfile_Click(Object sender, RoutedEventArgs e)
   vid System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   vid System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   vid System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   vid System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
   vid System.Windows.Controls.Primitives.ButtonBase.OnClick()
   vid System.Windows.Controls.Button.OnClick()
   vid System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
   vid System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
   vid System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   vid System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   vid System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   vid System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   vid System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
   vid System.Windows.UIElement.*****MouseButtonEventAndReRaiseEvent(DependencyObject sender, MouseButtonEventArgs e)
   vid System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
   vid System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   vid System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   vid System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   vid System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   vid System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   vid System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
   vid System.Windows.Input.InputManager.ProcessStagingArea()
   vid System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
   vid System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
   vid System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
   vid System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   vid System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   vid MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   vid MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   vid System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter)
   vid System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler)
 
Wai.. wha.. what, this is a release? Then many bugs to stabilize must've been fixed.
 
Did you fix the "Avoid node near elites" that was bugged in the last release?
 
After the bot train Skill we stop for a long time and after logout Inactivity
 
Did you change interactwith.cs?

It keeps trying to move back to the location hotspot at the same time its moving towards the mob; aka it never gets there just goes back and forth...

This happens with atleast 2 profiles ive tested
 

Attachments

Did you change interactwith.cs?

It keeps trying to move back to the location hotspot at the same time its moving towards the mob; aka it never gets there just goes back and forth...

This happens with atleast 2 profiles ive tested

read the announcement :P

Behaviors

  • INTERACTWITH - Changed in the following ways
    Now has NpcState(Alive, Dead, BelowHp)
    InteractWith Now accepts Movement Type (Nav="Mesh/CTM/None")
 
Did you change interactwith.cs?

It keeps trying to move back to the location hotspot at the same time its moving towards the mob; aka it never gets there just goes back and forth...

This happens with atleast 2 profiles ive tested

Yes it's bugged. Waiting for Natfoth.
 
Still havn issues with bgbot. It wont run more than 2 or 3 bgs before honorbuddy just quits, and have on character were as soon as he gets outa his first bg for the session HB says "this profile does not conatain any profiles that fit the character" and it quits(only does this on one character). Anybody know how to fix?
 
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